// ====================================================================== // \title PrimitiveStructSerializableAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for PrimitiveStruct struct // ====================================================================== #include "Fw/Types/Assert.hpp" #include "PrimitiveStructSerializableAc.hpp" // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- PrimitiveStruct :: PrimitiveStruct() : Serializable(), m_s1{} { } PrimitiveStruct :: PrimitiveStruct(const Primitive& s1) : Serializable(), m_s1(s1) { } PrimitiveStruct :: PrimitiveStruct(const PrimitiveStruct& obj) : Serializable(), m_s1(obj.m_s1) { } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- PrimitiveStruct& PrimitiveStruct :: operator=(const PrimitiveStruct& obj) { if (this == &obj) { return *this; } set(obj.m_s1); return *this; } bool PrimitiveStruct :: operator==(const PrimitiveStruct& obj) const { return (this->m_s1 == obj.m_s1); } bool PrimitiveStruct :: operator!=(const PrimitiveStruct& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const PrimitiveStruct& obj) { Fw::String s; obj.toString(s); os << s.toChar(); return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus PrimitiveStruct :: serializeTo( Fw::SerialBufferBase& buffer, Fw::Endianness mode ) const { Fw::SerializeStatus status; status = buffer.serializeFrom(this->m_s1, mode); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } Fw::SerializeStatus PrimitiveStruct :: deserializeFrom( Fw::SerialBufferBase& buffer, Fw::Endianness mode ) { Fw::SerializeStatus status; status = buffer.deserializeTo(this->m_s1, mode); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } FwSizeType PrimitiveStruct :: serializedSize() const { FwSizeType size = 0; size += this->m_s1.serializedSize(); return size; } #if FW_SERIALIZABLE_TO_STRING void PrimitiveStruct :: toString(Fw::StringBase& sb) const { Fw::String tmp; sb = "( "; // Format s1 sb += "s1 = "; this->m_s1.toString(tmp); sb += tmp; sb += " )"; } #endif // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- void PrimitiveStruct :: set(const Primitive& s1) { this->m_s1 = s1; } void PrimitiveStruct :: set_s1(const Primitive& s1) { this->m_s1 = s1; }