// ====================================================================== // \title String1ArrayAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for String1 array // ====================================================================== #include "Fw/Types/Assert.hpp" #include "String1ArrayAc.hpp" // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- String1 :: String1() : Serializable() { this->initElements(); // Construct using element-wise constructor *this = String1( Fw::String(""), Fw::String(""), Fw::String("") ); } String1 :: String1(const ElementType (&a)[SIZE]) : Serializable() { this->initElements(); for (U32 index = 0; index < SIZE; index++) { this->elements[index] = a[index]; } } String1 :: String1(const Fw::StringBase& e) : Serializable() { this->initElements(); for (U32 index = 0; index < SIZE; index++) { this->elements[index] = e; } } String1 :: String1( const Fw::StringBase& e1, const Fw::StringBase& e2, const Fw::StringBase& e3 ) : Serializable() { this->initElements(); this->elements[0] = e1; this->elements[1] = e2; this->elements[2] = e3; } String1 :: String1(const String1& obj) : Serializable() { this->initElements(); for (U32 index = 0; index < SIZE; index++) { this->elements[index] = obj.elements[index]; } } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- String1::ElementType& String1 :: operator[](const U32 i) { FW_ASSERT(i < SIZE, static_cast(i), static_cast(SIZE)); return this->elements[i]; } const String1::ElementType& String1 :: operator[](const U32 i) const { FW_ASSERT(i < SIZE, static_cast(i), static_cast(SIZE)); return this->elements[i]; } String1& String1 :: operator=(const String1& obj) { if (this == &obj) { return *this; } for (U32 index = 0; index < SIZE; index++) { this->elements[index] = obj.elements[index]; } return *this; } String1& String1 :: operator=(const ElementType (&a)[SIZE]) { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = a[index]; } return *this; } String1& String1 :: operator=(const ElementType& e) { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = e; } return *this; } bool String1 :: operator==(const String1& obj) const { for (U32 index = 0; index < SIZE; index++) { if (!((*this)[index] == obj[index])) { return false; } } return true; } bool String1 :: operator!=(const String1& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const String1& obj) { Fw::String s; obj.toString(s); os << s; return os; } #endif // ---------------------------------------------------------------------- // Public member functions // ---------------------------------------------------------------------- Fw::SerializeStatus String1 :: serialize(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK; for (U32 index = 0; index < SIZE; index++) { status = buffer.serialize((*this)[index]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } Fw::SerializeStatus String1 :: deserialize(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK; for (U32 index = 0; index < SIZE; index++) { status = buffer.deserialize((*this)[index]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } #if FW_SERIALIZABLE_TO_STRING void String1 :: toString(Fw::StringBase& sb) const { static const char *formatString = "[ " "%s " "%s " "%s ]"; sb.format( formatString, this->elements[0].toChar(), this->elements[1].toChar(), this->elements[2].toChar() ); } #endif // ---------------------------------------------------------------------- // Private member functions // ---------------------------------------------------------------------- void String1 :: initElements() { for (U32 index = 0; index < SIZE; index++) { this->elements[index].setBuffer(&this->buffers[index][0], sizeof this->buffers[index]); } }