// ====================================================================== // \title EnumSerializableAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for Enum struct // ====================================================================== #include "cstdio" #include "cstring" #include "EnumSerializableAc.hpp" #include "Fw/Types/Assert.hpp" #include "Fw/Types/StringUtils.hpp" // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- Enum :: Enum() : Serializable(), e(M::E::X) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->eArr[i] = M::E::X; } } Enum :: Enum( M::E::T e, const Type_of_eArr& eArr ) : Serializable(), e(e) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->eArr[i] = eArr[i]; } } Enum :: Enum(const Enum& obj) : Serializable(), e(obj.e) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->eArr[i] = obj.eArr[i]; } } Enum :: Enum( M::E::T e, M::E::T eArr ) : Serializable(), e(e) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->eArr[i] = eArr; } } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- Enum& Enum :: operator=(const Enum& obj) { if (this == &obj) { return *this; } set(obj.e, obj.eArr); return *this; } bool Enum :: operator==(const Enum& obj) const { // Compare non-array members if (!(this->e == obj.e)) { return false; } // Compare array members if (!(this->eArr == obj.eArr)) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { if (!(this->eArr[i] == obj.eArr[i])) { return false; } } } return true; } bool Enum :: operator!=(const Enum& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const Enum& obj) { Fw::String s; obj.toString(s); os << s.toChar(); return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus Enum :: serialize(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status; status = buffer.serialize(this->e); if (status != Fw::FW_SERIALIZE_OK) { return status; } for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { status = buffer.serialize(this->eArr[i]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } Fw::SerializeStatus Enum :: deserialize(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status; status = buffer.deserialize(this->e); if (status != Fw::FW_SERIALIZE_OK) { return status; } for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { status = buffer.deserialize(this->eArr[i]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } #if FW_SERIALIZABLE_TO_STRING || BUILD_UT void Enum :: toString(Fw::StringBase& sb) const { static const char* formatString = "( " "e = %s, " "eArr = [ %s, " "%s, " "%s ]" " )"; // Declare strings to hold any serializable toString() arguments Fw::String eStr; Fw::String eArrStr[3]; // Call toString for arrays and serializable types this->e.toString(eStr); for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->eArr[i].toString(eArrStr[i]); } char outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE]; (void) snprintf( outputString, FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE, formatString, eStr.toChar(), eArrStr[0].toChar(), eArrStr[1].toChar(), eArrStr[2].toChar() ); outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE-1] = 0; // NULL terminate sb = outputString; } #endif // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- void Enum :: set( M::E::T e, const Type_of_eArr& eArr ) { this->e = e; for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->eArr[i] = eArr[i]; } } void Enum :: sete(M::E::T e) { this->e = e; } void Enum :: seteArr(const Type_of_eArr& eArr) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->eArr[i] = eArr[i]; } }