// ====================================================================== // \title S3SerializableAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for S3 struct // ====================================================================== #include "cstdio" #include "cstring" #include "Fw/Types/Assert.hpp" #include "Fw/Types/StringUtils.hpp" #include "S3SerializableAc.hpp" namespace S { // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- S3 :: S3() : Serializable(), mF64(0.0) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->mU32Array[i] = 0; } } S3 :: S3( const Type_of_mU32Array& mU32Array, F64 mF64 ) : Serializable(), mF64(mF64) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->mU32Array[i] = mU32Array[i]; } } S3 :: S3(const S3& obj) : Serializable(), mF64(obj.mF64) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->mU32Array[i] = obj.mU32Array[i]; } } S3 :: S3( U32 mU32Array, F64 mF64 ) : Serializable(), mF64(mF64) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->mU32Array[i] = mU32Array; } } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- S3& S3 :: operator=(const S3& obj) { if (this == &obj) { return *this; } set(obj.mU32Array, obj.mF64); return *this; } bool S3 :: operator==(const S3& obj) const { // Compare non-array members if (!(this->mF64 == obj.mF64)) { return false; } // Compare array members if (!(this->mU32Array == obj.mU32Array)) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { if (!(this->mU32Array[i] == obj.mU32Array[i])) { return false; } } } return true; } bool S3 :: operator!=(const S3& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const S3& obj) { Fw::String s; obj.toString(s); os << s.toChar(); return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus S3 :: serialize(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status; for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { status = buffer.serialize(this->mU32Array[i]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } status = buffer.serialize(this->mF64); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } Fw::SerializeStatus S3 :: deserialize(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status; for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { status = buffer.deserialize(this->mU32Array[i]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } status = buffer.deserialize(this->mF64); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } #if FW_SERIALIZABLE_TO_STRING || BUILD_UT void S3 :: toString(Fw::StringBase& sb) const { static const char* formatString = "( " "mU32Array = [ %" PRIu32 ", " "%" PRIu32 ", " "%" PRIu32 " ], " "mF64 = %f" " )"; char outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE]; (void) snprintf( outputString, FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE, formatString, this->mU32Array[0], this->mU32Array[1], this->mU32Array[2], this->mF64 ); outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE-1] = 0; // NULL terminate sb = outputString; } #endif // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- void S3 :: set( const Type_of_mU32Array& mU32Array, F64 mF64 ) { this->mF64 = mF64; for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->mU32Array[i] = mU32Array[i]; } } void S3 :: setmU32Array(const Type_of_mU32Array& mU32Array) { for (NATIVE_UINT_TYPE i = 0; i < 3; i++) { this->mU32Array[i] = mU32Array[i]; } } void S3 :: setmF64(F64 mF64) { this->mF64 = mF64; } }