// ====================================================================== // \title S2SerializableAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for S2 struct // ====================================================================== #include "cstdio" #include "cstring" #include "Fw/Types/Assert.hpp" #include "Fw/Types/StringUtils.hpp" #include "S2SerializableAc.hpp" // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- S2 :: S2() : Serializable(), s1(0.0f, 0.0, 0, 0, 0, 0, 0, 0, 0, 0, false, "") { } S2 :: S2(const M::S1& s1) : Serializable(), s1(s1) { } S2 :: S2(const S2& obj) : Serializable(), s1(obj.s1) { } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- S2& S2 :: operator=(const S2& obj) { if (this == &obj) { return *this; } set(obj.s1); return *this; } bool S2 :: operator==(const S2& obj) const { return (this->s1 == obj.s1); } bool S2 :: operator!=(const S2& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const S2& obj) { Fw::String s; obj.toString(s); os << s.toChar(); return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus S2 :: serialize(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status; status = buffer.serialize(this->s1); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } Fw::SerializeStatus S2 :: deserialize(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status; status = buffer.deserialize(this->s1); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } #if FW_SERIALIZABLE_TO_STRING || BUILD_UT void S2 :: toString(Fw::StringBase& sb) const { static const char* formatString = "( " "s1 = %s" " )"; // Declare strings to hold any serializable toString() arguments Fw::String s1Str; // Call toString for arrays and serializable types this->s1.toString(s1Str); char outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE]; (void) snprintf( outputString, FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE, formatString, s1Str.toChar() ); outputString[FW_SERIALIZABLE_TO_STRING_BUFFER_SIZE-1] = 0; // NULL terminate sb = outputString; } #endif // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- void S2 :: set(const M::S1& s1) { this->s1 = s1; } void S2 :: sets1(const M::S1& s1) { this->s1 = s1; }