// ====================================================================== // \title DefaultSerializableAc.hpp // \author Generated by fpp-to-cpp // \brief hpp file for Default struct // ====================================================================== #ifndef DefaultSerializableAc_HPP #define DefaultSerializableAc_HPP #include "FpConfig.hpp" #include "Fw/Types/ExternalString.hpp" #include "Fw/Types/Serializable.hpp" #include "Fw/Types/String.hpp" class Default : public Fw::Serializable { public: // ---------------------------------------------------------------------- // Constants // ---------------------------------------------------------------------- enum { //! The size of the serial representation SERIALIZED_SIZE = sizeof(U32) + Fw::StringBase::STATIC_SERIALIZED_SIZE(40) + sizeof(F64) }; public: // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- //! Constructor (default value) Default(); //! Member constructor Default( U32 mU32, const Fw::StringBase& mS1, F64 mF64 ); //! Copy constructor Default( const Default& obj //!< The source object ); public: // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- //! Copy assignment operator Default& operator=( const Default& obj //!< The source object ); //! Equality operator bool operator==( const Default& obj //!< The other object ) const; //! Inequality operator bool operator!=( const Default& obj //!< The other object ) const; #ifdef BUILD_UT //! Ostream operator friend std::ostream& operator<<( std::ostream& os, //!< The ostream const Default& obj //!< The object ); #endif public: // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- //! Serialization Fw::SerializeStatus serialize( Fw::SerializeBufferBase& buffer //!< The serial buffer ) const; //! Deserialization Fw::SerializeStatus deserialize( Fw::SerializeBufferBase& buffer //!< The serial buffer ); #if FW_SERIALIZABLE_TO_STRING //! Convert struct to string void toString( Fw::StringBase& sb //!< The StringBase object to hold the result ) const; #endif // ---------------------------------------------------------------------- // Getter functions // ---------------------------------------------------------------------- //! Get member mU32 U32 getmU32() const { return this->m_mU32; } //! Get member mS1 Fw::ExternalString& getmS1() { return this->m_mS1; } //! Get member mS1 (const) const Fw::ExternalString& getmS1() const { return this->m_mS1; } //! Get member mF64 F64 getmF64() const { return this->m_mF64; } // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- //! Set all members void set( U32 mU32, const Fw::StringBase& mS1, F64 mF64 ); //! Set member mU32 void setmU32(U32 mU32); //! Set member mS1 void setmS1(const Fw::StringBase& mS1); //! Set member mF64 void setmF64(F64 mF64); protected: // ---------------------------------------------------------------------- // Member variables // ---------------------------------------------------------------------- U32 m_mU32; char m___fprime_ac_mS1_buffer[Fw::StringBase::BUFFER_SIZE(40)]; Fw::ExternalString m_mS1; F64 m_mF64; }; #endif