// ====================================================================== // \title ParamsTopologyAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for Params topology // ====================================================================== #include "ParamsTopologyAc.hpp" // ---------------------------------------------------------------------- // Component instances // ---------------------------------------------------------------------- namespace M { M::C c1(FW_OPTIONAL_NAME("c1")); } namespace M { M::C c2(FW_OPTIONAL_NAME("c2")); } namespace M { // ---------------------------------------------------------------------- // Helper functions // ---------------------------------------------------------------------- void initComponents(const TopologyState& state) { M::c1.init(InstanceIds::M_c1); M::c2.init(InstanceIds::M_c2); } void configComponents(const TopologyState& state) { // Nothing to do } void setBaseIds() { M::c1.setIdBase(BaseIds::M_c1); M::c2.setIdBase(BaseIds::M_c2); } void connectComponents() { // Nothing to do } void regCommands() { M::c1.regCommands(); M::c2.regCommands(); } void readParameters() { M::c1.readParamFile(); } void loadParameters() { M::c1.loadParamsSpecial(); M::c2.loadParameters(); } void startTasks(const TopologyState& state) { // Nothing to do } void stopTasks(const TopologyState& state) { // Nothing to do } void freeThreads(const TopologyState& state) { // Nothing to do } void tearDownComponents(const TopologyState& state) { // Nothing to do } // ---------------------------------------------------------------------- // Setup and teardown functions // ---------------------------------------------------------------------- void setup(const TopologyState& state) { initComponents(state); configComponents(state); setBaseIds(); connectComponents(); regCommands(); readParameters(); loadParameters(); startTasks(state); } void teardown(const TopologyState& state) { stopTasks(state); freeThreads(state); tearDownComponents(state); } } #if FW_DIRECT_PORT_CALLS // ---------------------------------------------------------------------- // Topology-dependent component implementation // ---------------------------------------------------------------------- namespace M { bool CComponentBase::isConnected_cmdRegOut_OutputPort(FwIndexType portNum) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_CMDREGOUT_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_CMDREGOUT_OUTPUT_PORTS) ); bool result = false; const auto instance = this->getInstance(); switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } return result; } bool CComponentBase::isConnected_cmdResponseIn_OutputPort(FwIndexType portNum) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_CMDRESPONSEIN_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_CMDRESPONSEIN_OUTPUT_PORTS) ); bool result = false; const auto instance = this->getInstance(); switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } return result; } bool CComponentBase::isConnected_prmGetOut_OutputPort(FwIndexType portNum) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_PRMGETOUT_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_PRMGETOUT_OUTPUT_PORTS) ); bool result = false; const auto instance = this->getInstance(); switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } return result; } bool CComponentBase::isConnected_prmSetOut_OutputPort(FwIndexType portNum) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_PRMSETOUT_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_PRMSETOUT_OUTPUT_PORTS) ); bool result = false; const auto instance = this->getInstance(); switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } return result; } void CComponentBase::cmdRegOut_out( FwIndexType portNum, FwOpcodeType opCode ) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_CMDREGOUT_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_CMDREGOUT_OUTPUT_PORTS) ); const auto instance = this->getInstance(); switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } } void CComponentBase::cmdResponseIn_out( FwIndexType portNum, FwOpcodeType opCode, U32 cmdSeq, const Fw::CmdResponse& response ) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_CMDRESPONSEIN_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_CMDRESPONSEIN_OUTPUT_PORTS) ); const auto instance = this->getInstance(); switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } } Fw::ParamValid CComponentBase::prmGetOut_out( FwIndexType portNum, FwPrmIdType id, Fw::ParamBuffer& val ) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_PRMGETOUT_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_PRMGETOUT_OUTPUT_PORTS) ); const auto instance = this->getInstance(); Fw::ParamValid _result = {}; switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } return _result; } void CComponentBase::prmSetOut_out( FwIndexType portNum, FwPrmIdType id, Fw::ParamBuffer& val ) const { FW_ASSERT( (0 <= portNum) && (portNum < NUM_PRMSETOUT_OUTPUT_PORTS), static_cast(portNum), static_cast(NUM_PRMSETOUT_OUTPUT_PORTS) ); const auto instance = this->getInstance(); switch (instance) { default: FW_ASSERT(0, static_cast(instance)); break; } } } #endif