// ====================================================================== // \title AbsSerializableAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for Abs struct // ====================================================================== #include "AbsSerializableAc.hpp" #include "Fw/Types/Assert.hpp" // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- Abs :: Abs() : Serializable(), m_A() { } Abs :: Abs(const AbsType& A) : Serializable(), m_A(A) { } Abs :: Abs(const Abs& obj) : Serializable(), m_A(obj.m_A) { } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- Abs& Abs :: operator=(const Abs& obj) { if (this == &obj) { return *this; } set(obj.m_A); return *this; } bool Abs :: operator==(const Abs& obj) const { return (this->m_A == obj.m_A); } bool Abs :: operator!=(const Abs& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const Abs& obj) { Fw::String s; obj.toString(s); os << s.toChar(); return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus Abs :: serialize(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status; status = buffer.serialize(this->m_A); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } Fw::SerializeStatus Abs :: deserialize(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status; status = buffer.deserialize(this->m_A); if (status != Fw::FW_SERIALIZE_OK) { return status; } return status; } #if FW_SERIALIZABLE_TO_STRING void Abs :: toString(Fw::StringBase& sb) const { static const char* formatString = "( " "A = %s" " )"; // Declare strings to hold any serializable toString() arguments Fw::String AStr; // Call toString for arrays and serializable types this->m_A.toString(AStr); sb.format( formatString, AStr.toChar() ); } #endif // ---------------------------------------------------------------------- // Setter functions // ---------------------------------------------------------------------- void Abs :: set(const AbsType& A) { this->m_A = A; } void Abs :: setA(const AbsType& A) { this->m_A = A; }