// ====================================================================== // \title ActiveExternalStateMachines_S1.h // \author Auto-generated // \brief header file for state machine ActiveExternalStateMachines_S1 // // ====================================================================== #ifndef ACTIVESTATEMACHINES_S1_H_ #define ACTIVESTATEMACHINES_S1_H_ #include #include namespace ExternalSm { class ActiveExternalStateMachines_S1_Interface { public: enum ActiveExternalStateMachines_S1_Signals { RTI_SIG, WAIT_SIG, }; virtual bool ActiveExternalStateMachines_S1_g1(const FwEnumStoreType stateMachineId) = 0; virtual bool ActiveExternalStateMachines_S1_g2( const FwEnumStoreType stateMachineId, const ActiveExternalStateMachines_S1_Interface::ActiveExternalStateMachines_S1_Signals signal, const Fw::SmSignalBuffer &data) = 0; virtual void ActiveExternalStateMachines_S1_initLed(const FwEnumStoreType stateMachineId) = 0; virtual void ActiveExternalStateMachines_S1_turnLedOn(const FwEnumStoreType stateMachineId) = 0; virtual void ActiveExternalStateMachines_S1_a1(const FwEnumStoreType stateMachineId) = 0; virtual void ActiveExternalStateMachines_S1_turnLedOff(const FwEnumStoreType stateMachineId) = 0; virtual void ActiveExternalStateMachines_S1_a3( const FwEnumStoreType stateMachineId, const ActiveExternalStateMachines_S1_Interface::ActiveExternalStateMachines_S1_Signals signal, const Fw::SmSignalBuffer &data) = 0; virtual void ActiveExternalStateMachines_S1_blinkLed(const FwEnumStoreType stateMachineId) = 0; virtual void ActiveExternalStateMachines_S1_a2( const FwEnumStoreType stateMachineId, const ActiveExternalStateMachines_S1_Interface::ActiveExternalStateMachines_S1_Signals signal, const Fw::SmSignalBuffer &data) = 0; virtual void ActiveExternalStateMachines_S1_a4( const FwEnumStoreType stateMachineId, const ActiveExternalStateMachines_S1_Interface::ActiveExternalStateMachines_S1_Signals signal, const Fw::SmSignalBuffer &data) = 0; }; class ActiveExternalStateMachines_S1 { private: ActiveExternalStateMachines_S1_Interface *m_parent; public: ActiveExternalStateMachines_S1(ActiveExternalStateMachines_S1_Interface* parent) : m_parent(parent) {} enum ActiveExternalStateMachines_S1_States { ON, OFF, WAITING, }; enum ActiveExternalStateMachines_S1_States state; void init(const FwEnumStoreType stateMachineId); void update( const FwEnumStoreType stateMachineId, const ActiveExternalStateMachines_S1_Interface::ActiveExternalStateMachines_S1_Signals signal, const Fw::SmSignalBuffer &data ); }; } #endif