// ====================================================================== // \title String2ArrayAc.cpp // \author Generated by fpp-to-cpp // \brief cpp file for String2 array // ====================================================================== #include #include #include #include "Fw/Types/Assert.hpp" #include "Fw/Types/StringUtils.hpp" #include "String2ArrayAc.hpp" // ---------------------------------------------------------------------- // StringSize80 class // ---------------------------------------------------------------------- String2::StringSize80 :: StringSize80() : StringBase() { this->m_buf[0] = 0; } String2::StringSize80 :: StringSize80(const char* src) : StringBase() { Fw::StringUtils::string_copy(this->m_buf, src, sizeof(this->m_buf)); } String2::StringSize80 :: StringSize80(const Fw::StringBase& src) : StringBase() { Fw::StringUtils::string_copy(this->m_buf, src.toChar(), sizeof(this->m_buf)); } String2::StringSize80 :: StringSize80(const StringSize80& src) : StringBase() { Fw::StringUtils::string_copy(this->m_buf, src.toChar(), sizeof(this->m_buf)); } String2::StringSize80 :: ~StringSize80() { } String2::StringSize80& String2::StringSize80 :: operator=(const StringSize80& other) { if (this == &other) { return *this; } Fw::StringUtils::string_copy(this->m_buf, other.toChar(), sizeof(this->m_buf)); return *this; } String2::StringSize80& String2::StringSize80 :: operator=(const Fw::StringBase& other) { if (this == &other) { return *this; } Fw::StringUtils::string_copy(this->m_buf, other.toChar(), sizeof(this->m_buf)); return *this; } String2::StringSize80& String2::StringSize80 :: operator=(const char* other) { Fw::StringUtils::string_copy(this->m_buf, other, sizeof(this->m_buf)); return *this; } const char* String2::StringSize80 :: toChar() const { return this->m_buf; } NATIVE_UINT_TYPE String2::StringSize80 :: getCapacity() const { return sizeof(this->m_buf); } // ---------------------------------------------------------------------- // Constructors // ---------------------------------------------------------------------- String2 :: String2() : Serializable() { // Construct using element-wise constructor *this = String2( "\"\\", "abc\ndef" ); } String2 :: String2(const ElementType (&a)[SIZE]) : Serializable() { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = a[index]; } } String2 :: String2(const ElementType& e) : Serializable() { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = e; } } String2 :: String2( const ElementType (&e1), const ElementType (&e2) ) : Serializable() { this->elements[0] = e1; this->elements[1] = e2; } String2 :: String2(const String2& obj) : Serializable() { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = obj.elements[index]; } } // ---------------------------------------------------------------------- // Operators // ---------------------------------------------------------------------- String2::ElementType& String2 :: operator[](const U32 i) { FW_ASSERT(i < SIZE); return this->elements[i]; } const String2::ElementType& String2 :: operator[](const U32 i) const { FW_ASSERT(i < SIZE); return this->elements[i]; } String2& String2 :: operator=(const String2& obj) { if (this == &obj) { return *this; } for (U32 index = 0; index < SIZE; index++) { this->elements[index] = obj.elements[index]; } return *this; } String2& String2 :: operator=(const ElementType (&a)[SIZE]) { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = a[index]; } return *this; } String2& String2 :: operator=(const ElementType& e) { for (U32 index = 0; index < SIZE; index++) { this->elements[index] = e; } return *this; } bool String2 :: operator==(const String2& obj) const { for (U32 index = 0; index < SIZE; index++) { if (!((*this)[index] == obj[index])) { return false; } } return true; } bool String2 :: operator!=(const String2& obj) const { return !(*this == obj); } #ifdef BUILD_UT std::ostream& operator<<(std::ostream& os, const String2& obj) { Fw::String s; obj.toString(s); os << s; return os; } #endif // ---------------------------------------------------------------------- // Member functions // ---------------------------------------------------------------------- Fw::SerializeStatus String2 :: serialize(Fw::SerializeBufferBase& buffer) const { Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK; for (U32 index = 0; index < SIZE; index++) { status = buffer.serialize((*this)[index]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } Fw::SerializeStatus String2 :: deserialize(Fw::SerializeBufferBase& buffer) { Fw::SerializeStatus status = Fw::FW_SERIALIZE_OK; for (U32 index = 0; index < SIZE; index++) { status = buffer.deserialize((*this)[index]); if (status != Fw::FW_SERIALIZE_OK) { return status; } } return status; } #if FW_ARRAY_TO_STRING || BUILD_UT void String2 :: toString(Fw::StringBase& sb) const { static const char *formatString = "[ " "a %s b " "a %s b ]"; // Call toString for arrays and serializable types Fw::String str0; Fw::String str1; this->elements[0].toString(str0); this->elements[1].toString(str1); // Declare strings to hold any serializable toString() arguments char outputString[FW_ARRAY_TO_STRING_BUFFER_SIZE]; (void) snprintf( outputString, FW_ARRAY_TO_STRING_BUFFER_SIZE, formatString, str0.toChar(), str1.toChar() ); outputString[FW_ARRAY_TO_STRING_BUFFER_SIZE-1] = 0; // NULL terminate sb = outputString; } #endif