// ====================================================================== // \title QueuedParams.cpp // \author [user name] // \brief cpp file for QueuedParams component implementation class // ====================================================================== #include "QueuedParams.hpp" // ---------------------------------------------------------------------- // Component construction and destruction // ---------------------------------------------------------------------- QueuedParams :: QueuedParams(const char* const compName) : QueuedParamsComponentBase(compName) { } QueuedParams :: ~QueuedParams() { } // ---------------------------------------------------------------------- // Handler implementations for typed input ports // ---------------------------------------------------------------------- void QueuedParams :: aliasTypedAsync_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AliasStruct& s ) { // TODO } Fw::String QueuedParams :: noArgsAliasStringReturnSync_handler(FwIndexType portNum) { // TODO return } void QueuedParams :: noArgsAsync_handler(FwIndexType portNum) { // TODO } void QueuedParams :: noArgsGuarded_handler(FwIndexType portNum) { // TODO } U32 QueuedParams :: noArgsReturnGuarded_handler(FwIndexType portNum) { // TODO return } U32 QueuedParams :: noArgsReturnSync_handler(FwIndexType portNum) { // TODO return } Fw::String QueuedParams :: noArgsStringReturnSync_handler(FwIndexType portNum) { // TODO return } void QueuedParams :: noArgsSync_handler(FwIndexType portNum) { // TODO } void QueuedParams :: typedAliasGuarded_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AliasStruct& s ) { // TODO } AliasPrim2 QueuedParams :: typedAliasReturnSync_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AliasStruct& s ) { // TODO return } Fw::String QueuedParams :: typedAliasStringReturnSync_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AnotherAliasStruct& s ) { // TODO return } void QueuedParams :: typedAsync_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedParams :: typedAsyncAssert_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedParams :: typedAsyncBlockPriority_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedParams :: typedAsyncDropPriority_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedParams :: typedGuarded_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } F32 QueuedParams :: typedReturnGuarded_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str2, const E& e, const A& a, const S& s ) { // TODO return } F32 QueuedParams :: typedReturnSync_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str2, const E& e, const A& a, const S& s ) { // TODO return } void QueuedParams :: typedSync_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO }