// ====================================================================== // \title QueuedEvents.cpp // \author [user name] // \brief cpp file for QueuedEvents component implementation class // ====================================================================== #include "QueuedEvents.hpp" // ---------------------------------------------------------------------- // Component construction and destruction // ---------------------------------------------------------------------- QueuedEvents :: QueuedEvents(const char* const compName) : QueuedEventsComponentBase(compName) { } QueuedEvents :: ~QueuedEvents() { } // ---------------------------------------------------------------------- // Handler implementations for typed input ports // ---------------------------------------------------------------------- void QueuedEvents :: aliasTypedAsync_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AliasStruct& s ) { // TODO } Fw::String QueuedEvents :: noArgsAliasStringReturnSync_handler(FwIndexType portNum) { // TODO return } void QueuedEvents :: noArgsAsync_handler(FwIndexType portNum) { // TODO } void QueuedEvents :: noArgsGuarded_handler(FwIndexType portNum) { // TODO } U32 QueuedEvents :: noArgsReturnGuarded_handler(FwIndexType portNum) { // TODO return } U32 QueuedEvents :: noArgsReturnSync_handler(FwIndexType portNum) { // TODO return } Fw::String QueuedEvents :: noArgsStringReturnSync_handler(FwIndexType portNum) { // TODO return } void QueuedEvents :: noArgsSync_handler(FwIndexType portNum) { // TODO } void QueuedEvents :: typedAliasGuarded_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AliasStruct& s ) { // TODO } AliasPrim2 QueuedEvents :: typedAliasReturnSync_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AliasStruct& s ) { // TODO return } Fw::String QueuedEvents :: typedAliasStringReturnSync_handler( FwIndexType portNum, AliasPrim1 u32, AliasPrim2 f32, AliasBool b, const Fw::StringBase& str2, const AliasEnum& e, const AliasArray& a, const AnotherAliasStruct& s ) { // TODO return } void QueuedEvents :: typedAsync_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedEvents :: typedAsyncAssert_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedEvents :: typedAsyncBlockPriority_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedEvents :: typedAsyncDropPriority_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } void QueuedEvents :: typedGuarded_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO } F32 QueuedEvents :: typedReturnGuarded_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str2, const E& e, const A& a, const S& s ) { // TODO return } F32 QueuedEvents :: typedReturnSync_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str2, const E& e, const A& a, const S& s ) { // TODO return } void QueuedEvents :: typedSync_handler( FwIndexType portNum, U32 u32, F32 f32, bool b, const Fw::StringBase& str1, const E& e, const A& a, const S& s ) { // TODO }