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synced 2025-12-10 15:36:19 -06:00
Revise state machine code gen
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855fbbb2ea
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@ -165,6 +165,12 @@ case class StateMachineCppWriter(
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val actionSymbols = transition.actions.map(sma.getActionSymbol)
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val targetSymbol = sma.useDefMap(transition.target.id)
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val signal = s"Signal::$initialTransitionName"
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val actionComment =
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line("// Do the actions for the state machine initial transition")
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val actionLines =
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actionSymbols.flatMap(writeActionCall (signal) (None))
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val enterComment = line("// Enter the initial target of the state machine")
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val enterLines = writeEnterCall (signal) (None) (targetSymbol)
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functionClassMember(
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Some("Initialize the state machine"),
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"initBase",
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@ -177,8 +183,8 @@ case class StateMachineCppWriter(
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),
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CppDoc.Type("void"),
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line("this->m_id = id;") :: List.concat(
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actionSymbols.flatMap(writeActionCall (signal) (None)),
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writeEnterCall (signal) (None) (targetSymbol)
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Line.addPrefixLine (actionComment) (actionLines),
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Line.addPrefixLine (enterComment) (enterLines)
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)
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)
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}
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@ -207,15 +207,20 @@ abstract class StateMachineCppWriterUtils(
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(valueArgOpt: Option[String])
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(transition: Transition): List[Line] =
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{
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val actionComment = line("// Do the actions for the transition")
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val actionLines = transition.getActions.flatMap(
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writeActionCall (signalArg) (valueArgOpt)
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)
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val entryComment = line("// Enter the target")
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val entryLines = transition.getTargetOpt match {
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case Some(target) =>
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writeEnterCall (signalArg) (valueArgOpt) (target.getSymbol)
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case None => Nil
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}
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List.concat(actionLines, entryLines)
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List.concat(
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Line.addPrefixLine (actionComment) (actionLines),
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Line.addPrefixLine (entryComment) (entryLines)
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)
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}
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}
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@ -49,9 +49,13 @@ case class StateMachineEntryFns(
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val transition = initSpecifier.transition.data
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val actionSymbols = transition.actions.map(sma.getActionSymbol)
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val targetSymbol = sma.useDefMap(transition.target.id)
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val actionPrefix = line("// Do the actions for the initial transition")
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val actionLines = actionSymbols.flatMap(writeActionCall (signalParamName) (None))
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val enterPrefix = line("// Enter the target of the initial transition")
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val enterLines = writeEnterCall (signalParamName) (None) (targetSymbol)
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val initial = List.concat(
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actionSymbols.flatMap(writeActionCall (signalParamName) (None)),
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writeEnterCall (signalParamName) (None) (targetSymbol)
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Line.addPrefixLine (actionPrefix) (actionLines),
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Line.addPrefixLine (enterPrefix) (enterLines)
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)
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val member = getStateEnterFn(aNode, initial)
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member :: members
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@ -76,13 +80,16 @@ case class StateMachineEntryFns(
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val stateName = writeSmSymbolName(stateSym)
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val entryActionSymbols =
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State.getEntryActions(aNode._2.data).map(sma.getActionSymbol)
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val entryActionComment = line("// Do the entry actions")
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val entryActionLines =
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entryActionSymbols.flatMap(writeActionCall (signalParamName) (None))
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functionClassMember(
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Some(s"Enter state $stateName"),
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getEnterFunctionName(stateSym),
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List(signalParam),
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CppDoc.Type("void"),
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List.concat(
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entryActionSymbols.flatMap(writeActionCall (signalParamName) (None)),
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Line.addPrefixLine (entryActionComment) (entryActionLines),
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initialOrUpdate
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)
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)
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -57,6 +58,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_C(Signal::s);
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break;
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case State::S2:
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@ -89,11 +91,15 @@ namespace FppTest {
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enter_C(Signal signal)
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{
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if (this->guard_g(signal)) {
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// Do the actions for the transition
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this->action_a(signal);
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// Enter the target
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this->enter_S2(signal);
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}
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else {
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// Do the actions for the transition
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this->action_b(signal);
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// Enter the target
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this->enter_S3(signal);
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}
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}
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -57,6 +58,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_C(Signal::s, value);
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break;
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case State::S2:
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@ -92,11 +94,15 @@ namespace FppTest {
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)
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{
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if (this->guard_g(signal, value)) {
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// Do the actions for the transition
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this->action_a(signal, value);
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// Enter the target
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this->enter_S2(signal);
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}
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else {
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// Do the actions for the transition
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this->action_b(signal);
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// Enter the target
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this->enter_S3(signal);
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}
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}
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -57,6 +58,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_S1_C1(Signal::s);
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break;
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case State::S2_S3:
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@ -76,7 +78,9 @@ namespace FppTest {
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void ChoiceToChoiceStateMachineBase ::
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enter_S2(Signal signal)
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{
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// Do the entry actions
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this->action_enterS2(signal);
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// Enter the target of the initial transition
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this->enter_S2_S3(signal);
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}
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@ -84,9 +88,11 @@ namespace FppTest {
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enter_S2_C2(Signal signal)
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{
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if (this->guard_g2(signal)) {
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// Enter the target
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this->enter_S2_S3(signal);
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}
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else {
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// Enter the target
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this->enter_S2_S4(signal);
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}
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}
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@ -113,14 +119,18 @@ namespace FppTest {
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enter_S1_C1(Signal signal)
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{
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if (this->guard_g1(signal)) {
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// Do the actions for the transition
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this->action_exitS1(signal);
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this->action_a(signal);
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// Enter the target
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this->enter_S2(signal);
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}
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else {
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// Do the actions for the transition
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this->action_exitS1(signal);
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this->action_a(signal);
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this->action_enterS2(signal);
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// Enter the target
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this->enter_S2_C2(signal);
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}
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}
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -57,6 +58,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_S1_C(Signal::s);
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break;
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case State::S2_S3:
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@ -74,14 +76,18 @@ namespace FppTest {
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void ChoiceToStateStateMachineBase ::
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enter_S2(Signal signal)
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{
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// Do the entry actions
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this->action_enterS2(signal);
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// Do the actions for the initial transition
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this->action_a(signal);
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// Enter the target of the initial transition
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this->enter_S2_S3(signal);
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}
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void ChoiceToStateStateMachineBase ::
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enter_S2_S3(Signal signal)
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{
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// Do the entry actions
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this->action_enterS3(signal);
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this->m_state = State::S2_S3;
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}
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@ -96,14 +102,18 @@ namespace FppTest {
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enter_S1_C(Signal signal)
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{
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if (this->guard_g(signal)) {
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// Do the actions for the transition
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this->action_exitS1(signal);
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this->action_a(signal);
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// Enter the target
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this->enter_S2(signal);
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}
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else {
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// Do the actions for the transition
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this->action_exitS1(signal);
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this->action_a(signal);
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this->action_enterS2(signal);
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// Enter the target
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this->enter_S2_S3(signal);
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}
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}
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -57,6 +58,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_C(Signal::s1, value);
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break;
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case State::S2:
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@ -74,6 +76,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_C(Signal::s2, value);
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break;
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case State::S2:
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@ -109,11 +112,15 @@ namespace FppTest {
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)
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{
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if (this->guard_g(signal, value)) {
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// Do the actions for the transition
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this->action_a(signal, value);
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// Enter the target
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this->enter_S2(signal);
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}
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else {
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// Do the actions for the transition
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this->action_a(signal, value);
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// Enter the target
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this->enter_S3(signal);
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}
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}
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -57,6 +58,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_C1(Signal::s);
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break;
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case State::S2:
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@ -97,11 +99,15 @@ namespace FppTest {
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enter_C2(Signal signal)
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{
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if (this->guard_g2(signal)) {
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// Do the actions for the transition
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this->action_a(signal);
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// Enter the target
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this->enter_S3(signal);
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}
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else {
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// Do the actions for the transition
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this->action_b(signal);
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// Enter the target
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this->enter_S4(signal);
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}
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}
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@ -110,9 +116,11 @@ namespace FppTest {
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enter_C1(Signal signal)
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{
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if (this->guard_g1(signal)) {
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// Enter the target
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this->enter_S2(signal);
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}
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else {
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// Enter the target
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this->enter_C2(signal);
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}
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}
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -57,6 +58,7 @@ namespace FppTest {
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{
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switch (this->m_state) {
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case State::S1:
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// Enter the target
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this->enter_C1(Signal::s, value);
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break;
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case State::S2:
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@ -100,11 +102,15 @@ namespace FppTest {
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)
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{
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if (this->guard_g2(signal, value)) {
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// Do the actions for the transition
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this->action_a(signal, value);
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// Enter the target
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this->enter_S3(signal);
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}
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else {
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// Do the actions for the transition
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this->action_b(signal);
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// Enter the target
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this->enter_S4(signal);
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}
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}
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@ -116,9 +122,11 @@ namespace FppTest {
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)
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{
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if (this->guard_g1(signal)) {
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// Enter the target
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this->enter_S2(signal);
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}
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else {
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// Enter the target
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this->enter_C2(signal, value);
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}
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}
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@ -35,7 +35,9 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Do the actions for the state machine initial transition
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this->action_a(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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// Enter the initial target of the state machine
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this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -56,6 +58,7 @@ namespace FppTest {
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void BasicStateMachineBase ::
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enter_S(Signal signal)
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{
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// Do the entry actions
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this->action_a(signal);
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this->action_a(signal);
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this->m_state = State::S;
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@ -35,7 +35,9 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Do the actions for the state machine initial transition
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this->action_a(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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// Enter the initial target of the state machine
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this->enter_C(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -56,6 +58,7 @@ namespace FppTest {
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void ChoiceStateMachineBase ::
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enter_T(Signal signal)
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{
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// Do the entry actions
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this->action_a(signal);
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this->action_a(signal);
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this->m_state = State::T;
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@ -64,6 +67,7 @@ namespace FppTest {
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void ChoiceStateMachineBase ::
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enter_S(Signal signal)
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{
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// Do the entry actions
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this->action_a(signal);
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this->m_state = State::S;
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}
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@ -72,12 +76,16 @@ namespace FppTest {
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enter_C(Signal signal)
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{
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if (this->guard_g(signal)) {
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// Do the actions for the transition
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this->action_a(signal);
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// Enter the target
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this->enter_S(signal);
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}
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else {
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// Do the actions for the transition
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this->action_a(signal);
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this->action_a(signal);
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// Enter the target
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this->enter_T(signal);
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}
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}
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@ -35,7 +35,9 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Do the actions for the state machine initial transition
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this->action_a(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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// Enter the initial target of the state machine
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this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -56,14 +58,17 @@ namespace FppTest {
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void NestedStateMachineBase ::
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enter_S(Signal signal)
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{
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// Do the entry actions
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this->action_a(signal);
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this->action_a(signal);
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// Enter the target of the initial transition
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this->enter_S_T(signal);
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}
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void NestedStateMachineBase ::
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enter_S_T(Signal signal)
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{
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// Do the entry actions
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this->action_a(signal);
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this->action_a(signal);
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this->action_a(signal);
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@ -35,6 +35,7 @@ namespace FppTest {
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initBase(const FwEnumStoreType id)
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{
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this->m_id = id;
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// Enter the initial target of the state machine
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this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
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}
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@ -58,9 +59,11 @@ namespace FppTest {
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switch (this->m_state) {
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case State::S:
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if (this->guard_g(Signal::s)) {
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||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
}
|
||||
break;
|
||||
@ -79,6 +82,7 @@ namespace FppTest {
|
||||
void BasicGuardStateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -58,7 +59,9 @@ namespace FppTest {
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
if (this->guard_g(Signal::s, value)) {
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -58,7 +59,9 @@ namespace FppTest {
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
if (this->guard_g(Signal::s, value)) {
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -58,7 +59,9 @@ namespace FppTest {
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
if (this->guard_g(Signal::s, value)) {
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -58,7 +59,9 @@ namespace FppTest {
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
if (this->guard_g(Signal::s, value)) {
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -58,7 +59,9 @@ namespace FppTest {
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
if (this->guard_g(Signal::s, value)) {
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -58,7 +59,9 @@ namespace FppTest {
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
if (this->guard_g(Signal::s, value)) {
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,6 +58,7 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
break;
|
||||
default:
|
||||
@ -72,6 +74,7 @@ namespace FppTest {
|
||||
void BasicInternalStateMachineBase ::
|
||||
enter_S(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->m_state = State::S;
|
||||
}
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,11 +58,13 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
// Enter the target
|
||||
this->enter_S(Signal::s);
|
||||
break;
|
||||
default:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicSelfStateMachineBase ::
|
||||
enter_S(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->m_state = State::S;
|
||||
}
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
break;
|
||||
case State::T:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicStateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_b(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
break;
|
||||
case State::T:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicStringStateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_b(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
break;
|
||||
case State::T:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicTestAbsTypeStateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_b(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
break;
|
||||
case State::T:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicTestArrayStateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_b(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
break;
|
||||
case State::T:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicTestEnumStateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_b(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
break;
|
||||
case State::T:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicTestStructStateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::s);
|
||||
this->action_a(Signal::s);
|
||||
this->action_b(Signal::s, value);
|
||||
// Enter the target
|
||||
this->enter_T(Signal::s);
|
||||
break;
|
||||
case State::T:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
void BasicU32StateMachineBase ::
|
||||
enter_T(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
this->action_a(signal);
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::S1_internal);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Do the actions for the transition
|
||||
this->action_a(Signal::S1_internal);
|
||||
break;
|
||||
default:
|
||||
@ -73,6 +76,7 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Enter the target
|
||||
this->enter_S1_S3(Signal::S2_to_S3);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
@ -90,6 +94,7 @@ namespace FppTest {
|
||||
void InternalStateMachineBase ::
|
||||
enter_S1(Signal signal)
|
||||
{
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S1_S2(signal);
|
||||
}
|
||||
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,9 +58,11 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Enter the target
|
||||
this->enter_S4(Signal::poly);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Enter the target
|
||||
this->enter_S5(Signal::poly);
|
||||
break;
|
||||
case State::S4:
|
||||
@ -77,6 +80,7 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Enter the target
|
||||
this->enter_S1_S3(Signal::S2_to_S3);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
@ -110,6 +114,7 @@ namespace FppTest {
|
||||
void PolymorphismStateMachineBase ::
|
||||
enter_S1(Signal signal)
|
||||
{
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S1_S2(signal);
|
||||
}
|
||||
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,13 +58,17 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S1_to_S2);
|
||||
this->action_a(Signal::S1_to_S2);
|
||||
// Enter the target
|
||||
this->enter_S1_S2(Signal::S1_to_S2);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS3(Signal::S1_to_S2);
|
||||
this->action_a(Signal::S1_to_S2);
|
||||
// Enter the target
|
||||
this->enter_S1_S2(Signal::S1_to_S2);
|
||||
break;
|
||||
default:
|
||||
@ -77,7 +82,9 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S2_to_S3);
|
||||
// Enter the target
|
||||
this->enter_S1_S3(Signal::S2_to_S3);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
@ -95,12 +102,14 @@ namespace FppTest {
|
||||
void StateToChildStateMachineBase ::
|
||||
enter_S1(Signal signal)
|
||||
{
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S1_S2(signal);
|
||||
}
|
||||
|
||||
void StateToChildStateMachineBase ::
|
||||
enter_S1_S2(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS2(signal);
|
||||
this->m_state = State::S1_S2;
|
||||
}
|
||||
@ -108,6 +117,7 @@ namespace FppTest {
|
||||
void StateToChildStateMachineBase ::
|
||||
enter_S1_S3(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS3(signal);
|
||||
this->m_state = State::S1_S3;
|
||||
}
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,15 +58,19 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S1_to_S4);
|
||||
this->action_exitS1(Signal::S1_to_S4);
|
||||
this->action_a(Signal::S1_to_S4);
|
||||
// Enter the target
|
||||
this->enter_S4(Signal::S1_to_S4);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS3(Signal::S1_to_S4);
|
||||
this->action_exitS1(Signal::S1_to_S4);
|
||||
this->action_a(Signal::S1_to_S4);
|
||||
// Enter the target
|
||||
this->enter_S4(Signal::S1_to_S4);
|
||||
break;
|
||||
case State::S4_S5:
|
||||
@ -83,17 +88,21 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S1_to_C);
|
||||
this->action_exitS1(Signal::S1_to_C);
|
||||
this->action_a(Signal::S1_to_C);
|
||||
this->action_enterS4(Signal::S1_to_C);
|
||||
// Enter the target
|
||||
this->enter_S4_C(Signal::S1_to_C);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS3(Signal::S1_to_C);
|
||||
this->action_exitS1(Signal::S1_to_C);
|
||||
this->action_a(Signal::S1_to_C);
|
||||
this->action_enterS4(Signal::S1_to_C);
|
||||
// Enter the target
|
||||
this->enter_S4_C(Signal::S1_to_C);
|
||||
break;
|
||||
case State::S4_S5:
|
||||
@ -111,7 +120,9 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S2_to_S3);
|
||||
// Enter the target
|
||||
this->enter_S1_S3(Signal::S2_to_S3);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
@ -133,7 +144,9 @@ namespace FppTest {
|
||||
void StateToChoiceStateMachineBase ::
|
||||
enter_S4(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS4(signal);
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S4_C(signal);
|
||||
}
|
||||
|
||||
@ -141,9 +154,11 @@ namespace FppTest {
|
||||
enter_S4_C(Signal signal)
|
||||
{
|
||||
if (this->guard_g(signal)) {
|
||||
// Enter the target
|
||||
this->enter_S4_S5(signal);
|
||||
}
|
||||
else {
|
||||
// Enter the target
|
||||
this->enter_S4_S6(signal);
|
||||
}
|
||||
}
|
||||
@ -163,13 +178,16 @@ namespace FppTest {
|
||||
void StateToChoiceStateMachineBase ::
|
||||
enter_S1(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS1(signal);
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S1_S2(signal);
|
||||
}
|
||||
|
||||
void StateToChoiceStateMachineBase ::
|
||||
enter_S1_S2(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS2(signal);
|
||||
this->m_state = State::S1_S2;
|
||||
}
|
||||
@ -177,6 +195,7 @@ namespace FppTest {
|
||||
void StateToChoiceStateMachineBase ::
|
||||
enter_S1_S3(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS3(signal);
|
||||
this->m_state = State::S1_S3;
|
||||
}
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,15 +58,19 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S1_to_S1);
|
||||
this->action_exitS1(Signal::S1_to_S1);
|
||||
this->action_a(Signal::S1_to_S1);
|
||||
// Enter the target
|
||||
this->enter_S1(Signal::S1_to_S1);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS3(Signal::S1_to_S1);
|
||||
this->action_exitS1(Signal::S1_to_S1);
|
||||
this->action_a(Signal::S1_to_S1);
|
||||
// Enter the target
|
||||
this->enter_S1(Signal::S1_to_S1);
|
||||
break;
|
||||
default:
|
||||
@ -79,7 +84,9 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S2_to_S3);
|
||||
// Enter the target
|
||||
this->enter_S1_S3(Signal::S2_to_S3);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
@ -97,13 +104,16 @@ namespace FppTest {
|
||||
void StateToSelfStateMachineBase ::
|
||||
enter_S1(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS1(signal);
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S1_S2(signal);
|
||||
}
|
||||
|
||||
void StateToSelfStateMachineBase ::
|
||||
enter_S1_S2(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS2(signal);
|
||||
this->m_state = State::S1_S2;
|
||||
}
|
||||
@ -111,6 +121,7 @@ namespace FppTest {
|
||||
void StateToSelfStateMachineBase ::
|
||||
enter_S1_S3(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS3(signal);
|
||||
this->m_state = State::S1_S3;
|
||||
}
|
||||
|
||||
@ -35,6 +35,7 @@ namespace FppTest {
|
||||
initBase(const FwEnumStoreType id)
|
||||
{
|
||||
this->m_id = id;
|
||||
// Enter the initial target of the state machine
|
||||
this->enter_S1(Signal::__FPRIME_AC_INITIAL_TRANSITION);
|
||||
}
|
||||
|
||||
@ -57,15 +58,19 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S1_to_S4);
|
||||
this->action_exitS1(Signal::S1_to_S4);
|
||||
this->action_a(Signal::S1_to_S4);
|
||||
// Enter the target
|
||||
this->enter_S4(Signal::S1_to_S4);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS3(Signal::S1_to_S4);
|
||||
this->action_exitS1(Signal::S1_to_S4);
|
||||
this->action_a(Signal::S1_to_S4);
|
||||
// Enter the target
|
||||
this->enter_S4(Signal::S1_to_S4);
|
||||
break;
|
||||
case State::S4_S5:
|
||||
@ -81,17 +86,21 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S1_to_S5);
|
||||
this->action_exitS1(Signal::S1_to_S5);
|
||||
this->action_a(Signal::S1_to_S5);
|
||||
this->action_enterS4(Signal::S1_to_S5);
|
||||
// Enter the target
|
||||
this->enter_S4_S5(Signal::S1_to_S5);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS3(Signal::S1_to_S5);
|
||||
this->action_exitS1(Signal::S1_to_S5);
|
||||
this->action_a(Signal::S1_to_S5);
|
||||
this->action_enterS4(Signal::S1_to_S5);
|
||||
// Enter the target
|
||||
this->enter_S4_S5(Signal::S1_to_S5);
|
||||
break;
|
||||
case State::S4_S5:
|
||||
@ -107,7 +116,9 @@ namespace FppTest {
|
||||
{
|
||||
switch (this->m_state) {
|
||||
case State::S1_S2:
|
||||
// Do the actions for the transition
|
||||
this->action_exitS2(Signal::S2_to_S3);
|
||||
// Enter the target
|
||||
this->enter_S1_S3(Signal::S2_to_S3);
|
||||
break;
|
||||
case State::S1_S3:
|
||||
@ -127,13 +138,16 @@ namespace FppTest {
|
||||
void StateToStateStateMachineBase ::
|
||||
enter_S4(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS4(signal);
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S4_S5(signal);
|
||||
}
|
||||
|
||||
void StateToStateStateMachineBase ::
|
||||
enter_S4_S5(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS5(signal);
|
||||
this->m_state = State::S4_S5;
|
||||
}
|
||||
@ -141,13 +155,16 @@ namespace FppTest {
|
||||
void StateToStateStateMachineBase ::
|
||||
enter_S1(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS1(signal);
|
||||
// Enter the target of the initial transition
|
||||
this->enter_S1_S2(signal);
|
||||
}
|
||||
|
||||
void StateToStateStateMachineBase ::
|
||||
enter_S1_S2(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS2(signal);
|
||||
this->m_state = State::S1_S2;
|
||||
}
|
||||
@ -155,6 +172,7 @@ namespace FppTest {
|
||||
void StateToStateStateMachineBase ::
|
||||
enter_S1_S3(Signal signal)
|
||||
{
|
||||
// Do the entry actions
|
||||
this->action_enterS3(signal);
|
||||
this->m_state = State::S1_S3;
|
||||
}
|
||||
|
||||
9
compiler/tools/fpp-to-cpp/test/state-machine/update-ref
Executable file
9
compiler/tools/fpp-to-cpp/test/state-machine/update-ref
Executable file
@ -0,0 +1,9 @@
|
||||
#!/bin/sh -e
|
||||
|
||||
for file in `find . -mindepth 2 -maxdepth 2 -name update-ref`
|
||||
do
|
||||
dir=`dirname $file`
|
||||
echo "[ $dir ]"
|
||||
base=`basename $file`
|
||||
(cd $dir; ./$base)
|
||||
done
|
||||
Loading…
x
Reference in New Issue
Block a user