Add missing files

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bocchino 2023-10-13 10:13:11 -07:00
parent 8708bd04e7
commit 281634e81e
6 changed files with 478 additions and 0 deletions

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// ======================================================================
// \title PassiveGetPortsOnly.template.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for PassiveGetPortsOnly component implementation class
// ======================================================================
#include "FpConfig.hpp"
#include "impl/PassiveGetPortsOnly.hpp"
// ----------------------------------------------------------------------
// Component construction and destruction
// ----------------------------------------------------------------------
PassiveGetPortsOnly ::
PassiveGetPortsOnly(const char* const compName) :
PassiveGetPortsOnlyComponentBase(compName)
{
}
PassiveGetPortsOnly ::
~PassiveGetPortsOnly()
{
}
// ----------------------------------------------------------------------
// Handler implementations for user-defined typed input ports
// ----------------------------------------------------------------------
void PassiveGetPortsOnly ::
noArgsGuarded_handler(NATIVE_INT_TYPE portNum)
{
// TODO
}
U32 PassiveGetPortsOnly ::
noArgsReturnGuarded_handler(NATIVE_INT_TYPE portNum)
{
// TODO return
}
U32 PassiveGetPortsOnly ::
noArgsReturnSync_handler(NATIVE_INT_TYPE portNum)
{
// TODO return
}
void PassiveGetPortsOnly ::
noArgsSync_handler(NATIVE_INT_TYPE portNum)
{
// TODO
}
void PassiveGetPortsOnly ::
typedGuarded_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedPortStrings::StringSize80& str1,
const E& e,
const A& a,
const S& s
)
{
// TODO
}
F32 PassiveGetPortsOnly ::
typedReturnGuarded_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedReturnPortStrings::StringSize80& str2,
const E& e,
const A& a,
const S& s
)
{
// TODO return
}
F32 PassiveGetPortsOnly ::
typedReturnSync_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedReturnPortStrings::StringSize80& str2,
const E& e,
const A& a,
const S& s
)
{
// TODO return
}
void PassiveGetPortsOnly ::
typedSync_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedPortStrings::StringSize80& str1,
const E& e,
const A& a,
const S& s
)
{
// TODO
}

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// ======================================================================
// \title PassiveGetPortsOnly.template.hpp
// \author Generated by fpp-to-cpp
// \brief hpp file for PassiveGetPortsOnly component implementation class
// ======================================================================
#ifndef PassiveGetPortsOnly_HPP
#define PassiveGetPortsOnly_HPP
#include "PassiveGetPortsOnlyComponentAc.hpp"
class PassiveGetPortsOnly :
public PassiveGetPortsOnlyComponentBase
{
public:
// ----------------------------------------------------------------------
// Component construction and destruction
// ----------------------------------------------------------------------
//! Construct PassiveGetPortsOnly object
PassiveGetPortsOnly(
const char* const compName //!< The component name
);
//! Destroy PassiveGetPortsOnly object
~PassiveGetPortsOnly();
PRIVATE:
// ----------------------------------------------------------------------
// Handler implementations for user-defined typed input ports
// ----------------------------------------------------------------------
//! Handler implementation for noArgsGuarded
//!
//! A typed guarded input
void noArgsGuarded_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for noArgsReturnGuarded
//!
//! A typed guarded input
U32 noArgsReturnGuarded_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for noArgsReturnSync
//!
//! A typed sync input port
U32 noArgsReturnSync_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for noArgsSync
//!
//! A typed sync input port
void noArgsSync_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for typedGuarded
//!
//! A typed guarded input
void typedGuarded_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedPortStrings::StringSize80& str1, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
//! Handler implementation for typedReturnGuarded
//!
//! A typed guarded input with a return type
F32 typedReturnGuarded_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
//! Handler implementation for typedReturnSync
//!
//! A typed sync input port with a return type
F32 typedReturnSync_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
//! Handler implementation for typedSync
//!
//! A typed sync input port
void typedSync_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedPortStrings::StringSize80& str1, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
};
#endif

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// ======================================================================
// \title PassiveSyncPortsOnly.template.cpp
// \author Generated by fpp-to-cpp
// \brief cpp file for PassiveSyncPortsOnly component implementation class
// ======================================================================
#include "FpConfig.hpp"
#include "impl/PassiveSyncPortsOnly.hpp"
// ----------------------------------------------------------------------
// Component construction and destruction
// ----------------------------------------------------------------------
PassiveSyncPortsOnly ::
PassiveSyncPortsOnly(const char* const compName) :
PassiveSyncPortsOnlyComponentBase(compName)
{
}
PassiveSyncPortsOnly ::
~PassiveSyncPortsOnly()
{
}
// ----------------------------------------------------------------------
// Handler implementations for user-defined typed input ports
// ----------------------------------------------------------------------
void PassiveSyncPortsOnly ::
noArgsGuarded_handler(NATIVE_INT_TYPE portNum)
{
// TODO
}
U32 PassiveSyncPortsOnly ::
noArgsReturnGuarded_handler(NATIVE_INT_TYPE portNum)
{
// TODO return
}
U32 PassiveSyncPortsOnly ::
noArgsReturnSync_handler(NATIVE_INT_TYPE portNum)
{
// TODO return
}
void PassiveSyncPortsOnly ::
noArgsSync_handler(NATIVE_INT_TYPE portNum)
{
// TODO
}
void PassiveSyncPortsOnly ::
typedGuarded_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedPortStrings::StringSize80& str1,
const E& e,
const A& a,
const S& s
)
{
// TODO
}
F32 PassiveSyncPortsOnly ::
typedReturnGuarded_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedReturnPortStrings::StringSize80& str2,
const E& e,
const A& a,
const S& s
)
{
// TODO return
}
F32 PassiveSyncPortsOnly ::
typedReturnSync_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedReturnPortStrings::StringSize80& str2,
const E& e,
const A& a,
const S& s
)
{
// TODO return
}
void PassiveSyncPortsOnly ::
typedSync_handler(
NATIVE_INT_TYPE portNum,
U32 u32,
F32 f32,
bool b,
const Ports::TypedPortStrings::StringSize80& str1,
const E& e,
const A& a,
const S& s
)
{
// TODO
}

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// ======================================================================
// \title PassiveSyncPortsOnly.template.hpp
// \author Generated by fpp-to-cpp
// \brief hpp file for PassiveSyncPortsOnly component implementation class
// ======================================================================
#ifndef PassiveSyncPortsOnly_HPP
#define PassiveSyncPortsOnly_HPP
#include "PassiveSyncPortsOnlyComponentAc.hpp"
class PassiveSyncPortsOnly :
public PassiveSyncPortsOnlyComponentBase
{
public:
// ----------------------------------------------------------------------
// Component construction and destruction
// ----------------------------------------------------------------------
//! Construct PassiveSyncPortsOnly object
PassiveSyncPortsOnly(
const char* const compName //!< The component name
);
//! Destroy PassiveSyncPortsOnly object
~PassiveSyncPortsOnly();
PRIVATE:
// ----------------------------------------------------------------------
// Handler implementations for user-defined typed input ports
// ----------------------------------------------------------------------
//! Handler implementation for noArgsGuarded
//!
//! A typed guarded input
void noArgsGuarded_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for noArgsReturnGuarded
//!
//! A typed guarded input
U32 noArgsReturnGuarded_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for noArgsReturnSync
//!
//! A typed sync input port
U32 noArgsReturnSync_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for noArgsSync
//!
//! A typed sync input port
void noArgsSync_handler(
NATIVE_INT_TYPE portNum //!< The port number
) override;
//! Handler implementation for typedGuarded
//!
//! A typed guarded input
void typedGuarded_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedPortStrings::StringSize80& str1, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
//! Handler implementation for typedReturnGuarded
//!
//! A typed guarded input with a return type
F32 typedReturnGuarded_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
//! Handler implementation for typedReturnSync
//!
//! A typed sync input port with a return type
F32 typedReturnSync_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
//! Handler implementation for typedSync
//!
//! A typed sync input port
void typedSync_handler(
NATIVE_INT_TYPE portNum, //!< The port number
U32 u32, //!< A U32
F32 f32, //!< An F32
bool b, //!< A boolean
const Ports::TypedPortStrings::StringSize80& str1, //!< A string
const E& e, //!< An enum
const A& a, //!< An array
const S& s //!< A struct
) override;
};
#endif

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@ Container 1
product container Container1 id 100 default priority 10

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# ----------------------------------------------------------------------
# Records
# ----------------------------------------------------------------------
@ Record 1
product record U32Record: U32 id 100