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Add missing files
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@ -0,0 +1,113 @@
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// ======================================================================
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// \title PassiveGetPortsOnly.template.cpp
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// \author Generated by fpp-to-cpp
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// \brief cpp file for PassiveGetPortsOnly component implementation class
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// ======================================================================
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#include "FpConfig.hpp"
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#include "impl/PassiveGetPortsOnly.hpp"
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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PassiveGetPortsOnly ::
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PassiveGetPortsOnly(const char* const compName) :
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PassiveGetPortsOnlyComponentBase(compName)
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{
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}
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PassiveGetPortsOnly ::
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~PassiveGetPortsOnly()
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{
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}
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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void PassiveGetPortsOnly ::
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noArgsGuarded_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO
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}
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U32 PassiveGetPortsOnly ::
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noArgsReturnGuarded_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO return
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}
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U32 PassiveGetPortsOnly ::
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noArgsReturnSync_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO return
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}
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void PassiveGetPortsOnly ::
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noArgsSync_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO
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}
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void PassiveGetPortsOnly ::
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typedGuarded_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedPortStrings::StringSize80& str1,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO
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}
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F32 PassiveGetPortsOnly ::
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typedReturnGuarded_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedReturnPortStrings::StringSize80& str2,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO return
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}
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F32 PassiveGetPortsOnly ::
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typedReturnSync_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedReturnPortStrings::StringSize80& str2,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO return
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}
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void PassiveGetPortsOnly ::
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typedSync_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedPortStrings::StringSize80& str1,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO
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}
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@ -0,0 +1,122 @@
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// ======================================================================
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// \title PassiveGetPortsOnly.template.hpp
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// \author Generated by fpp-to-cpp
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// \brief hpp file for PassiveGetPortsOnly component implementation class
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// ======================================================================
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#ifndef PassiveGetPortsOnly_HPP
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#define PassiveGetPortsOnly_HPP
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#include "PassiveGetPortsOnlyComponentAc.hpp"
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class PassiveGetPortsOnly :
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public PassiveGetPortsOnlyComponentBase
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{
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public:
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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//! Construct PassiveGetPortsOnly object
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PassiveGetPortsOnly(
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const char* const compName //!< The component name
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);
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//! Destroy PassiveGetPortsOnly object
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~PassiveGetPortsOnly();
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PRIVATE:
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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//! Handler implementation for noArgsGuarded
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//!
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//! A typed guarded input
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void noArgsGuarded_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for noArgsReturnGuarded
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//!
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//! A typed guarded input
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U32 noArgsReturnGuarded_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for noArgsReturnSync
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//!
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//! A typed sync input port
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U32 noArgsReturnSync_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for noArgsSync
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//!
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//! A typed sync input port
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void noArgsSync_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for typedGuarded
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//!
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//! A typed guarded input
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void typedGuarded_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedPortStrings::StringSize80& str1, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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//! Handler implementation for typedReturnGuarded
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//!
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//! A typed guarded input with a return type
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F32 typedReturnGuarded_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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//! Handler implementation for typedReturnSync
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//!
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//! A typed sync input port with a return type
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F32 typedReturnSync_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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//! Handler implementation for typedSync
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//!
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//! A typed sync input port
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void typedSync_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedPortStrings::StringSize80& str1, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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};
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#endif
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@ -0,0 +1,113 @@
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// ======================================================================
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// \title PassiveSyncPortsOnly.template.cpp
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// \author Generated by fpp-to-cpp
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// \brief cpp file for PassiveSyncPortsOnly component implementation class
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// ======================================================================
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#include "FpConfig.hpp"
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#include "impl/PassiveSyncPortsOnly.hpp"
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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PassiveSyncPortsOnly ::
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PassiveSyncPortsOnly(const char* const compName) :
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PassiveSyncPortsOnlyComponentBase(compName)
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{
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}
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PassiveSyncPortsOnly ::
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~PassiveSyncPortsOnly()
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{
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}
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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void PassiveSyncPortsOnly ::
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noArgsGuarded_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO
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}
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U32 PassiveSyncPortsOnly ::
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noArgsReturnGuarded_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO return
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}
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U32 PassiveSyncPortsOnly ::
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noArgsReturnSync_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO return
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}
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void PassiveSyncPortsOnly ::
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noArgsSync_handler(NATIVE_INT_TYPE portNum)
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{
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// TODO
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}
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void PassiveSyncPortsOnly ::
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typedGuarded_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedPortStrings::StringSize80& str1,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO
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}
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F32 PassiveSyncPortsOnly ::
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typedReturnGuarded_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedReturnPortStrings::StringSize80& str2,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO return
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}
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F32 PassiveSyncPortsOnly ::
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typedReturnSync_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedReturnPortStrings::StringSize80& str2,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO return
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}
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void PassiveSyncPortsOnly ::
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typedSync_handler(
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NATIVE_INT_TYPE portNum,
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U32 u32,
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F32 f32,
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bool b,
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const Ports::TypedPortStrings::StringSize80& str1,
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const E& e,
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const A& a,
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const S& s
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)
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{
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// TODO
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}
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@ -0,0 +1,122 @@
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// ======================================================================
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// \title PassiveSyncPortsOnly.template.hpp
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// \author Generated by fpp-to-cpp
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// \brief hpp file for PassiveSyncPortsOnly component implementation class
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// ======================================================================
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#ifndef PassiveSyncPortsOnly_HPP
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#define PassiveSyncPortsOnly_HPP
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#include "PassiveSyncPortsOnlyComponentAc.hpp"
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class PassiveSyncPortsOnly :
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public PassiveSyncPortsOnlyComponentBase
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{
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public:
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// ----------------------------------------------------------------------
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// Component construction and destruction
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// ----------------------------------------------------------------------
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//! Construct PassiveSyncPortsOnly object
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PassiveSyncPortsOnly(
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const char* const compName //!< The component name
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);
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//! Destroy PassiveSyncPortsOnly object
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~PassiveSyncPortsOnly();
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PRIVATE:
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// ----------------------------------------------------------------------
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// Handler implementations for user-defined typed input ports
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// ----------------------------------------------------------------------
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//! Handler implementation for noArgsGuarded
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//!
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//! A typed guarded input
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void noArgsGuarded_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for noArgsReturnGuarded
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//!
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//! A typed guarded input
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U32 noArgsReturnGuarded_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for noArgsReturnSync
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//!
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//! A typed sync input port
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U32 noArgsReturnSync_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for noArgsSync
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//!
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//! A typed sync input port
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void noArgsSync_handler(
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NATIVE_INT_TYPE portNum //!< The port number
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) override;
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//! Handler implementation for typedGuarded
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//!
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//! A typed guarded input
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void typedGuarded_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedPortStrings::StringSize80& str1, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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//! Handler implementation for typedReturnGuarded
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//!
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//! A typed guarded input with a return type
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F32 typedReturnGuarded_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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//! Handler implementation for typedReturnSync
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//!
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//! A typed sync input port with a return type
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F32 typedReturnSync_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedReturnPortStrings::StringSize80& str2, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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//! Handler implementation for typedSync
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//!
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//! A typed sync input port
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void typedSync_handler(
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NATIVE_INT_TYPE portNum, //!< The port number
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U32 u32, //!< A U32
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F32 f32, //!< An F32
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bool b, //!< A boolean
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const Ports::TypedPortStrings::StringSize80& str1, //!< A string
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const E& e, //!< An enum
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const A& a, //!< An array
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const S& s //!< A struct
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) override;
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};
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#endif
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@ -0,0 +1,2 @@
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@ Container 1
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product container Container1 id 100 default priority 10
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@ -0,0 +1,6 @@
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# ----------------------------------------------------------------------
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# Records
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# ----------------------------------------------------------------------
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@ Record 1
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product record U32Record: U32 id 100
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