terminal/src/host/PtySignalInputThread.cpp
James Holderness d63ab27c0c
Eliminate the DispatchCommon class (#12389)
## Summary of the Pull Request

Other than the `s_ResizeWindow` function, the `DispatchCommon` class was
just a couple of static functions indirectly calling the `ConGetSet`
interface. So by moving the `s_ResizeWindow` implementation into the
`ConhostInternalGetSet` class, we could easily replace all usage of
`DispatchCommon` with direct calls to `ConGetSet`.

## PR Checklist
* [x] Closes #12253
* [x] CLA signed.
* [ ] Tests added/passed
* [ ] Documentation updated.
* [ ] Schema updated.
* [x] I've discussed this with core contributors already. Issue number
where discussion took place: #12253

## Validation Steps Performed

I've manually confirmed the resizing operations still work as expected.
The other functions are harder to test, but were trivial replacements.
2022-02-09 11:56:23 +00:00

239 lines
7.8 KiB
C++

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "precomp.h"
#include "PtySignalInputThread.hpp"
#include "output.h"
#include "handle.h"
#include "../interactivity/inc/ServiceLocator.hpp"
using namespace Microsoft::Console;
using namespace Microsoft::Console::Interactivity;
using namespace Microsoft::Console::VirtualTerminal;
// Constructor Description:
// - Creates the PTY Signal Input Thread.
// Arguments:
// - hPipe - a handle to the file representing the read end of the VT pipe.
PtySignalInputThread::PtySignalInputThread(wil::unique_hfile hPipe) :
_hFile{ std::move(hPipe) },
_hThread{},
_pConApi{ std::make_unique<ConhostInternalGetSet>(ServiceLocator::LocateGlobals().getConsoleInformation()) },
_dwThreadId{ 0 },
_consoleConnected{ false }
{
THROW_HR_IF(E_HANDLE, _hFile.get() == INVALID_HANDLE_VALUE);
THROW_HR_IF_NULL(E_INVALIDARG, _pConApi.get());
}
PtySignalInputThread::~PtySignalInputThread()
{
// Manually terminate our thread during unittesting. Otherwise, the test
// will finish, but TAEF will not manually kill the test.
#ifdef UNIT_TESTING
TerminateThread(_hThread.get(), 0);
#endif
}
// Function Description:
// - Static function used for initializing an instance's ThreadProc.
// Arguments:
// - lpParameter - A pointer to the PtySignalInputTHread instance that should be called.
// Return Value:
// - The return value of the underlying instance's _InputThread
DWORD WINAPI PtySignalInputThread::StaticThreadProc(_In_ LPVOID lpParameter)
{
PtySignalInputThread* const pInstance = reinterpret_cast<PtySignalInputThread*>(lpParameter);
return pInstance->_InputThread();
}
// Method Description:
// - Tell us that there's a client attached to the console, so we can actually
// do something with the messages we receive now. Before this is set, there
// is no guarantee that a client has attached, so most parts of the console
// (in and screen buffers) haven't yet been initialized.
// - NOTE: Call under LockConsole() to ensure other threads have an opportunity
// to set early-work state.
// Arguments:
// - <none>
// Return Value:
// - <none>
void PtySignalInputThread::ConnectConsole() noexcept
{
_consoleConnected = true;
if (_earlyResize)
{
_DoResizeWindow(*_earlyResize);
}
}
// Method Description:
// - The ThreadProc for the PTY Signal Input Thread.
// Return Value:
// - S_OK if the thread runs to completion.
// - Otherwise it may cause an application termination and never return.
[[nodiscard]] HRESULT PtySignalInputThread::_InputThread()
{
PtySignal signalId;
while (_GetData(&signalId, sizeof(signalId)))
{
switch (signalId)
{
case PtySignal::ClearBuffer:
{
LockConsole();
auto Unlock = wil::scope_exit([&] { UnlockConsole(); });
// If the client app hasn't yet connected, stash the new size in the launchArgs.
// We'll later use the value in launchArgs to set up the console buffer
// We must be under lock here to ensure that someone else doesn't come in
// and set with `ConnectConsole` while we're looking and modifying this.
if (_consoleConnected)
{
_DoClearBuffer();
}
break;
}
case PtySignal::ResizeWindow:
{
ResizeWindowData resizeMsg = { 0 };
_GetData(&resizeMsg, sizeof(resizeMsg));
LockConsole();
auto Unlock = wil::scope_exit([&] { UnlockConsole(); });
// If the client app hasn't yet connected, stash the new size in the launchArgs.
// We'll later use the value in launchArgs to set up the console buffer
// We must be under lock here to ensure that someone else doesn't come in
// and set with `ConnectConsole` while we're looking and modifying this.
if (!_consoleConnected)
{
_earlyResize = resizeMsg;
}
else
{
_DoResizeWindow(resizeMsg);
}
break;
}
default:
{
THROW_HR(E_UNEXPECTED);
}
}
}
return S_OK;
}
// Method Description:
// - Dispatches a resize window message to the rest of the console code
// Arguments:
// - data - Packet information containing width/height (size) information
// Return Value:
// - <none>
void PtySignalInputThread::_DoResizeWindow(const ResizeWindowData& data)
{
if (_pConApi->ResizeWindow(data.sx, data.sy))
{
_pConApi->SuppressResizeRepaint();
}
}
void PtySignalInputThread::_DoClearBuffer()
{
_pConApi->ClearBuffer();
}
// Method Description:
// - Retrieves bytes from the file stream and exits or throws errors should the pipe state
// be compromised.
// Arguments:
// - pBuffer - Buffer to fill with data.
// - cbBuffer - Count of bytes in the given buffer.
// Return Value:
// - True if data was retrieved successfully. False otherwise.
bool PtySignalInputThread::_GetData(_Out_writes_bytes_(cbBuffer) void* const pBuffer,
const DWORD cbBuffer)
{
DWORD dwRead = 0;
// If we failed to read because the terminal broke our pipe (usually due
// to dying itself), close gracefully with ERROR_BROKEN_PIPE.
// Otherwise throw an exception. ERROR_BROKEN_PIPE is the only case that
// we want to gracefully close in.
if (FALSE == ReadFile(_hFile.get(), pBuffer, cbBuffer, &dwRead, nullptr))
{
DWORD lastError = GetLastError();
if (lastError == ERROR_BROKEN_PIPE)
{
_Shutdown();
}
else
{
THROW_WIN32(lastError);
}
}
else if (dwRead != cbBuffer)
{
_Shutdown();
}
return true;
}
// Method Description:
// - Starts the PTY Signal input thread.
[[nodiscard]] HRESULT PtySignalInputThread::Start() noexcept
{
RETURN_LAST_ERROR_IF(!_hFile);
HANDLE hThread = nullptr;
// 0 is the right value, https://blogs.msdn.microsoft.com/oldnewthing/20040223-00/?p=40503
DWORD dwThreadId = 0;
hThread = CreateThread(nullptr,
0,
PtySignalInputThread::StaticThreadProc,
this,
0,
&dwThreadId);
RETURN_LAST_ERROR_IF_NULL(hThread);
_hThread.reset(hThread);
_dwThreadId = dwThreadId;
LOG_IF_FAILED(SetThreadDescription(hThread, L"ConPTY Signal Handler Thread"));
return S_OK;
}
// Method Description:
// - Perform a shutdown of the console. This happens when the signal pipe is
// broken, which means either the parent terminal process has died, or they
// called ClosePseudoConsole.
// CloseConsoleProcessState is not enough by itself - it will disconnect
// clients as if the X was pressed, but then we need to actually still die,
// so then call RundownAndExit.
// Arguments:
// - <none>
// Return Value:
// - <none>
void PtySignalInputThread::_Shutdown()
{
// Trigger process shutdown.
CloseConsoleProcessState();
// If we haven't terminated by now, that's because there's a client that's still attached.
// Force the handling of the control events by the attached clients.
// As of MSFT:19419231, CloseConsoleProcessState will make sure this
// happens if this method is called outside of lock, but if we're
// currently locked, we want to make sure ctrl events are handled
// _before_ we RundownAndExit.
LockConsole();
ProcessCtrlEvents();
// Make sure we terminate.
ServiceLocator::RundownAndExit(ERROR_BROKEN_PIPE);
}