terminal/tools/tests.xml
Leonard Hecker 8bbf00e054
Remove Monarch/Peasant & Make UI single-threaded (#18215)
As before, a minor refactor:
* I started off by removing the Monarch/Peasant with the goal of moving
  it into and deduplicating its functionality with `WindowEmperor`.
* Since I needed a replacement for the Monarch (= ensures that there's
  a single instance), I wrote single-instance code with a NT mutex
  and by yeeting data across processes with `WM_COPYDATA`.
* This resulted in severe threading issues, because it now started up
  way faster. The more I tried to solve them the deeper I had to dig,
  because you can't just put a mutex around `CascadiaSettings`.
  I then tried to seeif WinUI can run multiple windows on a single
  thread and, as it turns out, it can.
  So, I removed the multi- from the window threading.
* At this point I had dig about 1 mile deep and brought no ladder.
  So, to finish it up, I had to clean up the entire eventing system
  around `WindowEmperor`, cleaned up all the coroutines,
  and cleaned up all the callbacks.

Closes #16183
Closes #16221
Closes #16487
Closes #16532
Closes #16733
Closes #16755
Closes #17015
Closes #17360
Closes #17420
Closes #17457
Closes #17799
Closes #17976
Closes #18057
Closes #18084
Closes #18169
Closes #18176
Closes #18191

## Validation Steps Performed
* It does not crash 
* New/close tab 
* New/close window 
* Move tabs between windows 
* Split tab into new window 
* Persist windows on exit / restore startup 
2024-12-12 22:21:24 +01:00

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XML

<!-- Used by Invoke-OpenConsoleTests in OpenConsole.psm1. Keep in sync with runABC.cmd files -->
<tests>
<test name="host" type="unit" binary="Conhost.Unit.Tests.dll" />
<test name="textBuffer" type="unit" binary="TextBuffer.Unit.Tests.dll" />
<test name="terminalCore" type="unit" binary="UnitTests_TerminalCore\Terminal.Core.Unit.Tests.dll" />
<test name="terminalApp" type="unit" binary="UnitTests_TerminalApp\Terminal.App.Unit.Tests.dll" />
<test name="localTerminalApp" type="unit" binary="TestHostApp\TerminalApp.LocalTests.dll" />
<test name="unitSettingsModel" type="unit" binary="UnitTests_SettingsModel\SettingsModel.Unit.Tests.dll" isolatedTaef="true" />
<test name="unitControl" type="unit" binary="UnitTests_Control\Control.Unit.Tests.dll" />
<test name="interactivityWin32" type="unit" binary="Conhost.Interactivity.Win32.Unit.Tests.dll" />
<test name="terminal" type="unit" binary="ConParser.Unit.Tests.dll" />
<test name="adapter" type="unit" binary="ConAdapter.Unit.Tests.dll" />
<test name="types" type="unit" binary="Types.Unit.Tests.dll" />
<test name="til" type="unit" binary="til.unit.tests.dll" />
<test name="feature" type="ft" binary="Conhost.Feature.Tests.dll" />
<test name="uia" type="ft" binary="Conhost.UIA.Tests.dll" />
<test name="winconpty" type="ft" binary="winconpty.Feature.Tests.dll" />
</tests>