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As before, a minor refactor: * I started off by removing the Monarch/Peasant with the goal of moving it into and deduplicating its functionality with `WindowEmperor`. * Since I needed a replacement for the Monarch (= ensures that there's a single instance), I wrote single-instance code with a NT mutex and by yeeting data across processes with `WM_COPYDATA`. * This resulted in severe threading issues, because it now started up way faster. The more I tried to solve them the deeper I had to dig, because you can't just put a mutex around `CascadiaSettings`. I then tried to seeif WinUI can run multiple windows on a single thread and, as it turns out, it can. So, I removed the multi- from the window threading. * At this point I had dig about 1 mile deep and brought no ladder. So, to finish it up, I had to clean up the entire eventing system around `WindowEmperor`, cleaned up all the coroutines, and cleaned up all the callbacks. Closes #16183 Closes #16221 Closes #16487 Closes #16532 Closes #16733 Closes #16755 Closes #17015 Closes #17360 Closes #17420 Closes #17457 Closes #17799 Closes #17976 Closes #18057 Closes #18084 Closes #18169 Closes #18176 Closes #18191 ## Validation Steps Performed * It does not crash ✅ * New/close tab ✅ * New/close window ✅ * Move tabs between windows ✅ * Split tab into new window ✅ * Persist windows on exit / restore startup ✅
41 lines
1.7 KiB
Batchfile
41 lines
1.7 KiB
Batchfile
@echo off
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rem Run the console unit tests.
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rem Keep this file in sync with tests.xml
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rem The TerminalApp.LocalTests are actually run from the TestHostApp path.
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rem That's a cppwinrt project, that doesn't use %PLATFORM% in its path when the
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rem platform is Win32/x86.
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rem set a helper for us to find that test
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set _TestHostAppPath=%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\TestHostApp
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if "%PLATFORM%" == "Win32" (
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set _TestHostAppPath=%OPENCON%\bin\%_LAST_BUILD_CONF%\TestHostApp
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)
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%TAEF% ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\Conhost.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\TextBuffer.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\UnitTests_TerminalCore\Terminal.Core.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\Conhost.Interactivity.Win32.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\ConParser.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\ConAdapter.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\Types.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\til.unit.tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\UnitTests_TerminalApp\Terminal.App.Unit.Tests.dll ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\UnitTests_Control\Control.Unit.Tests.dll ^
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%_TestHostAppPath%\TerminalApp.LocalTests.dll ^
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%*
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set _EarlyTestFail=%ERRORLEVEL%
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\UnitTests_SettingsModel\te.exe ^
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%OPENCON%\bin\%PLATFORM%\%_LAST_BUILD_CONF%\UnitTests_SettingsModel\SettingsModel.Unit.Tests.dll ^
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%*
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if %_EarlyTestFail% NEQ 0 (
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exit /b %_EarlyTestFail%
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)
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exit /b %ERRORLEVEL%
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