18 Commits

Author SHA1 Message Date
Leonard Hecker
32eeefd89e
Add 10.0.26100.0 to MaxVersionTested (#18252)
As it turns out, you cannot use `<uap17:UpdateWhileInUse>`
(or any other newer namespace) unless you declare a corresponding
`MaxVersionTested` in your package manifest.
It does not appear that there's a reason for this, it just is.
`MaxVersionTested` is not to be confused with the `maxversiontested`,
which is something else entirely, but I updated it for safe measure.
Since `maxversiontested` is not a "max", but rather a list
of tested versions, it gets appended to the end of the list.

Closes #18119
2024-12-03 14:37:34 -06:00
Leonard Hecker
24450a3dd7
Update scratch project dependencies (#17648)
This simply makes the project compile again.
2024-08-06 23:53:24 +02:00
Windows Console Service Bot
53841f7dd5
Localization Updates - main - 07/08/2024 20:47:05 (#17511) 2024-07-08 16:45:04 -07:00
Leonard Hecker
77d5e23ef2
Make ploc translations predictable (#16924) 2024-03-25 13:42:22 -05:00
Windows Console Service Bot
c238416ae1
Localization Updates - main - 03/08/2024 20:28:42 (#16847) 2024-03-08 15:04:07 -06:00
Rose
3517a6a3f1
Update scratch projects to XAML 2.7.3 (#14159)
This will let those projects build. I forgot to include them last time for some reason.

See PR #14123
2022-10-07 22:21:15 +00:00
Leonard Hecker
51c0b423fb
Upgrade to Windows SDK 22621 (#14135)
The diff between the 22000 and 22621 SDKs is fairly small, but it does include
a number of C++ correctness fixes, updates to libraries like DirectXMath and
the latest updates to DirectWrite and DXGI which I make heavy use off.

## Validation Steps Performed
* It builds 
2022-10-07 00:09:27 +00:00
Leonard Hecker
4e5a0c137b
Remove outdated MSVC checks (#13621)
This removes outdated checks for MSVC versions that we don't support anymore.
2022-07-28 18:11:12 +00:00
Leonard Hecker
b0396f1741
Make ToolsVersion more consistent in our project files (#13535)
While working on another PR related to this I noticed that my VS
generates `.vcxproj` files that are a bit different to the ones we have.
This commit is a quick search & replace of all our project files to make
(primarily) their `ToolsVersion` more in line with what VS does itself:
No `ToolsVersion` for `.vcxproj`, `ToolsVersion="15.0"`
for `.csproj` and `ToolsVersion="4.0"` for `.filters` files.
2022-07-26 22:31:42 +00:00
Dustin L. Howett
cdffc99f76
Upgrade WinUI2 to 2.7.1 (#12847)
This fixes a number of issues including a NavigationView crash.
2022-04-06 22:23:04 +00:00
Dustin L. Howett
53a454fbd3
build: ship a Win11 build of Terminal that's <=half the size (#12560)
Four (4) squashed changes, with messages preserved.

## release: move symbol publication into its own phase

Right now, symbol publication happens every time we produce a final
bundle. In the future, we may be producing multiple bundles from the
same pipeline run, and we need to make sure we only do *one* symbol
publication to MSDL.

When we do that, it will be advantageous for us to have just one phase
that source-indexes and publishes all of the symbols.

## Remove Terminal's built-in copy of the VC Runtime

This removes the trick we pulled in #5661 and saves us ~550kb per arch.

Some of our dependencies still depend on the "app" versions of the
runtime libraries, so we are going to continue shipping the forwarders
in our package. Build rules have been updated to remove the non-Desktop
VCLibs dependency to slim down our package graph.

This is not a problem on Windows 11 -- it looks like it's shipped inbox.

**BREAKING CHANGE**: When launched unpackaged, Terminal now requires the
vcruntime redist to be installed.

## Prepare for toggling XAML between 2.7.0 and -prerelease on Win11

common.openconsole.props is a pretty good place to stash the XAML
version since it is included in every project (including the WAP
project (unlike the C++ build props!)).

I've gone ahead and added a "double dependency" on multiple XAML
versions. We'll toggle them with a build flag.

## Run the release pipeline twice, for Win10 and Win11, at the same time

This required some changes in how we download artifacts to make sure
that we could control which version of Windows we were processing in any
individual step.

We're also going to patch the package manifest on the Windows 11 version
so the store targets it more specifically.

On top of the prior three steps, this lets us ship a Windows 11
package that costs only ~15MB on disk. The Windows 10 version, for
comparison, is about 40.
2022-02-24 18:09:28 -06:00
Mike Griese
6b657131d1
Bump the minversion of the Terminal (#12129)
As discussed. We're not going to be able to consistently get bugfixes below Vb anymore, so let's leave that as the MinVersion, so we can start adding features that depend on those bugfixes.

* [x] Closes #11371
2022-01-11 17:56:43 +00:00
Leonard Hecker
ddae2a1d49
Remove UTF-8 BOM from all files (#11821)
As VS 2022 doesn't seem to store files with UTF-8 BOM as often anymore, we've
been getting more and more pull requests which seemingly randomly change files.
This cleans the situation up by removing the BOM from all files that have one.
Additionally, `Host.Tests.Feature.rc` was converted from UTF-16 to UTF-8.
2021-11-29 12:54:35 -06:00
Leonard Hecker
fc85bdf314
Upgrade to Windows SDK 22000 (#11728)
Upgrades our SDK from 19041 (Windows 10 20H1) to 22000 (Windows 11 RTM).
The newer SDK is  more compatible with /Zc:preprocessor
and will allow us to use newer Windows 11 APIs directly.

## PR Checklist
* [x] I work here
* [x] Tests added/passed

## Validation Steps Performed
* Compiles ✔️
* Runs ✔️
2021-11-18 18:08:26 +00:00
Mike Griese
cfe14e8711
Update to MUX 2.7 (#11240)
* this is the same thing as #10996, but with the fix that caused us to #11031  
* This includes https://github.com/microsoft/microsoft-ui-xaml/pull/3769, so we had to make some adjustments to how we handle tab colors. It works the same as before.
* Should enable #11231 to be started
* [x] Closes #10508
* [x] Closes #7133
* [x] Closes #8948
* [ ] I need to finish letting my 19H1 VM boot to make sure unpackaged still works
2021-09-20 22:08:55 +00:00
Dustin L. Howett
f3cc4c0328
Revert "Upgrade to Microsoft.UI.Xaml 2.6.2 (or equivalent) (#10996)" (#11031)
The upgrade to 2.6 revealed #11003 and Microsoft/microsoft-ui-xaml#5435, and is impeding
progress on PGO.

This reverts commit cfdf03c24b4f2e9dba00fd1a7675ced06997fd90.
Reverts microsoft/terminal#10996
2021-08-24 17:46:12 -05:00
Dustin L. Howett
cfdf03c24b
Upgrade to Microsoft.UI.Xaml 2.6.2 (or equivalent) (#10996)
This commit moves us from MUX 2.5 to MUX 2.6. I have temporarily
disabled the new control styles in `TerminalApp\App.xaml` by setting
`ControlsResourcesVersion` to `Version1`. There is no significant expected
visual impact.

Closes #10508
2021-08-20 20:41:03 +00:00
Mike Griese
fe283fc28b Add a Scratch.sln for prototyping (#10067)
#### ⚠️ This targets #10051

## Summary of the Pull Request

This PR creates a `Samples` solution which can be used for quickly testing our particular WinUI + Xaml Islands + wapproj setup, with a `TermControl`. This lets us quickly prototype and minimally repro xaml islands bugs, but also lets us iterate quickly on changes in the process model. I'll be using this in the future to prove that the out-of-proc control works (for tear-out), without having to tear up the entire `TerminalApp` all at once.

While I'll be leaning on this extensively for tear-out prototyping, I've also found myself wanting this kind of sample sln many times in the past. We run into bugs all the time where we're not sure if they're XAML Islands bugs or Terminal bugs. However, standing up a scratch sln with MUX hooked up, and a `XamlApplication` from the toolkit, and XAML Islands is time consuming. This sample sln should let us validate if bugs are XI bugs or Terminal bugs much easier.

## References
* Tear-out: #1256
* Megathread: #5000
* Project: https://github.com/microsoft/terminal/projects/5

## PR Checklist
* [x] Closes one bullet point of https://github.com/microsoft/terminal/projects/5#card-50760312
* [x] I work here
* [x] Tests added/passed
* [n/a] Requires documentation to be updated

## Detailed Description of the Pull Request / Additional comments

This is _largely_ a copy-pasta of our existing projects, in massively simplified form. I'm gonna wontfix most comments on the code that was copy-pasta'd. If it's bad here, it's probably also bad in the real version in `OpenConsole.sln`.

* I made an entirely new `.sln` for this, so that these samples wouldn't need to build in CI. They're not critical code, they're literally just for prototyping.
* `TerminalAppLib` & `TerminalApp` became `SampleAppLib` and `SampleApp`. This is just a simple application hosting a single `TermControl`. It references the winmds and dlls from the main `OpenConsole.sln`, but in a way that would be more like a project consuming a nuget feed of the control, rather than a `ProjectReference`.
  - It still does all the `App.xaml` and `Toolkit.XamlApplication` stuff that TerminalApp does, so that it can load MUX resources, and do MUX-y things.
* `WindowsTerminal` became `WindowExe`. I tore out all of the `NonClientIslandWindow` stuff - this is just a window with a xaml island.
* `CascadiaPackage` became `Package`. It does the vclibs hack again for the `TerminalConnection` dlls (because this package can't actually determine that `TerminalConnection.dll` requires `cprest*.dll`), as well as for `windowsterminal.exe` (which we'll need in the future for out-of-proc controls). I got rid of all the Dev/Preview/Release asset machinations as well.

Wherever possible, I changed filenames slightly so that they won't get accitdentally opened when someone tries to open a file by name in their editor (**cough** sublime's <kbd>ctrl+p</kbd> menu **cough**).

## Validation Steps Performed

The sample app launches, and displays a TermControl. What else do you want? <sup>(_rhetorical, not a prompt for a wishlist_)</sup>

(cherry picked from commit 30d6cf4839fca8ac8203f6c2489b02a4088b851e)
2021-06-10 12:56:47 -05:00