Merge remote-tracking branch 'origin/main' into feature/llm

This commit is contained in:
Console Service Bot 2025-09-02 01:31:26 +00:00
commit bc6a5b4ba3
2 changed files with 43 additions and 21 deletions

View File

@ -253,6 +253,29 @@ void WindowEmperor::CreateNewWindow(winrt::TerminalApp::WindowRequestedArgs args
_windowCount += 1;
_windows.emplace_back(std::move(host));
if (_windowCount == 1)
{
// The first CoreWindow is created implicitly by XAML and parented to the
// first XAML island. We parent it to our initial window for 2 reasons:
// * On Windows 10 the CoreWindow will show up as a visible window on the taskbar
// due to a WinUI bug, and this will hide it, because our initial window is hidden.
// * When we DestroyWindow() the island it will destroy the CoreWindow,
// and it's not possible to recreate it. That's also a WinUI bug.
//
// Note that this must be done after the first window (= first island) is created.
if (const auto coreWindow = winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread())
{
if (const auto interop = coreWindow.try_as<ICoreWindowInterop>())
{
HWND coreHandle = nullptr;
if (SUCCEEDED(interop->get_WindowHandle(&coreHandle)) && coreHandle)
{
SetParent(coreHandle, _window.get());
}
}
}
}
}
AppHost* WindowEmperor::_mostRecentWindow() const noexcept
@ -395,24 +418,6 @@ void WindowEmperor::HandleCommandlineArgs(int nCmdShow)
LOG_IF_WIN32_BOOL_FALSE(SetCurrentDirectoryW(system32.c_str()));
}
// The first CoreWindow is created implicitly by XAML and parented to the
// first XAML island. We parent it to our initial window for 2 reasons:
// * On Windows 10 the CoreWindow will show up as a visible window on the taskbar
// due to a WinUI bug, and this will hide it, because our initial window is hidden.
// * When we DestroyWindow() the island it will destroy the CoreWindow,
// and it's not possible to recreate it. That's also a WinUI bug.
if (const auto coreWindow = winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread())
{
if (const auto interop = coreWindow.try_as<ICoreWindowInterop>())
{
HWND coreHandle = nullptr;
if (SUCCEEDED(interop->get_WindowHandle(&coreHandle)) && coreHandle)
{
SetParent(coreHandle, _window.get());
}
}
}
{
TerminalConnection::ConptyConnection::NewConnection([this](TerminalConnection::ConptyConnection conn) {
TerminalApp::CommandlineArgs args;
@ -544,6 +549,8 @@ void WindowEmperor::_dispatchSpecialKey(const MSG& msg) const
void WindowEmperor::_dispatchCommandline(winrt::TerminalApp::CommandlineArgs args)
{
_assertIsMainThread();
const auto exitCode = args.ExitCode();
if (const auto msg = args.ExitMessage(); !msg.empty())
@ -681,6 +688,8 @@ safe_void_coroutine WindowEmperor::_dispatchCommandlineCurrentDesktop(winrt::Ter
bool WindowEmperor::_summonWindow(const SummonWindowSelectionArgs& args) const
{
_assertIsMainThread();
AppHost* window = nullptr;
if (args.WindowID)
@ -721,6 +730,8 @@ bool WindowEmperor::_summonWindow(const SummonWindowSelectionArgs& args) const
void WindowEmperor::_summonAllWindows() const
{
_assertIsMainThread();
TerminalApp::SummonWindowBehavior args;
args.ToggleVisibility(false);
@ -858,6 +869,9 @@ LRESULT WindowEmperor::_messageHandler(HWND window, UINT const message, WPARAM c
// Did the window counter get out of sync? It shouldn't.
assert(_windowCount == gsl::narrow_cast<int32_t>(_windows.size()));
// !!! NOTE !!!
// At least theoretically the lParam pointer may be invalid.
// We should only access it if we find it in our _windows array.
const auto host = reinterpret_cast<AppHost*>(lParam);
auto it = _windows.begin();
const auto end = _windows.end();
@ -866,7 +880,15 @@ LRESULT WindowEmperor::_messageHandler(HWND window, UINT const message, WPARAM c
{
if (host == it->get())
{
host->Close();
// NOTE: The AppHost destructor is highly non-trivial.
//
// It _may_ call into XAML, which _may_ pump the message loop, which would then recursively
// re-enter this function, which _may_ then handle another WM_CLOSE_TERMINAL_WINDOW,
// which would change the _windows array, and invalidate our iterator and crash.
//
// We can prevent this by deferring destruction until after the erase() call.
const auto strong = *it;
strong->Close();
_windows.erase(it);
break;
}

View File

@ -84,14 +84,14 @@ private:
int32_t _windowCount = 0;
int32_t _messageBoxCount = 0;
#ifdef NDEBUG
#if 0 // #ifdef NDEBUG
static constexpr void _assertIsMainThread() noexcept
{
}
#else
void _assertIsMainThread() const noexcept
{
assert(_mainThreadId == GetCurrentThreadId());
WI_ASSERT_MSG(_mainThreadId == GetCurrentThreadId(), "This part of WindowEmperor must be accessed from the UI thread");
}
DWORD _mainThreadId = GetCurrentThreadId();
#endif