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Merge remote-tracking branch 'origin/main' into feature/llm
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commit
bc6a5b4ba3
@ -253,6 +253,29 @@ void WindowEmperor::CreateNewWindow(winrt::TerminalApp::WindowRequestedArgs args
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_windowCount += 1;
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_windows.emplace_back(std::move(host));
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if (_windowCount == 1)
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{
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// The first CoreWindow is created implicitly by XAML and parented to the
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// first XAML island. We parent it to our initial window for 2 reasons:
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// * On Windows 10 the CoreWindow will show up as a visible window on the taskbar
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// due to a WinUI bug, and this will hide it, because our initial window is hidden.
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// * When we DestroyWindow() the island it will destroy the CoreWindow,
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// and it's not possible to recreate it. That's also a WinUI bug.
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//
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// Note that this must be done after the first window (= first island) is created.
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if (const auto coreWindow = winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread())
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{
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if (const auto interop = coreWindow.try_as<ICoreWindowInterop>())
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{
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HWND coreHandle = nullptr;
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if (SUCCEEDED(interop->get_WindowHandle(&coreHandle)) && coreHandle)
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{
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SetParent(coreHandle, _window.get());
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}
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}
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}
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}
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}
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AppHost* WindowEmperor::_mostRecentWindow() const noexcept
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@ -395,24 +418,6 @@ void WindowEmperor::HandleCommandlineArgs(int nCmdShow)
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LOG_IF_WIN32_BOOL_FALSE(SetCurrentDirectoryW(system32.c_str()));
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}
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// The first CoreWindow is created implicitly by XAML and parented to the
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// first XAML island. We parent it to our initial window for 2 reasons:
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// * On Windows 10 the CoreWindow will show up as a visible window on the taskbar
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// due to a WinUI bug, and this will hide it, because our initial window is hidden.
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// * When we DestroyWindow() the island it will destroy the CoreWindow,
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// and it's not possible to recreate it. That's also a WinUI bug.
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if (const auto coreWindow = winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread())
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{
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if (const auto interop = coreWindow.try_as<ICoreWindowInterop>())
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{
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HWND coreHandle = nullptr;
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if (SUCCEEDED(interop->get_WindowHandle(&coreHandle)) && coreHandle)
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{
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SetParent(coreHandle, _window.get());
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}
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}
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}
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{
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TerminalConnection::ConptyConnection::NewConnection([this](TerminalConnection::ConptyConnection conn) {
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TerminalApp::CommandlineArgs args;
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@ -544,6 +549,8 @@ void WindowEmperor::_dispatchSpecialKey(const MSG& msg) const
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void WindowEmperor::_dispatchCommandline(winrt::TerminalApp::CommandlineArgs args)
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{
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_assertIsMainThread();
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const auto exitCode = args.ExitCode();
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if (const auto msg = args.ExitMessage(); !msg.empty())
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@ -681,6 +688,8 @@ safe_void_coroutine WindowEmperor::_dispatchCommandlineCurrentDesktop(winrt::Ter
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bool WindowEmperor::_summonWindow(const SummonWindowSelectionArgs& args) const
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{
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_assertIsMainThread();
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AppHost* window = nullptr;
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if (args.WindowID)
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@ -721,6 +730,8 @@ bool WindowEmperor::_summonWindow(const SummonWindowSelectionArgs& args) const
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void WindowEmperor::_summonAllWindows() const
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{
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_assertIsMainThread();
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TerminalApp::SummonWindowBehavior args;
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args.ToggleVisibility(false);
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@ -858,6 +869,9 @@ LRESULT WindowEmperor::_messageHandler(HWND window, UINT const message, WPARAM c
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// Did the window counter get out of sync? It shouldn't.
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assert(_windowCount == gsl::narrow_cast<int32_t>(_windows.size()));
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// !!! NOTE !!!
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// At least theoretically the lParam pointer may be invalid.
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// We should only access it if we find it in our _windows array.
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const auto host = reinterpret_cast<AppHost*>(lParam);
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auto it = _windows.begin();
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const auto end = _windows.end();
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@ -866,7 +880,15 @@ LRESULT WindowEmperor::_messageHandler(HWND window, UINT const message, WPARAM c
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{
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if (host == it->get())
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{
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host->Close();
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// NOTE: The AppHost destructor is highly non-trivial.
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//
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// It _may_ call into XAML, which _may_ pump the message loop, which would then recursively
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// re-enter this function, which _may_ then handle another WM_CLOSE_TERMINAL_WINDOW,
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// which would change the _windows array, and invalidate our iterator and crash.
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//
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// We can prevent this by deferring destruction until after the erase() call.
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const auto strong = *it;
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strong->Close();
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_windows.erase(it);
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break;
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}
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@ -84,14 +84,14 @@ private:
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int32_t _windowCount = 0;
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int32_t _messageBoxCount = 0;
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#ifdef NDEBUG
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#if 0 // #ifdef NDEBUG
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static constexpr void _assertIsMainThread() noexcept
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{
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}
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#else
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void _assertIsMainThread() const noexcept
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{
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assert(_mainThreadId == GetCurrentThreadId());
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WI_ASSERT_MSG(_mainThreadId == GetCurrentThreadId(), "This part of WindowEmperor must be accessed from the UI thread");
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}
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DWORD _mainThreadId = GetCurrentThreadId();
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#endif
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