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The logic didn't work when persistence was enabled and you had 2 windows and closed the 2nd one, or when dragging the last tab out of the only window. ## Validation Steps Performed * 2 windows, close the 2nd one, app doesn't exit ✅ * 1 window, 1 tab, drag the tab out of the window, app doesn't exit ✅
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@ -246,6 +246,8 @@ void WindowEmperor::CreateNewWindow(winrt::TerminalApp::WindowRequestedArgs args
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auto host = std::make_shared<AppHost>(this, _app.Logic(), std::move(args));
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host->Initialize();
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_windowCount += 1;
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_windows.emplace_back(std::move(host));
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}
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@ -354,10 +356,7 @@ void WindowEmperor::HandleCommandlineArgs(int nCmdShow)
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}
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// If we created no windows, e.g. because the args are "/?" we can just exit now.
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if (_windows.empty())
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{
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_postQuitMessageIfNeeded();
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}
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_postQuitMessageIfNeeded();
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}
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// ALWAYS change the _real_ CWD of the Terminal to system32,
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@ -738,30 +737,14 @@ void WindowEmperor::_createMessageWindow(const wchar_t* className)
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StringCchCopy(_notificationIcon.szTip, ARRAYSIZE(_notificationIcon.szTip), appNameLoc.c_str());
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}
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// Counterpart to _postQuitMessageIfNeeded:
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// If it returns true, don't close that last window, if any.
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// This ensures we persist the last window.
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bool WindowEmperor::_shouldSkipClosingWindows() const
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{
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const auto globalSettings = _app.Logic().Settings().GlobalSettings();
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const size_t windowLimit = globalSettings.ShouldUsePersistedLayout() ? 1 : 0;
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return _windows.size() <= windowLimit;
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}
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// Posts a WM_QUIT as soon as we have no reason to exist anymore.
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// That basically means no windows [^1] and no message boxes.
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//
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// [^1] Unless:
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// * We've been asked to persist the last remaining window
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// in which case we exit with 1 remaining window.
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// * We're allowed to be headless
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// in which case we never exit.
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// That basically means no windows and no message boxes.
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void WindowEmperor::_postQuitMessageIfNeeded() const
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{
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const auto globalSettings = _app.Logic().Settings().GlobalSettings();
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const size_t windowLimit = globalSettings.ShouldUsePersistedLayout() ? 1 : 0;
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if (_messageBoxCount <= 0 && _windows.size() <= windowLimit && !globalSettings.AllowHeadless())
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if (
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_messageBoxCount <= 0 &&
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_windowCount <= 0 &&
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!_app.Logic().Settings().GlobalSettings().AllowHeadless())
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{
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PostQuitMessage(0);
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}
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@ -795,8 +778,20 @@ LRESULT WindowEmperor::_messageHandler(HWND window, UINT const message, WPARAM c
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{
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case WM_CLOSE_TERMINAL_WINDOW:
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{
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if (!_shouldSkipClosingWindows())
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const auto globalSettings = _app.Logic().Settings().GlobalSettings();
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// Keep the last window in the array so that we can persist it on exit.
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// We check for AllowHeadless(), as that being true prevents us from ever quitting in the first place.
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// (= If we avoided closing the last window you wouldn't be able to reach a headless state.)
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const auto shouldKeepWindow =
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_windows.size() == 1 &&
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globalSettings.ShouldUsePersistedLayout() &&
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!globalSettings.AllowHeadless();
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if (!shouldKeepWindow)
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{
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// Did the window counter get out of sync? It shouldn't.
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assert(_windowCount == gsl::narrow_cast<int32_t>(_windows.size()));
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const auto host = reinterpret_cast<AppHost*>(lParam);
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auto it = _windows.begin();
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const auto end = _windows.end();
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@ -812,6 +807,8 @@ LRESULT WindowEmperor::_messageHandler(HWND window, UINT const message, WPARAM c
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}
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}
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// Counterpart specific to CreateNewWindow().
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_windowCount -= 1;
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_postQuitMessageIfNeeded();
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return 0;
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}
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@ -78,6 +78,7 @@ private:
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bool _forcePersistence = false;
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bool _needsPersistenceCleanup = false;
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std::optional<bool> _currentSystemThemeIsDark;
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int32_t _windowCount = 0;
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int32_t _messageBoxCount = 0;
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#ifdef NDEBUG
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