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parent
0c2ae7015f
commit
663a1bbe6e
@ -13,20 +13,7 @@
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<!--
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<AdditionalDependencies>onecoreuap_apiset.lib;dwmapi.lib;uxtheme.lib;shlwapi.lib;ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
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There's a property that dictates which libraries are linked by default: MinimalCoreWin.
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When it's enabled, only a sparing few libraries are injected into Link.AdditionalDependencies.
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ARM/ARM64 set it to true, whereas x86/64 do not.
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Because the rules check whether MinimalCoreWin is "true" or explicitly blank,
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*AND* it being blank is used to determine whether to override it to _be_ "true", we can't actually
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set it to something that'll disable it.
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(cf. $(VCTargetsPath)/Microsoft.Cpp.CoreWin.props)
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Re-inject some necessary libs when MinimalCoreWin has been enabled.
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-->
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<AdditionalDependencies Condition="'$(MinimalCoreWin)'=='true'">gdi32.lib;advapi32.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>onecoreuap_apiset.lib;onecore_apiset.lib;dwrite.lib;dxgi.lib;d2d1.lib;d3d11.lib;shcore.lib;uxtheme.lib;dwmapi.lib;winmm.lib;pathcch.lib;propsys.lib;uiautomationcore.lib;Shlwapi.lib;ntdll.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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