shaders: fix setting name in README.md (#8926)

Example shows attribute `experimental.pixelShaderEffect`, should be `experimental.pixelShaderPath`
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Mike Powell 2021-01-28 15:21:30 -05:00 committed by GitHub
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commit 37cbcc3e2b
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@ -49,7 +49,7 @@ float4 main(float4 pos : SV_POSITION, float2 tex : TEXCOORD) : SV_TARGET
Save this file as `C:\temp\invert.hlsl`, then update a profile with the setting:
```
"experimental.pixelShaderEffect": "C:\\temp\\invert.hlsl"
"experimental.pixelShaderPath": "C:\\temp\\invert.hlsl"
```
Once the settings file is saved, open a terminal with the changed profile. It should now invert the colors of the screen!