Revert "ConPTY: Emit DSR CPR on resize (#19089)" (#19237)

This reverts commit c55aca508beadebc080b0c76b7322de80a294968
because it is unaware of the VT state and may inject the DSR CPR
while e.g. a DCS is going on.

Reopens #18725
This commit is contained in:
Leonard Hecker 2025-08-11 19:48:35 +02:00 committed by GitHub
parent e2f3e53064
commit 0c064905b3
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
8 changed files with 67 additions and 92 deletions

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@ -184,9 +184,6 @@ void PtySignalInputThread::_DoResizeWindow(const ResizeWindowData& data)
}
_api.ResizeWindow(data.sx, data.sy);
auto& gci = ServiceLocator::LocateGlobals().getConsoleInformation();
gci.GetVtIo()->RequestCursorPositionFromTerminal();
}
void PtySignalInputThread::_DoClearBuffer(const bool keepCursorRow) const

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@ -21,13 +21,13 @@ using namespace Microsoft::Console::VirtualTerminal;
// - hPipe - a handle to the file representing the read end of the VT pipe.
// - inheritCursor - a bool indicating if the state machine should expect a
// cursor positioning sequence. See MSFT:15681311.
VtInputThread::VtInputThread(_In_ wil::unique_hfile hPipe, std::function<void()> capturedCPR) :
VtInputThread::VtInputThread(_In_ wil::unique_hfile hPipe, const bool inheritCursor) :
_hFile{ std::move(hPipe) }
{
THROW_HR_IF(E_HANDLE, _hFile.get() == INVALID_HANDLE_VALUE);
auto dispatch = std::make_unique<InteractDispatch>();
auto engine = std::make_unique<InputStateMachineEngine>(std::move(dispatch), std::move(capturedCPR));
auto engine = std::make_unique<InputStateMachineEngine>(std::move(dispatch), inheritCursor);
_pInputStateMachine = std::make_unique<StateMachine>(std::move(engine));
}
@ -185,7 +185,8 @@ void VtInputThread::_InputThread()
return S_OK;
}
InputStateMachineEngine& VtInputThread::GetInputStateMachineEngine() const noexcept
til::enumset<DeviceAttribute, uint64_t> VtInputThread::WaitUntilDA1(DWORD timeout) const noexcept
{
return static_cast<InputStateMachineEngine&>(_pInputStateMachine->Engine());
const auto& engine = static_cast<InputStateMachineEngine&>(_pInputStateMachine->Engine());
return engine.WaitUntilDA1(timeout);
}

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@ -20,17 +20,16 @@ namespace Microsoft::Console
{
namespace VirtualTerminal
{
class InputStateMachineEngine;
enum class DeviceAttribute : uint64_t;
}
class VtInputThread
{
public:
VtInputThread(_In_ wil::unique_hfile hPipe, std::function<void()> capturedCPR = nullptr);
VtInputThread(_In_ wil::unique_hfile hPipe, const bool inheritCursor);
[[nodiscard]] HRESULT Start();
VirtualTerminal::InputStateMachineEngine& GetInputStateMachineEngine() const noexcept;
til::enumset<VirtualTerminal::DeviceAttribute, uint64_t> WaitUntilDA1(DWORD timeout) const noexcept;
private:
static DWORD WINAPI StaticVtInputThreadProc(_In_ LPVOID lpParameter);

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@ -11,7 +11,6 @@
#include "output.h" // CloseConsoleProcessState
#include "../interactivity/inc/ServiceLocator.hpp"
#include "../renderer/base/renderer.hpp"
#include "../terminal/parser/InputStateMachineEngine.hpp"
#include "../types/inc/CodepointWidthDetector.hpp"
#include "../types/inc/utils.hpp"
@ -156,9 +155,7 @@ bool VtIo::IsUsingVt() const
{
if (IsValidHandle(_hInput.get()))
{
_pVtInputThread = std::make_unique<VtInputThread>(std::move(_hInput), [this]() {
_cursorPositionReportReceived();
});
_pVtInputThread = std::make_unique<VtInputThread>(std::move(_hInput), _lookingForCursorPosition);
}
}
CATCH_RETURN();
@ -180,7 +177,6 @@ bool VtIo::IsUsingVt() const
// wait for the DA1 response below and effectively wait for both.
if (_lookingForCursorPosition)
{
_pVtInputThread->GetInputStateMachineEngine().CaptureNextCPR();
writer.WriteUTF8("\x1b[6n"); // Cursor Position Report (DSR CPR)
}
@ -201,7 +197,7 @@ bool VtIo::IsUsingVt() const
// Allow the input thread to momentarily gain the console lock.
auto& gci = ServiceLocator::LocateGlobals().getConsoleInformation();
const auto suspension = gci.SuspendLock();
_deviceAttributes = _pVtInputThread->GetInputStateMachineEngine().WaitUntilDA1(3000);
_deviceAttributes = _pVtInputThread->WaitUntilDA1(3000);
}
}
@ -252,35 +248,6 @@ void VtIo::Shutdown() noexcept
CATCH_LOG();
}
void VtIo::RequestCursorPositionFromTerminal()
{
if (_lookingForCursorPosition)
{
// By delaying sending another DSR CPR until we received a response to the previous one,
// we debounce our requests to the terminal. We don't want to flood it unnecessarily.
_scheduleAnotherCPR = true;
return;
}
_lookingForCursorPosition = true;
_pVtInputThread->GetInputStateMachineEngine().CaptureNextCPR();
Writer writer{ this };
writer.WriteUTF8("\x1b[6n"); // Cursor Position Report (DSR CPR)
writer.Submit();
}
void VtIo::_cursorPositionReportReceived()
{
_lookingForCursorPosition = false;
if (_scheduleAnotherCPR)
{
_scheduleAnotherCPR = false;
RequestCursorPositionFromTerminal();
}
}
void VtIo::SetDeviceAttributes(const til::enumset<DeviceAttribute, uint64_t> attributes) noexcept
{
_deviceAttributes = attributes;

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@ -61,7 +61,6 @@ namespace Microsoft::Console::VirtualTerminal
[[nodiscard]] HRESULT StartIfNeeded();
void Shutdown() noexcept;
void RequestCursorPositionFromTerminal();
void SetDeviceAttributes(til::enumset<DeviceAttribute, uint64_t> attributes) noexcept;
til::enumset<DeviceAttribute, uint64_t> GetDeviceAttributes() const noexcept;
void SendCloseEvent();
@ -78,7 +77,7 @@ namespace Microsoft::Console::VirtualTerminal
};
[[nodiscard]] HRESULT _Initialize(const HANDLE InHandle, const HANDLE OutHandle, _In_opt_ const HANDLE SignalHandle);
void _cursorPositionReportReceived();
void _uncork();
void _flushNow();
@ -106,7 +105,6 @@ namespace Microsoft::Console::VirtualTerminal
State _state = State::Uninitialized;
bool _lookingForCursorPosition = false;
bool _scheduleAnotherCPR = false;
bool _closeEventSent = false;
int _corked = 0;

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@ -89,24 +89,14 @@ static bool operator==(const Ss3ToVkey& pair, const Ss3ActionCodes code) noexcep
return pair.action == code;
}
InputStateMachineEngine::InputStateMachineEngine(std::unique_ptr<IInteractDispatch> pDispatch, std::function<void()> capturedCPR) :
_pDispatch{ std::move(pDispatch) },
_capturedCPR{ std::move(capturedCPR) },
_doubleClickTime{ std::chrono::milliseconds(GetDoubleClickTime()) }
InputStateMachineEngine::InputStateMachineEngine(std::unique_ptr<IInteractDispatch> pDispatch, const bool lookingForDSR) :
_pDispatch(std::move(pDispatch)),
_lookingForDSR(lookingForDSR),
_doubleClickTime(std::chrono::milliseconds(GetDoubleClickTime()))
{
THROW_HR_IF_NULL(E_INVALIDARG, _pDispatch.get());
}
IInteractDispatch& InputStateMachineEngine::GetDispatch() const noexcept
{
return *_pDispatch.get();
}
void InputStateMachineEngine::CaptureNextCPR() noexcept
{
_lookingForCPR = true;
}
til::enumset<DeviceAttribute, uint64_t> InputStateMachineEngine::WaitUntilDA1(DWORD timeout) const noexcept
{
uint64_t val = 0;
@ -423,19 +413,13 @@ bool InputStateMachineEngine::ActionCsiDispatch(const VTID id, const VTParameter
// The F3 case is special - it shares a code with the DeviceStatusResponse.
// If we're looking for that response, then do that, and break out.
// Else, fall though to the _GetCursorKeysModifierState handler.
if (_lookingForCPR)
if (_lookingForDSR)
{
_lookingForCPR = false;
_capturedCPR();
const auto y = parameters.at(0).value();
const auto x = parameters.at(1).value();
if (y > 0 && x > 0)
{
_pDispatch->MoveCursor(y, x);
return true;
}
_pDispatch->MoveCursor(parameters.at(0), parameters.at(1));
// Right now we're only looking for on initial cursor
// position response. After that, only look for F3.
_lookingForDSR = false;
return true;
}
// Heuristic: If the hosting terminal used the win32 input mode, chances are high
// that this is a CPR requested by the terminal application as opposed to a F3 key.
@ -507,6 +491,10 @@ bool InputStateMachineEngine::ActionCsiDispatch(const VTID id, const VTParameter
_deviceAttributes.fetch_or(attributes.bits(), std::memory_order_relaxed);
til::atomic_notify_all(_deviceAttributes);
// VtIo first sends a DSR CPR and then a DA1 request.
// If we encountered a DA1 response here, the DSR request is definitely done now.
_lookingForDSR = false;
return true;
}
return false;

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@ -159,10 +159,8 @@ namespace Microsoft::Console::VirtualTerminal
class InputStateMachineEngine : public IStateMachineEngine
{
public:
InputStateMachineEngine(std::unique_ptr<IInteractDispatch> pDispatch, std::function<void()> capturedCPR = nullptr);
InputStateMachineEngine(std::unique_ptr<IInteractDispatch> pDispatch, const bool lookingForDSR = false);
IInteractDispatch& GetDispatch() const noexcept;
void CaptureNextCPR() noexcept;
til::enumset<DeviceAttribute, uint64_t> WaitUntilDA1(DWORD timeout) const noexcept;
bool EncounteredWin32InputModeSequence() const noexcept override;
@ -191,8 +189,7 @@ namespace Microsoft::Console::VirtualTerminal
private:
const std::unique_ptr<IInteractDispatch> _pDispatch;
std::atomic<uint64_t> _deviceAttributes{ 0 };
bool _lookingForCPR = false;
std::function<void()> _capturedCPR;
bool _lookingForDSR = false;
bool _encounteredWin32InputModeSequence = false;
bool _expectingStringTerminator = false;
DWORD _mouseButtonState = 0;

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@ -2,26 +2,39 @@
// Licensed under the MIT license.
#include "precomp.h"
#include "WexTestClass.h"
#include "../../inc/consoletaeftemplates.hpp"
#include <ascii.hpp>
#include <consoletaeftemplates.hpp>
#include <InputStateMachineEngine.hpp>
#include <stateMachine.hpp>
#include <unicode.hpp>
#include "stateMachine.hpp"
#include "InputStateMachineEngine.hpp"
#include "ascii.hpp"
#include "../input/terminalInput.hpp"
#include "../../inc/unicode.hpp"
#include "../../interactivity/inc/EventSynthesis.hpp"
#include <vector>
#include <functional>
#include <sstream>
#include <string>
#include <algorithm>
#include "../../../interactivity/inc/EventSynthesis.hpp"
#include "../../../interactivity/inc/VtApiRedirection.hpp"
#include "../../input/terminalInput.hpp"
using namespace WEX::Common;
using namespace WEX::Logging;
using namespace WEX::TestExecution;
namespace Microsoft::Console::VirtualTerminal
namespace Microsoft
{
class InputEngineTest;
class TestInteractDispatch;
}
namespace Console
{
namespace VirtualTerminal
{
class InputEngineTest;
class TestInteractDispatch;
};
};
};
using namespace Microsoft::Console::VirtualTerminal;
bool IsShiftPressed(const DWORD modifierState)
@ -400,6 +413,7 @@ void InputEngineTest::C0Test()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
Log::Comment(L"Sending 0x0-0x19 to parser to make sure they're translated correctly back to C-key");
@ -499,6 +513,7 @@ void InputEngineTest::AlphanumericTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
Log::Comment(L"Sending every printable ASCII character");
@ -548,6 +563,7 @@ void InputEngineTest::RoundTripTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
// Send Every VKEY through the TerminalInput module, then take the char's
@ -610,6 +626,7 @@ void InputEngineTest::NonAsciiTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine.get());
testState._stateMachine = _stateMachine.get();
Log::Comment(L"Sending various non-ascii strings, and seeing what we get out");
@ -662,9 +679,11 @@ void InputEngineTest::CursorPositioningTest()
auto pfn = std::bind(&TestState::TestInputCallback, &testState, std::placeholders::_1);
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch), []() {});
inputEngine->CaptureNextCPR();
VERIFY_IS_NOT_NULL(dispatch.get());
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch), true);
VERIFY_IS_NOT_NULL(inputEngine.get());
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
Log::Comment(NoThrowString().Format(
@ -705,6 +724,7 @@ void InputEngineTest::CSICursorBackTabTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
INPUT_RECORD inputRec;
@ -732,6 +752,7 @@ void InputEngineTest::EnhancedKeysTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
// The following vkeys should be handled as enhanced keys
@ -781,6 +802,7 @@ void InputEngineTest::SS3CursorKeyTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
// clang-format off
@ -824,6 +846,7 @@ void InputEngineTest::AltBackspaceTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
INPUT_RECORD inputRec;
@ -851,6 +874,7 @@ void InputEngineTest::AltCtrlDTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
INPUT_RECORD inputRec;
@ -899,6 +923,7 @@ void InputEngineTest::AltIntermediateTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfnInputStateMachineCallback, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(stateMachine);
testState._stateMachine = stateMachine.get();
// Write a Alt+/, Ctrl+e pair to the input engine, then take its output and
@ -930,6 +955,7 @@ void InputEngineTest::AltBackspaceEnterTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
INPUT_RECORD inputRec;
@ -1025,6 +1051,7 @@ void InputEngineTest::VerifySGRMouseData(const std::vector<std::tuple<SGR_PARAMS
// Let's force it to a high value to make the double click tests pass.
inputEngine->_doubleClickTime = std::chrono::milliseconds(1000);
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
SGR_PARAMS input;
@ -1255,6 +1282,7 @@ void InputEngineTest::CtrlAltZCtrlAltXTest()
auto dispatch = std::make_unique<TestInteractDispatch>(pfn, &testState);
auto inputEngine = std::make_unique<InputStateMachineEngine>(std::move(dispatch));
auto _stateMachine = std::make_unique<StateMachine>(std::move(inputEngine));
VERIFY_IS_NOT_NULL(_stateMachine);
testState._stateMachine = _stateMachine.get();
// This is a test for GH#4201. See that issue for more details.