fix linting error

This commit is contained in:
Yuichi Nukiyama
2016-09-24 10:48:57 +09:00
parent e65cdc3953
commit 83acef7309

View File

@@ -19,7 +19,7 @@ namespace ts {
export function getSymbolId(symbol: Symbol): number {
if (!symbol.id) {
symbol.id = nextSymbolId;
symbol.id = nextSymbolId;
nextSymbolId++;
}
@@ -6367,7 +6367,7 @@ namespace ts {
}
function tryElaborateErrorsForPrimitivesAndObjects(source: Type, target: Type) {
const sourceType = typeToString(source);
const sourceType = typeToString(source);
const targetType = typeToString(target);
if ((globalStringType === source && stringType === target) ||
@@ -6503,7 +6503,8 @@ namespace ts {
if (reportErrors) {
if (source.flags & TypeFlags.ObjectType && target.flags & TypeFlags.Primitive) {
tryElaborateErrorsForPrimitivesAndObjects(source, target);
} else if (source.symbol && source.flags & TypeFlags.ObjectType && globalObjectType === source) {
}
else if (source.symbol && source.flags & TypeFlags.ObjectType && globalObjectType === source) {
reportError(Diagnostics.The_Object_type_is_assignable_to_very_few_other_types_Did_you_mean_to_use_the_any_type_instead);
}
else if (source.symbol && source.flags & TypeFlags.ObjectType && globalObjectType === source) {