Restore ordering of operations involving type parameters and unions (#50116)

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Anders Hejlsberg 2022-08-02 21:32:41 -07:00 committed by GitHub
parent 040c1216ff
commit 697935da47
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@ -19381,7 +19381,27 @@ namespace ts {
function structuredTypeRelatedTo(source: Type, target: Type, reportErrors: boolean, intersectionState: IntersectionState): Ternary {
const saveErrorInfo = captureErrorCalculationState();
const result = structuredTypeRelatedToWorker(source, target, reportErrors, intersectionState, saveErrorInfo);
let result = structuredTypeRelatedToWorker(source, target, reportErrors, intersectionState, saveErrorInfo);
if (!result && (source.flags & TypeFlags.Intersection || source.flags & TypeFlags.TypeParameter && target.flags & TypeFlags.Union)) {
// The combined constraint of an intersection type is the intersection of the constraints of
// the constituents. When an intersection type contains instantiable types with union type
// constraints, there are situations where we need to examine the combined constraint. One is
// when the target is a union type. Another is when the intersection contains types belonging
// to one of the disjoint domains. For example, given type variables T and U, each with the
// constraint 'string | number', the combined constraint of 'T & U' is 'string | number' and
// we need to check this constraint against a union on the target side. Also, given a type
// variable V constrained to 'string | number', 'V & number' has a combined constraint of
// 'string & number | number & number' which reduces to just 'number'.
// This also handles type parameters, as a type parameter with a union constraint compared against a union
// needs to have its constraint hoisted into an intersection with said type parameter, this way
// the type param can be compared with itself in the target (with the influence of its constraint to match other parts)
// For example, if `T extends 1 | 2` and `U extends 2 | 3` and we compare `T & U` to `T & U & (1 | 2 | 3)`
const constraint = getEffectiveConstraintOfIntersection(source.flags & TypeFlags.Intersection ? (source as IntersectionType).types: [source], !!(target.flags & TypeFlags.Union));
if (constraint && everyType(constraint, c => c !== source)) { // Skip comparison if expansion contains the source itself
// TODO: Stack errors so we get a pyramid for the "normal" comparison above, _and_ a second for this
result = isRelatedTo(constraint, target, RecursionFlags.Source, /*reportErrors*/ false, /*headMessage*/ undefined, intersectionState);
}
}
if (result) {
resetErrorInfo(saveErrorInfo);
}
@ -19440,28 +19460,6 @@ namespace ts {
if (result = unionOrIntersectionRelatedTo(source, target, reportErrors, intersectionState)) {
return result;
}
if (source.flags & TypeFlags.Intersection || source.flags & TypeFlags.TypeParameter && target.flags & TypeFlags.Union) {
// The combined constraint of an intersection type is the intersection of the constraints of
// the constituents. When an intersection type contains instantiable types with union type
// constraints, there are situations where we need to examine the combined constraint. One is
// when the target is a union type. Another is when the intersection contains types belonging
// to one of the disjoint domains. For example, given type variables T and U, each with the
// constraint 'string | number', the combined constraint of 'T & U' is 'string | number' and
// we need to check this constraint against a union on the target side. Also, given a type
// variable V constrained to 'string | number', 'V & number' has a combined constraint of
// 'string & number | number & number' which reduces to just 'number'.
// This also handles type parameters, as a type parameter with a union constraint compared against a union
// needs to have its constraint hoisted into an intersection with said type parameter, this way
// the type param can be compared with itself in the target (with the influence of its constraint to match other parts)
// For example, if `T extends 1 | 2` and `U extends 2 | 3` and we compare `T & U` to `T & U & (1 | 2 | 3)`
const constraint = getEffectiveConstraintOfIntersection(source.flags & TypeFlags.Intersection ? (source as IntersectionType).types: [source], !!(target.flags & TypeFlags.Union));
if (constraint && everyType(constraint, c => c !== source)) { // Skip comparison if expansion contains the source itself
// TODO: Stack errors so we get a pyramid for the "normal" comparison above, _and_ a second for this
if (result = isRelatedTo(constraint, target, RecursionFlags.Source, /*reportErrors*/ false, /*headMessage*/ undefined, intersectionState)) {
return result;
}
}
}
// The ordered decomposition above doesn't handle all cases. Specifically, we also need to handle:
// Source is instantiable (e.g. source has union or intersection constraint).
// Source is an object, target is a union (e.g. { a, b: boolean } <=> { a, b: true } | { a, b: false }).