From 6548bcf104d608740ba37d179f6d0290f63e7301 Mon Sep 17 00:00:00 2001 From: Anders Hejlsberg Date: Sun, 30 Apr 2017 16:06:26 -0700 Subject: [PATCH] Add new tests --- .../baselines/reference/enumClassification.js | 308 ++++++++++++++ .../reference/enumClassification.symbols | 167 ++++++++ .../reference/enumClassification.types | 196 +++++++++ .../reference/stringEnumLiteralTypes1.js | 178 ++++++++ .../reference/stringEnumLiteralTypes1.symbols | 353 ++++++++++++++++ .../reference/stringEnumLiteralTypes1.types | 383 ++++++++++++++++++ .../reference/stringEnumLiteralTypes2.js | 178 ++++++++ .../reference/stringEnumLiteralTypes2.symbols | 353 ++++++++++++++++ .../reference/stringEnumLiteralTypes2.types | 383 ++++++++++++++++++ .../stringEnumLiteralTypes3.errors.txt | 166 ++++++++ .../reference/stringEnumLiteralTypes3.js | 225 ++++++++++ .../conformance/enums/enumClassification.ts | 80 ++++ .../types/literal/stringEnumLiteralTypes1.ts | 99 +++++ .../types/literal/stringEnumLiteralTypes2.ts | 101 +++++ .../types/literal/stringEnumLiteralTypes3.ts | 119 ++++++ 15 files changed, 3289 insertions(+) create mode 100644 tests/baselines/reference/enumClassification.js create mode 100644 tests/baselines/reference/enumClassification.symbols create mode 100644 tests/baselines/reference/enumClassification.types create mode 100644 tests/baselines/reference/stringEnumLiteralTypes1.js create mode 100644 tests/baselines/reference/stringEnumLiteralTypes1.symbols create mode 100644 tests/baselines/reference/stringEnumLiteralTypes1.types create mode 100644 tests/baselines/reference/stringEnumLiteralTypes2.js create mode 100644 tests/baselines/reference/stringEnumLiteralTypes2.symbols create mode 100644 tests/baselines/reference/stringEnumLiteralTypes2.types create mode 100644 tests/baselines/reference/stringEnumLiteralTypes3.errors.txt create mode 100644 tests/baselines/reference/stringEnumLiteralTypes3.js create mode 100644 tests/cases/conformance/enums/enumClassification.ts create mode 100644 tests/cases/conformance/types/literal/stringEnumLiteralTypes1.ts create mode 100644 tests/cases/conformance/types/literal/stringEnumLiteralTypes2.ts create mode 100644 tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts diff --git a/tests/baselines/reference/enumClassification.js b/tests/baselines/reference/enumClassification.js new file mode 100644 index 00000000000..f1532300027 --- /dev/null +++ b/tests/baselines/reference/enumClassification.js @@ -0,0 +1,308 @@ +//// [enumClassification.ts] +// An enum type where each member has no initializer or an initializer that specififes +// a numeric literal, a string literal, or a single identifier naming another member in +// the enum type is classified as a literal enum type. An enum type that doesn't adhere +// to this pattern is classified as a numeric enum type. + +// Examples of literal enum types + +enum E01 { + A +} + +enum E02 { + A = 123 +} + +enum E03 { + A = "hello" +} + +enum E04 { + A, + B, + C +} + +enum E05 { + A, + B = 10, + C +} + +enum E06 { + A = "one", + B = "two", + C = "three" +} + +enum E07 { + A, + B, + C = "hi", + D = 10, + E, + F = "bye" +} + +enum E08 { + A = 10, + B = "hello", + C = A, + D = B, + E = C, +} + +// Examples of numeric enum types with only constant members + +enum E10 {} + +enum E11 { + A = +0, + B, + C +} + +enum E12 { + A = 1 << 0, + B = 1 << 1, + C = 1 << 2 +} + +// Examples of numeric enum types with constant and computed members + +enum E20 { + A = "foo".length, + B = A + 1, + C = +"123", + D = Math.sin(1) +} + + +//// [enumClassification.js] +// An enum type where each member has no initializer or an initializer that specififes +// a numeric literal, a string literal, or a single identifier naming another member in +// the enum type is classified as a literal enum type. An enum type that doesn't adhere +// to this pattern is classified as a numeric enum type. +// Examples of literal enum types +var E01; +(function (E01) { + E01[E01["A"] = 0] = "A"; +})(E01 || (E01 = {})); +var E02; +(function (E02) { + E02[E02["A"] = 123] = "A"; +})(E02 || (E02 = {})); +var E03; +(function (E03) { + E03["A"] = "hello"; +})(E03 || (E03 = {})); +var E04; +(function (E04) { + E04[E04["A"] = 0] = "A"; + E04[E04["B"] = 1] = "B"; + E04[E04["C"] = 2] = "C"; +})(E04 || (E04 = {})); +var E05; +(function (E05) { + E05[E05["A"] = 0] = "A"; + E05[E05["B"] = 10] = "B"; + E05[E05["C"] = 11] = "C"; +})(E05 || (E05 = {})); +var E06; +(function (E06) { + E06["A"] = "one"; + E06["B"] = "two"; + E06["C"] = "three"; +})(E06 || (E06 = {})); +var E07; +(function (E07) { + E07[E07["A"] = 0] = "A"; + E07[E07["B"] = 1] = "B"; + E07["C"] = "hi"; + E07[E07["D"] = 10] = "D"; + E07[E07["E"] = 11] = "E"; + E07["F"] = "bye"; +})(E07 || (E07 = {})); +var E08; +(function (E08) { + E08[E08["A"] = 10] = "A"; + E08["B"] = "hello"; + E08[E08["C"] = 10] = "C"; + E08["D"] = "hello"; + E08[E08["E"] = 10] = "E"; +})(E08 || (E08 = {})); +// Examples of numeric enum types with only constant members +var E10; +(function (E10) { +})(E10 || (E10 = {})); +var E11; +(function (E11) { + E11[E11["A"] = 0] = "A"; + E11[E11["B"] = 1] = "B"; + E11[E11["C"] = 2] = "C"; +})(E11 || (E11 = {})); +var E12; +(function (E12) { + E12[E12["A"] = 1] = "A"; + E12[E12["B"] = 2] = "B"; + E12[E12["C"] = 4] = "C"; +})(E12 || (E12 = {})); +// Examples of numeric enum types with constant and computed members +var E20; +(function (E20) { + E20[E20["A"] = "foo".length] = "A"; + E20[E20["B"] = E20.A + 1] = "B"; + E20[E20["C"] = +"123"] = "C"; + E20[E20["D"] = Math.sin(1)] = "D"; +})(E20 || (E20 = {})); + + +//// [enumClassification.d.ts] +declare enum E01 { + A = 0, +} +declare enum E02 { + A = 123, +} +declare enum E03 { + A = hello, +} +declare enum E04 { + A = 0, + B = 1, + C = 2, +} +declare enum E05 { + A = 0, + B = 10, + C = 11, +} +declare enum E06 { + A = one, + B = two, + C = three, +} +declare enum E07 { + A = 0, + B = 1, + C = hi, + D = 10, + E = 11, + F = bye, +} +declare enum E08 { + A = 10, + B = hello, + C = 10, + D = hello, + E = 10, +} +declare enum E10 { +} +declare enum E11 { + A = 0, + B = 1, + C = 2, +} +declare enum E12 { + A = 1, + B = 2, + C = 4, +} +declare enum E20 { + A, + B, + C, + D, +} + + +//// [DtsFileErrors] + + +tests/cases/conformance/enums/enumClassification.d.ts(8,9): error TS1066: In ambient enum declarations member initializer must be constant expression. +tests/cases/conformance/enums/enumClassification.d.ts(21,9): error TS1066: In ambient enum declarations member initializer must be constant expression. +tests/cases/conformance/enums/enumClassification.d.ts(22,9): error TS1066: In ambient enum declarations member initializer must be constant expression. +tests/cases/conformance/enums/enumClassification.d.ts(23,9): error TS1066: In ambient enum declarations member initializer must be constant expression. +tests/cases/conformance/enums/enumClassification.d.ts(28,9): error TS1066: In ambient enum declarations member initializer must be constant expression. +tests/cases/conformance/enums/enumClassification.d.ts(31,9): error TS1066: In ambient enum declarations member initializer must be constant expression. +tests/cases/conformance/enums/enumClassification.d.ts(35,9): error TS1066: In ambient enum declarations member initializer must be constant expression. +tests/cases/conformance/enums/enumClassification.d.ts(37,9): error TS1066: In ambient enum declarations member initializer must be constant expression. + + +==== tests/cases/conformance/enums/enumClassification.d.ts (8 errors) ==== + declare enum E01 { + A = 0, + } + declare enum E02 { + A = 123, + } + declare enum E03 { + A = hello, + ~~~~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + } + declare enum E04 { + A = 0, + B = 1, + C = 2, + } + declare enum E05 { + A = 0, + B = 10, + C = 11, + } + declare enum E06 { + A = one, + ~~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + B = two, + ~~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + C = three, + ~~~~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + } + declare enum E07 { + A = 0, + B = 1, + C = hi, + ~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + D = 10, + E = 11, + F = bye, + ~~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + } + declare enum E08 { + A = 10, + B = hello, + ~~~~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + C = 10, + D = hello, + ~~~~~ +!!! error TS1066: In ambient enum declarations member initializer must be constant expression. + E = 10, + } + declare enum E10 { + } + declare enum E11 { + A = 0, + B = 1, + C = 2, + } + declare enum E12 { + A = 1, + B = 2, + C = 4, + } + declare enum E20 { + A, + B, + C, + D, + } + \ No newline at end of file diff --git a/tests/baselines/reference/enumClassification.symbols b/tests/baselines/reference/enumClassification.symbols new file mode 100644 index 00000000000..119162e26a1 --- /dev/null +++ b/tests/baselines/reference/enumClassification.symbols @@ -0,0 +1,167 @@ +=== tests/cases/conformance/enums/enumClassification.ts === +// An enum type where each member has no initializer or an initializer that specififes +// a numeric literal, a string literal, or a single identifier naming another member in +// the enum type is classified as a literal enum type. An enum type that doesn't adhere +// to this pattern is classified as a numeric enum type. + +// Examples of literal enum types + +enum E01 { +>E01 : Symbol(E01, Decl(enumClassification.ts, 0, 0)) + + A +>A : Symbol(E01.A, Decl(enumClassification.ts, 7, 10)) +} + +enum E02 { +>E02 : Symbol(E02, Decl(enumClassification.ts, 9, 1)) + + A = 123 +>A : Symbol(E02.A, Decl(enumClassification.ts, 11, 10)) +} + +enum E03 { +>E03 : Symbol(E03, Decl(enumClassification.ts, 13, 1)) + + A = "hello" +>A : Symbol(E03.A, Decl(enumClassification.ts, 15, 10)) +} + +enum E04 { +>E04 : Symbol(E04, Decl(enumClassification.ts, 17, 1)) + + A, +>A : Symbol(E04.A, Decl(enumClassification.ts, 19, 10)) + + B, +>B : Symbol(E04.B, Decl(enumClassification.ts, 20, 6)) + + C +>C : Symbol(E04.C, Decl(enumClassification.ts, 21, 6)) +} + +enum E05 { +>E05 : Symbol(E05, Decl(enumClassification.ts, 23, 1)) + + A, +>A : Symbol(E05.A, Decl(enumClassification.ts, 25, 10)) + + B = 10, +>B : Symbol(E05.B, Decl(enumClassification.ts, 26, 6)) + + C +>C : Symbol(E05.C, Decl(enumClassification.ts, 27, 11)) +} + +enum E06 { +>E06 : Symbol(E06, Decl(enumClassification.ts, 29, 1)) + + A = "one", +>A : Symbol(E06.A, Decl(enumClassification.ts, 31, 10)) + + B = "two", +>B : Symbol(E06.B, Decl(enumClassification.ts, 32, 14)) + + C = "three" +>C : Symbol(E06.C, Decl(enumClassification.ts, 33, 14)) +} + +enum E07 { +>E07 : Symbol(E07, Decl(enumClassification.ts, 35, 1)) + + A, +>A : Symbol(E07.A, Decl(enumClassification.ts, 37, 10)) + + B, +>B : Symbol(E07.B, Decl(enumClassification.ts, 38, 6)) + + C = "hi", +>C : Symbol(E07.C, Decl(enumClassification.ts, 39, 6)) + + D = 10, +>D : Symbol(E07.D, Decl(enumClassification.ts, 40, 13)) + + E, +>E : Symbol(E07.E, Decl(enumClassification.ts, 41, 11)) + + F = "bye" +>F : Symbol(E07.F, Decl(enumClassification.ts, 42, 6)) +} + +enum E08 { +>E08 : Symbol(E08, Decl(enumClassification.ts, 44, 1)) + + A = 10, +>A : Symbol(E08.A, Decl(enumClassification.ts, 46, 10)) + + B = "hello", +>B : Symbol(E08.B, Decl(enumClassification.ts, 47, 11)) + + C = A, +>C : Symbol(E08.C, Decl(enumClassification.ts, 48, 16)) +>A : Symbol(E08.A, Decl(enumClassification.ts, 46, 10)) + + D = B, +>D : Symbol(E08.D, Decl(enumClassification.ts, 49, 10)) +>B : Symbol(E08.B, Decl(enumClassification.ts, 47, 11)) + + E = C, +>E : Symbol(E08.E, Decl(enumClassification.ts, 50, 10)) +>C : Symbol(E08.C, Decl(enumClassification.ts, 48, 16)) +} + +// Examples of numeric enum types with only constant members + +enum E10 {} +>E10 : Symbol(E10, Decl(enumClassification.ts, 52, 1)) + +enum E11 { +>E11 : Symbol(E11, Decl(enumClassification.ts, 56, 11)) + + A = +0, +>A : Symbol(E11.A, Decl(enumClassification.ts, 58, 10)) + + B, +>B : Symbol(E11.B, Decl(enumClassification.ts, 59, 11)) + + C +>C : Symbol(E11.C, Decl(enumClassification.ts, 60, 6)) +} + +enum E12 { +>E12 : Symbol(E12, Decl(enumClassification.ts, 62, 1)) + + A = 1 << 0, +>A : Symbol(E12.A, Decl(enumClassification.ts, 64, 10)) + + B = 1 << 1, +>B : Symbol(E12.B, Decl(enumClassification.ts, 65, 15)) + + C = 1 << 2 +>C : Symbol(E12.C, Decl(enumClassification.ts, 66, 15)) +} + +// Examples of numeric enum types with constant and computed members + +enum E20 { +>E20 : Symbol(E20, Decl(enumClassification.ts, 68, 1)) + + A = "foo".length, +>A : Symbol(E20.A, Decl(enumClassification.ts, 72, 10)) +>"foo".length : Symbol(String.length, Decl(lib.d.ts, --, --)) +>length : Symbol(String.length, Decl(lib.d.ts, --, --)) + + B = A + 1, +>B : Symbol(E20.B, Decl(enumClassification.ts, 73, 21)) +>A : Symbol(E20.A, Decl(enumClassification.ts, 72, 10)) + + C = +"123", +>C : Symbol(E20.C, Decl(enumClassification.ts, 74, 14)) + + D = Math.sin(1) +>D : Symbol(E20.D, Decl(enumClassification.ts, 75, 15)) +>Math.sin : Symbol(Math.sin, Decl(lib.d.ts, --, --)) +>Math : Symbol(Math, Decl(lib.d.ts, --, --), Decl(lib.d.ts, --, --)) +>sin : Symbol(Math.sin, Decl(lib.d.ts, --, --)) +} + diff --git a/tests/baselines/reference/enumClassification.types b/tests/baselines/reference/enumClassification.types new file mode 100644 index 00000000000..d0581c7fcae --- /dev/null +++ b/tests/baselines/reference/enumClassification.types @@ -0,0 +1,196 @@ +=== tests/cases/conformance/enums/enumClassification.ts === +// An enum type where each member has no initializer or an initializer that specififes +// a numeric literal, a string literal, or a single identifier naming another member in +// the enum type is classified as a literal enum type. An enum type that doesn't adhere +// to this pattern is classified as a numeric enum type. + +// Examples of literal enum types + +enum E01 { +>E01 : E01 + + A +>A : E01 +} + +enum E02 { +>E02 : E02 + + A = 123 +>A : E02 +>123 : 123 +} + +enum E03 { +>E03 : E03 + + A = "hello" +>A : E03 +>"hello" : "hello" +} + +enum E04 { +>E04 : E04 + + A, +>A : E04.A + + B, +>B : E04.B + + C +>C : E04.C +} + +enum E05 { +>E05 : E05 + + A, +>A : E05.A + + B = 10, +>B : E05.B +>10 : 10 + + C +>C : E05.C +} + +enum E06 { +>E06 : E06 + + A = "one", +>A : E06.A +>"one" : "one" + + B = "two", +>B : E06.B +>"two" : "two" + + C = "three" +>C : E06.C +>"three" : "three" +} + +enum E07 { +>E07 : E07 + + A, +>A : E07.A + + B, +>B : E07.B + + C = "hi", +>C : E07.C +>"hi" : "hi" + + D = 10, +>D : E07.D +>10 : 10 + + E, +>E : E07.E + + F = "bye" +>F : E07.F +>"bye" : "bye" +} + +enum E08 { +>E08 : E08 + + A = 10, +>A : E08.A +>10 : 10 + + B = "hello", +>B : E08.B +>"hello" : "hello" + + C = A, +>C : E08.A +>A : E08.A + + D = B, +>D : E08.B +>B : E08.B + + E = C, +>E : E08.A +>C : E08.A +} + +// Examples of numeric enum types with only constant members + +enum E10 {} +>E10 : E10 + +enum E11 { +>E11 : E11 + + A = +0, +>A : E11 +>+0 : number +>0 : 0 + + B, +>B : E11 + + C +>C : E11 +} + +enum E12 { +>E12 : E12 + + A = 1 << 0, +>A : E12 +>1 << 0 : number +>1 : 1 +>0 : 0 + + B = 1 << 1, +>B : E12 +>1 << 1 : number +>1 : 1 +>1 : 1 + + C = 1 << 2 +>C : E12 +>1 << 2 : number +>1 : 1 +>2 : 2 +} + +// Examples of numeric enum types with constant and computed members + +enum E20 { +>E20 : E20 + + A = "foo".length, +>A : E20 +>"foo".length : number +>"foo" : "foo" +>length : number + + B = A + 1, +>B : E20 +>A + 1 : number +>A : E20 +>1 : 1 + + C = +"123", +>C : E20 +>+"123" : number +>"123" : "123" + + D = Math.sin(1) +>D : E20 +>Math.sin(1) : number +>Math.sin : (x: number) => number +>Math : Math +>sin : (x: number) => number +>1 : 1 +} + diff --git a/tests/baselines/reference/stringEnumLiteralTypes1.js b/tests/baselines/reference/stringEnumLiteralTypes1.js new file mode 100644 index 00000000000..4acf2ada1a8 --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes1.js @@ -0,0 +1,178 @@ +//// [stringEnumLiteralTypes1.ts] +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; + +type YesNo = Choice.Yes | Choice.No; +type NoYes = Choice.No | Choice.Yes; +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; + +function f1() { + var a: YesNo; + var a: NoYes; + var a: Choice.Yes | Choice.No; + var a: Choice.No | Choice.Yes; +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { + b = a; + c = a; + c = b; +} + +function f3(a: Choice.Yes, b: YesNo) { + var x = a + b; + var y = a == b; + var y = a != b; + var y = a === b; + var y = a !== b; + var y = a > b; + var y = a < b; + var y = a >= b; + var y = a <= b; + var y = !b; +} + +declare function g(x: Choice.Yes): string; +declare function g(x: Choice.No): boolean; +declare function g(x: Choice): number; + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { + var z1 = g(Choice.Yes); + var z2 = g(Choice.No); + var z3 = g(a); + var z4 = g(b); + var z5 = g(c); +} + +function assertNever(x: never): never { + throw new Error("Unexpected value"); +} + +function f10(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } +} + +function f11(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } + return assertNever(x); +} + +function f12(x: UnknownYesNo) { + if (x) { + x; + } + else { + x; + } +} + +function f13(x: UnknownYesNo) { + if (x === Choice.Yes) { + x; + } + else { + x; + } +} + +type Item = + { kind: Choice.Yes, a: string } | + { kind: Choice.No, b: string }; + +function f20(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } +} + +function f21(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } + return assertNever(x); +} + +//// [stringEnumLiteralTypes1.js] +; +function f1() { + var a; + var a; + var a; + var a; +} +function f2(a, b, c) { + b = a; + c = a; + c = b; +} +function f3(a, b) { + var x = a + b; + var y = a == b; + var y = a != b; + var y = a === b; + var y = a !== b; + var y = a > b; + var y = a < b; + var y = a >= b; + var y = a <= b; + var y = !b; +} +function f5(a, b, c) { + var z1 = g("yes" /* Yes */); + var z2 = g("no" /* No */); + var z3 = g(a); + var z4 = g(b); + var z5 = g(c); +} +function assertNever(x) { + throw new Error("Unexpected value"); +} +function f10(x) { + switch (x) { + case "yes" /* Yes */: return "true"; + case "no" /* No */: return "false"; + } +} +function f11(x) { + switch (x) { + case "yes" /* Yes */: return "true"; + case "no" /* No */: return "false"; + } + return assertNever(x); +} +function f12(x) { + if (x) { + x; + } + else { + x; + } +} +function f13(x) { + if (x === "yes" /* Yes */) { + x; + } + else { + x; + } +} +function f20(x) { + switch (x.kind) { + case "yes" /* Yes */: return x.a; + case "no" /* No */: return x.b; + } +} +function f21(x) { + switch (x.kind) { + case "yes" /* Yes */: return x.a; + case "no" /* No */: return x.b; + } + return assertNever(x); +} diff --git a/tests/baselines/reference/stringEnumLiteralTypes1.symbols b/tests/baselines/reference/stringEnumLiteralTypes1.symbols new file mode 100644 index 00000000000..66c25aab85c --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes1.symbols @@ -0,0 +1,353 @@ +=== tests/cases/conformance/types/literal/stringEnumLiteralTypes1.ts === +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Unknown : Symbol(Choice.Unknown, Decl(stringEnumLiteralTypes1.ts, 0, 19)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + +type YesNo = Choice.Yes | Choice.No; +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes1.ts, 0, 59)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + +type NoYes = Choice.No | Choice.Yes; +>NoYes : Symbol(NoYes, Decl(stringEnumLiteralTypes1.ts, 2, 36)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) + +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes1.ts, 3, 36)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Unknown : Symbol(Choice.Unknown, Decl(stringEnumLiteralTypes1.ts, 0, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + +function f1() { +>f1 : Symbol(f1, Decl(stringEnumLiteralTypes1.ts, 4, 60)) + + var a: YesNo; +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 7, 7), Decl(stringEnumLiteralTypes1.ts, 8, 7), Decl(stringEnumLiteralTypes1.ts, 9, 7), Decl(stringEnumLiteralTypes1.ts, 10, 7)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes1.ts, 0, 59)) + + var a: NoYes; +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 7, 7), Decl(stringEnumLiteralTypes1.ts, 8, 7), Decl(stringEnumLiteralTypes1.ts, 9, 7), Decl(stringEnumLiteralTypes1.ts, 10, 7)) +>NoYes : Symbol(NoYes, Decl(stringEnumLiteralTypes1.ts, 2, 36)) + + var a: Choice.Yes | Choice.No; +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 7, 7), Decl(stringEnumLiteralTypes1.ts, 8, 7), Decl(stringEnumLiteralTypes1.ts, 9, 7), Decl(stringEnumLiteralTypes1.ts, 10, 7)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + + var a: Choice.No | Choice.Yes; +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 7, 7), Decl(stringEnumLiteralTypes1.ts, 8, 7), Decl(stringEnumLiteralTypes1.ts, 9, 7), Decl(stringEnumLiteralTypes1.ts, 10, 7)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { +>f2 : Symbol(f2, Decl(stringEnumLiteralTypes1.ts, 11, 1)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 13, 12)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes1.ts, 0, 59)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 13, 21)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes1.ts, 3, 36)) +>c : Symbol(c, Decl(stringEnumLiteralTypes1.ts, 13, 38)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) + + b = a; +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 13, 21)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 13, 12)) + + c = a; +>c : Symbol(c, Decl(stringEnumLiteralTypes1.ts, 13, 38)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 13, 12)) + + c = b; +>c : Symbol(c, Decl(stringEnumLiteralTypes1.ts, 13, 38)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 13, 21)) +} + +function f3(a: Choice.Yes, b: YesNo) { +>f3 : Symbol(f3, Decl(stringEnumLiteralTypes1.ts, 17, 1)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes1.ts, 0, 59)) + + var x = a + b; +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 20, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a == b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a != b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a === b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a !== b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a > b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a < b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a >= b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = a <= b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) + + var y = !b; +>y : Symbol(y, Decl(stringEnumLiteralTypes1.ts, 21, 7), Decl(stringEnumLiteralTypes1.ts, 22, 7), Decl(stringEnumLiteralTypes1.ts, 23, 7), Decl(stringEnumLiteralTypes1.ts, 24, 7), Decl(stringEnumLiteralTypes1.ts, 25, 7), Decl(stringEnumLiteralTypes1.ts, 26, 7), Decl(stringEnumLiteralTypes1.ts, 27, 7), Decl(stringEnumLiteralTypes1.ts, 28, 7), Decl(stringEnumLiteralTypes1.ts, 29, 7)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 19, 26)) +} + +declare function g(x: Choice.Yes): string; +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 32, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) + +declare function g(x: Choice.No): boolean; +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 33, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + +declare function g(x: Choice): number; +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 34, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { +>f5 : Symbol(f5, Decl(stringEnumLiteralTypes1.ts, 34, 38)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 36, 12)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes1.ts, 0, 59)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 36, 21)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes1.ts, 3, 36)) +>c : Symbol(c, Decl(stringEnumLiteralTypes1.ts, 36, 38)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) + + var z1 = g(Choice.Yes); +>z1 : Symbol(z1, Decl(stringEnumLiteralTypes1.ts, 37, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) + + var z2 = g(Choice.No); +>z2 : Symbol(z2, Decl(stringEnumLiteralTypes1.ts, 38, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + + var z3 = g(a); +>z3 : Symbol(z3, Decl(stringEnumLiteralTypes1.ts, 39, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 36, 12)) + + var z4 = g(b); +>z4 : Symbol(z4, Decl(stringEnumLiteralTypes1.ts, 40, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 36, 21)) + + var z5 = g(c); +>z5 : Symbol(z5, Decl(stringEnumLiteralTypes1.ts, 41, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes1.ts, 30, 1), Decl(stringEnumLiteralTypes1.ts, 32, 42), Decl(stringEnumLiteralTypes1.ts, 33, 42)) +>c : Symbol(c, Decl(stringEnumLiteralTypes1.ts, 36, 38)) +} + +function assertNever(x: never): never { +>assertNever : Symbol(assertNever, Decl(stringEnumLiteralTypes1.ts, 42, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 44, 21)) + + throw new Error("Unexpected value"); +>Error : Symbol(Error, Decl(lib.d.ts, --, --), Decl(lib.d.ts, --, --)) +} + +function f10(x: YesNo) { +>f10 : Symbol(f10, Decl(stringEnumLiteralTypes1.ts, 46, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 48, 13)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes1.ts, 0, 59)) + + switch (x) { +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 48, 13)) + + case Choice.Yes: return "true"; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) + + case Choice.No: return "false"; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + } +} + +function f11(x: YesNo) { +>f11 : Symbol(f11, Decl(stringEnumLiteralTypes1.ts, 53, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 55, 13)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes1.ts, 0, 59)) + + switch (x) { +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 55, 13)) + + case Choice.Yes: return "true"; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) + + case Choice.No: return "false"; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) + } + return assertNever(x); +>assertNever : Symbol(assertNever, Decl(stringEnumLiteralTypes1.ts, 42, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 55, 13)) +} + +function f12(x: UnknownYesNo) { +>f12 : Symbol(f12, Decl(stringEnumLiteralTypes1.ts, 61, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 63, 13)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes1.ts, 3, 36)) + + if (x) { +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 63, 13)) + + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 63, 13)) + } + else { + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 63, 13)) + } +} + +function f13(x: UnknownYesNo) { +>f13 : Symbol(f13, Decl(stringEnumLiteralTypes1.ts, 70, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 72, 13)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes1.ts, 3, 36)) + + if (x === Choice.Yes) { +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 72, 13)) +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) + + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 72, 13)) + } + else { + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 72, 13)) + } +} + +type Item = +>Item : Symbol(Item, Decl(stringEnumLiteralTypes1.ts, 79, 1)) + + { kind: Choice.Yes, a: string } | +>kind : Symbol(kind, Decl(stringEnumLiteralTypes1.ts, 82, 5)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 82, 23)) + + { kind: Choice.No, b: string }; +>kind : Symbol(kind, Decl(stringEnumLiteralTypes1.ts, 83, 5)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 83, 22)) + +function f20(x: Item) { +>f20 : Symbol(f20, Decl(stringEnumLiteralTypes1.ts, 83, 35)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 85, 13)) +>Item : Symbol(Item, Decl(stringEnumLiteralTypes1.ts, 79, 1)) + + switch (x.kind) { +>x.kind : Symbol(kind, Decl(stringEnumLiteralTypes1.ts, 82, 5), Decl(stringEnumLiteralTypes1.ts, 83, 5)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 85, 13)) +>kind : Symbol(kind, Decl(stringEnumLiteralTypes1.ts, 82, 5), Decl(stringEnumLiteralTypes1.ts, 83, 5)) + + case Choice.Yes: return x.a; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>x.a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 82, 23)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 85, 13)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 82, 23)) + + case Choice.No: return x.b; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>x.b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 83, 22)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 85, 13)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 83, 22)) + } +} + +function f21(x: Item) { +>f21 : Symbol(f21, Decl(stringEnumLiteralTypes1.ts, 90, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 92, 13)) +>Item : Symbol(Item, Decl(stringEnumLiteralTypes1.ts, 79, 1)) + + switch (x.kind) { +>x.kind : Symbol(kind, Decl(stringEnumLiteralTypes1.ts, 82, 5), Decl(stringEnumLiteralTypes1.ts, 83, 5)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 92, 13)) +>kind : Symbol(kind, Decl(stringEnumLiteralTypes1.ts, 82, 5), Decl(stringEnumLiteralTypes1.ts, 83, 5)) + + case Choice.Yes: return x.a; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes1.ts, 0, 33)) +>x.a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 82, 23)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 92, 13)) +>a : Symbol(a, Decl(stringEnumLiteralTypes1.ts, 82, 23)) + + case Choice.No: return x.b; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes1.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes1.ts, 0, 46)) +>x.b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 83, 22)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 92, 13)) +>b : Symbol(b, Decl(stringEnumLiteralTypes1.ts, 83, 22)) + } + return assertNever(x); +>assertNever : Symbol(assertNever, Decl(stringEnumLiteralTypes1.ts, 42, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes1.ts, 92, 13)) +} diff --git a/tests/baselines/reference/stringEnumLiteralTypes1.types b/tests/baselines/reference/stringEnumLiteralTypes1.types new file mode 100644 index 00000000000..b5d70ed501f --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes1.types @@ -0,0 +1,383 @@ +=== tests/cases/conformance/types/literal/stringEnumLiteralTypes1.ts === +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; +>Choice : Choice +>Unknown : Choice.Unknown +>"" : "" +>Yes : Choice.Yes +>"yes" : "yes" +>No : Choice.No +>"no" : "no" + +type YesNo = Choice.Yes | Choice.No; +>YesNo : YesNo +>Choice : any +>Yes : Choice.Yes +>Choice : any +>No : Choice.No + +type NoYes = Choice.No | Choice.Yes; +>NoYes : YesNo +>Choice : any +>No : Choice.No +>Choice : any +>Yes : Choice.Yes + +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; +>UnknownYesNo : Choice +>Choice : any +>Unknown : Choice.Unknown +>Choice : any +>Yes : Choice.Yes +>Choice : any +>No : Choice.No + +function f1() { +>f1 : () => void + + var a: YesNo; +>a : YesNo +>YesNo : YesNo + + var a: NoYes; +>a : YesNo +>NoYes : YesNo + + var a: Choice.Yes | Choice.No; +>a : YesNo +>Choice : any +>Yes : Choice.Yes +>Choice : any +>No : Choice.No + + var a: Choice.No | Choice.Yes; +>a : YesNo +>Choice : any +>No : Choice.No +>Choice : any +>Yes : Choice.Yes +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { +>f2 : (a: YesNo, b: Choice, c: Choice) => void +>a : YesNo +>YesNo : YesNo +>b : Choice +>UnknownYesNo : Choice +>c : Choice +>Choice : Choice + + b = a; +>b = a : YesNo +>b : Choice +>a : YesNo + + c = a; +>c = a : YesNo +>c : Choice +>a : YesNo + + c = b; +>c = b : YesNo +>c : Choice +>b : YesNo +} + +function f3(a: Choice.Yes, b: YesNo) { +>f3 : (a: Choice.Yes, b: YesNo) => void +>a : Choice.Yes +>Choice : any +>Yes : Choice.Yes +>b : YesNo +>YesNo : YesNo + + var x = a + b; +>x : string +>a + b : string +>a : Choice.Yes +>b : YesNo + + var y = a == b; +>y : boolean +>a == b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a != b; +>y : boolean +>a != b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a === b; +>y : boolean +>a === b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a !== b; +>y : boolean +>a !== b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a > b; +>y : boolean +>a > b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a < b; +>y : boolean +>a < b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a >= b; +>y : boolean +>a >= b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a <= b; +>y : boolean +>a <= b : boolean +>a : Choice.Yes +>b : YesNo + + var y = !b; +>y : boolean +>!b : boolean +>b : YesNo +} + +declare function g(x: Choice.Yes): string; +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>x : Choice.Yes +>Choice : any +>Yes : Choice.Yes + +declare function g(x: Choice.No): boolean; +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>x : Choice.No +>Choice : any +>No : Choice.No + +declare function g(x: Choice): number; +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>x : Choice +>Choice : Choice + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { +>f5 : (a: YesNo, b: Choice, c: Choice) => void +>a : YesNo +>YesNo : YesNo +>b : Choice +>UnknownYesNo : Choice +>c : Choice +>Choice : Choice + + var z1 = g(Choice.Yes); +>z1 : string +>g(Choice.Yes) : string +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes + + var z2 = g(Choice.No); +>z2 : boolean +>g(Choice.No) : boolean +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No + + var z3 = g(a); +>z3 : number +>g(a) : number +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>a : YesNo + + var z4 = g(b); +>z4 : number +>g(b) : number +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>b : Choice + + var z5 = g(c); +>z5 : number +>g(c) : number +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>c : Choice +} + +function assertNever(x: never): never { +>assertNever : (x: never) => never +>x : never + + throw new Error("Unexpected value"); +>new Error("Unexpected value") : Error +>Error : ErrorConstructor +>"Unexpected value" : "Unexpected value" +} + +function f10(x: YesNo) { +>f10 : (x: YesNo) => "true" | "false" +>x : YesNo +>YesNo : YesNo + + switch (x) { +>x : YesNo + + case Choice.Yes: return "true"; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>"true" : "true" + + case Choice.No: return "false"; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>"false" : "false" + } +} + +function f11(x: YesNo) { +>f11 : (x: YesNo) => "true" | "false" +>x : YesNo +>YesNo : YesNo + + switch (x) { +>x : YesNo + + case Choice.Yes: return "true"; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>"true" : "true" + + case Choice.No: return "false"; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>"false" : "false" + } + return assertNever(x); +>assertNever(x) : never +>assertNever : (x: never) => never +>x : never +} + +function f12(x: UnknownYesNo) { +>f12 : (x: Choice) => void +>x : Choice +>UnknownYesNo : Choice + + if (x) { +>x : Choice + + x; +>x : YesNo + } + else { + x; +>x : Choice + } +} + +function f13(x: UnknownYesNo) { +>f13 : (x: Choice) => void +>x : Choice +>UnknownYesNo : Choice + + if (x === Choice.Yes) { +>x === Choice.Yes : boolean +>x : Choice +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes + + x; +>x : Choice.Yes + } + else { + x; +>x : Choice.Unknown | Choice.No + } +} + +type Item = +>Item : Item + + { kind: Choice.Yes, a: string } | +>kind : Choice.Yes +>Choice : any +>Yes : Choice.Yes +>a : string + + { kind: Choice.No, b: string }; +>kind : Choice.No +>Choice : any +>No : Choice.No +>b : string + +function f20(x: Item) { +>f20 : (x: Item) => string +>x : Item +>Item : Item + + switch (x.kind) { +>x.kind : YesNo +>x : Item +>kind : YesNo + + case Choice.Yes: return x.a; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>x.a : string +>x : { kind: Choice.Yes; a: string; } +>a : string + + case Choice.No: return x.b; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>x.b : string +>x : { kind: Choice.No; b: string; } +>b : string + } +} + +function f21(x: Item) { +>f21 : (x: Item) => string +>x : Item +>Item : Item + + switch (x.kind) { +>x.kind : YesNo +>x : Item +>kind : YesNo + + case Choice.Yes: return x.a; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>x.a : string +>x : { kind: Choice.Yes; a: string; } +>a : string + + case Choice.No: return x.b; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>x.b : string +>x : { kind: Choice.No; b: string; } +>b : string + } + return assertNever(x); +>assertNever(x) : never +>assertNever : (x: never) => never +>x : never +} diff --git a/tests/baselines/reference/stringEnumLiteralTypes2.js b/tests/baselines/reference/stringEnumLiteralTypes2.js new file mode 100644 index 00000000000..07a5de7a85d --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes2.js @@ -0,0 +1,178 @@ +//// [stringEnumLiteralTypes2.ts] +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; + +type YesNo = Choice.Yes | Choice.No; +type NoYes = Choice.No | Choice.Yes; +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; + +function f1() { + var a: YesNo; + var a: NoYes; + var a: Choice.Yes | Choice.No; + var a: Choice.No | Choice.Yes; +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { + b = a; + c = a; + c = b; +} + +function f3(a: Choice.Yes, b: YesNo) { + var x = a + b; + var y = a == b; + var y = a != b; + var y = a === b; + var y = a !== b; + var y = a > b; + var y = a < b; + var y = a >= b; + var y = a <= b; + var y = !b; +} + +declare function g(x: Choice.Yes): string; +declare function g(x: Choice.No): boolean; +declare function g(x: Choice): number; + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { + var z1 = g(Choice.Yes); + var z2 = g(Choice.No); + var z3 = g(a); + var z4 = g(b); + var z5 = g(c); +} + +function assertNever(x: never): never { + throw new Error("Unexpected value"); +} + +function f10(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } +} + +function f11(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } + return assertNever(x); +} + +function f12(x: UnknownYesNo) { + if (x) { + x; + } + else { + x; + } +} + +function f13(x: UnknownYesNo) { + if (x === Choice.Yes) { + x; + } + else { + x; + } +} + +type Item = + { kind: Choice.Yes, a: string } | + { kind: Choice.No, b: string }; + +function f20(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } +} + +function f21(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } + return assertNever(x); +} + +//// [stringEnumLiteralTypes2.js] +; +function f1() { + var a; + var a; + var a; + var a; +} +function f2(a, b, c) { + b = a; + c = a; + c = b; +} +function f3(a, b) { + var x = a + b; + var y = a == b; + var y = a != b; + var y = a === b; + var y = a !== b; + var y = a > b; + var y = a < b; + var y = a >= b; + var y = a <= b; + var y = !b; +} +function f5(a, b, c) { + var z1 = g("yes" /* Yes */); + var z2 = g("no" /* No */); + var z3 = g(a); + var z4 = g(b); + var z5 = g(c); +} +function assertNever(x) { + throw new Error("Unexpected value"); +} +function f10(x) { + switch (x) { + case "yes" /* Yes */: return "true"; + case "no" /* No */: return "false"; + } +} +function f11(x) { + switch (x) { + case "yes" /* Yes */: return "true"; + case "no" /* No */: return "false"; + } + return assertNever(x); +} +function f12(x) { + if (x) { + x; + } + else { + x; + } +} +function f13(x) { + if (x === "yes" /* Yes */) { + x; + } + else { + x; + } +} +function f20(x) { + switch (x.kind) { + case "yes" /* Yes */: return x.a; + case "no" /* No */: return x.b; + } +} +function f21(x) { + switch (x.kind) { + case "yes" /* Yes */: return x.a; + case "no" /* No */: return x.b; + } + return assertNever(x); +} diff --git a/tests/baselines/reference/stringEnumLiteralTypes2.symbols b/tests/baselines/reference/stringEnumLiteralTypes2.symbols new file mode 100644 index 00000000000..f746c0430cb --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes2.symbols @@ -0,0 +1,353 @@ +=== tests/cases/conformance/types/literal/stringEnumLiteralTypes2.ts === +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Unknown : Symbol(Choice.Unknown, Decl(stringEnumLiteralTypes2.ts, 0, 19)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + +type YesNo = Choice.Yes | Choice.No; +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes2.ts, 0, 59)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + +type NoYes = Choice.No | Choice.Yes; +>NoYes : Symbol(NoYes, Decl(stringEnumLiteralTypes2.ts, 2, 36)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) + +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes2.ts, 3, 36)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Unknown : Symbol(Choice.Unknown, Decl(stringEnumLiteralTypes2.ts, 0, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + +function f1() { +>f1 : Symbol(f1, Decl(stringEnumLiteralTypes2.ts, 4, 60)) + + var a: YesNo; +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 7, 7), Decl(stringEnumLiteralTypes2.ts, 8, 7), Decl(stringEnumLiteralTypes2.ts, 9, 7), Decl(stringEnumLiteralTypes2.ts, 10, 7)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes2.ts, 0, 59)) + + var a: NoYes; +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 7, 7), Decl(stringEnumLiteralTypes2.ts, 8, 7), Decl(stringEnumLiteralTypes2.ts, 9, 7), Decl(stringEnumLiteralTypes2.ts, 10, 7)) +>NoYes : Symbol(NoYes, Decl(stringEnumLiteralTypes2.ts, 2, 36)) + + var a: Choice.Yes | Choice.No; +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 7, 7), Decl(stringEnumLiteralTypes2.ts, 8, 7), Decl(stringEnumLiteralTypes2.ts, 9, 7), Decl(stringEnumLiteralTypes2.ts, 10, 7)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + + var a: Choice.No | Choice.Yes; +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 7, 7), Decl(stringEnumLiteralTypes2.ts, 8, 7), Decl(stringEnumLiteralTypes2.ts, 9, 7), Decl(stringEnumLiteralTypes2.ts, 10, 7)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { +>f2 : Symbol(f2, Decl(stringEnumLiteralTypes2.ts, 11, 1)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 13, 12)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes2.ts, 0, 59)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 13, 21)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes2.ts, 3, 36)) +>c : Symbol(c, Decl(stringEnumLiteralTypes2.ts, 13, 38)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) + + b = a; +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 13, 21)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 13, 12)) + + c = a; +>c : Symbol(c, Decl(stringEnumLiteralTypes2.ts, 13, 38)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 13, 12)) + + c = b; +>c : Symbol(c, Decl(stringEnumLiteralTypes2.ts, 13, 38)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 13, 21)) +} + +function f3(a: Choice.Yes, b: YesNo) { +>f3 : Symbol(f3, Decl(stringEnumLiteralTypes2.ts, 17, 1)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes2.ts, 0, 59)) + + var x = a + b; +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 20, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a == b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a != b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a === b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a !== b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a > b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a < b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a >= b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = a <= b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 19, 12)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) + + var y = !b; +>y : Symbol(y, Decl(stringEnumLiteralTypes2.ts, 21, 7), Decl(stringEnumLiteralTypes2.ts, 22, 7), Decl(stringEnumLiteralTypes2.ts, 23, 7), Decl(stringEnumLiteralTypes2.ts, 24, 7), Decl(stringEnumLiteralTypes2.ts, 25, 7), Decl(stringEnumLiteralTypes2.ts, 26, 7), Decl(stringEnumLiteralTypes2.ts, 27, 7), Decl(stringEnumLiteralTypes2.ts, 28, 7), Decl(stringEnumLiteralTypes2.ts, 29, 7)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 19, 26)) +} + +declare function g(x: Choice.Yes): string; +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 32, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) + +declare function g(x: Choice.No): boolean; +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 33, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + +declare function g(x: Choice): number; +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 34, 19)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { +>f5 : Symbol(f5, Decl(stringEnumLiteralTypes2.ts, 34, 38)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 36, 12)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes2.ts, 0, 59)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 36, 21)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes2.ts, 3, 36)) +>c : Symbol(c, Decl(stringEnumLiteralTypes2.ts, 36, 38)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) + + var z1 = g(Choice.Yes); +>z1 : Symbol(z1, Decl(stringEnumLiteralTypes2.ts, 37, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) + + var z2 = g(Choice.No); +>z2 : Symbol(z2, Decl(stringEnumLiteralTypes2.ts, 38, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + + var z3 = g(a); +>z3 : Symbol(z3, Decl(stringEnumLiteralTypes2.ts, 39, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 36, 12)) + + var z4 = g(b); +>z4 : Symbol(z4, Decl(stringEnumLiteralTypes2.ts, 40, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 36, 21)) + + var z5 = g(c); +>z5 : Symbol(z5, Decl(stringEnumLiteralTypes2.ts, 41, 7)) +>g : Symbol(g, Decl(stringEnumLiteralTypes2.ts, 30, 1), Decl(stringEnumLiteralTypes2.ts, 32, 42), Decl(stringEnumLiteralTypes2.ts, 33, 42)) +>c : Symbol(c, Decl(stringEnumLiteralTypes2.ts, 36, 38)) +} + +function assertNever(x: never): never { +>assertNever : Symbol(assertNever, Decl(stringEnumLiteralTypes2.ts, 42, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 44, 21)) + + throw new Error("Unexpected value"); +>Error : Symbol(Error, Decl(lib.d.ts, --, --), Decl(lib.d.ts, --, --)) +} + +function f10(x: YesNo) { +>f10 : Symbol(f10, Decl(stringEnumLiteralTypes2.ts, 46, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 48, 13)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes2.ts, 0, 59)) + + switch (x) { +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 48, 13)) + + case Choice.Yes: return "true"; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) + + case Choice.No: return "false"; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + } +} + +function f11(x: YesNo) { +>f11 : Symbol(f11, Decl(stringEnumLiteralTypes2.ts, 53, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 55, 13)) +>YesNo : Symbol(YesNo, Decl(stringEnumLiteralTypes2.ts, 0, 59)) + + switch (x) { +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 55, 13)) + + case Choice.Yes: return "true"; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) + + case Choice.No: return "false"; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) + } + return assertNever(x); +>assertNever : Symbol(assertNever, Decl(stringEnumLiteralTypes2.ts, 42, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 55, 13)) +} + +function f12(x: UnknownYesNo) { +>f12 : Symbol(f12, Decl(stringEnumLiteralTypes2.ts, 61, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 63, 13)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes2.ts, 3, 36)) + + if (x) { +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 63, 13)) + + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 63, 13)) + } + else { + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 63, 13)) + } +} + +function f13(x: UnknownYesNo) { +>f13 : Symbol(f13, Decl(stringEnumLiteralTypes2.ts, 70, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 72, 13)) +>UnknownYesNo : Symbol(UnknownYesNo, Decl(stringEnumLiteralTypes2.ts, 3, 36)) + + if (x === Choice.Yes) { +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 72, 13)) +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) + + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 72, 13)) + } + else { + x; +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 72, 13)) + } +} + +type Item = +>Item : Symbol(Item, Decl(stringEnumLiteralTypes2.ts, 79, 1)) + + { kind: Choice.Yes, a: string } | +>kind : Symbol(kind, Decl(stringEnumLiteralTypes2.ts, 82, 5)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 82, 23)) + + { kind: Choice.No, b: string }; +>kind : Symbol(kind, Decl(stringEnumLiteralTypes2.ts, 83, 5)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 83, 22)) + +function f20(x: Item) { +>f20 : Symbol(f20, Decl(stringEnumLiteralTypes2.ts, 83, 35)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 85, 13)) +>Item : Symbol(Item, Decl(stringEnumLiteralTypes2.ts, 79, 1)) + + switch (x.kind) { +>x.kind : Symbol(kind, Decl(stringEnumLiteralTypes2.ts, 82, 5), Decl(stringEnumLiteralTypes2.ts, 83, 5)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 85, 13)) +>kind : Symbol(kind, Decl(stringEnumLiteralTypes2.ts, 82, 5), Decl(stringEnumLiteralTypes2.ts, 83, 5)) + + case Choice.Yes: return x.a; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>x.a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 82, 23)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 85, 13)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 82, 23)) + + case Choice.No: return x.b; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>x.b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 83, 22)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 85, 13)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 83, 22)) + } +} + +function f21(x: Item) { +>f21 : Symbol(f21, Decl(stringEnumLiteralTypes2.ts, 90, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 92, 13)) +>Item : Symbol(Item, Decl(stringEnumLiteralTypes2.ts, 79, 1)) + + switch (x.kind) { +>x.kind : Symbol(kind, Decl(stringEnumLiteralTypes2.ts, 82, 5), Decl(stringEnumLiteralTypes2.ts, 83, 5)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 92, 13)) +>kind : Symbol(kind, Decl(stringEnumLiteralTypes2.ts, 82, 5), Decl(stringEnumLiteralTypes2.ts, 83, 5)) + + case Choice.Yes: return x.a; +>Choice.Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>Yes : Symbol(Choice.Yes, Decl(stringEnumLiteralTypes2.ts, 0, 33)) +>x.a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 82, 23)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 92, 13)) +>a : Symbol(a, Decl(stringEnumLiteralTypes2.ts, 82, 23)) + + case Choice.No: return x.b; +>Choice.No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>Choice : Symbol(Choice, Decl(stringEnumLiteralTypes2.ts, 0, 0)) +>No : Symbol(Choice.No, Decl(stringEnumLiteralTypes2.ts, 0, 46)) +>x.b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 83, 22)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 92, 13)) +>b : Symbol(b, Decl(stringEnumLiteralTypes2.ts, 83, 22)) + } + return assertNever(x); +>assertNever : Symbol(assertNever, Decl(stringEnumLiteralTypes2.ts, 42, 1)) +>x : Symbol(x, Decl(stringEnumLiteralTypes2.ts, 92, 13)) +} diff --git a/tests/baselines/reference/stringEnumLiteralTypes2.types b/tests/baselines/reference/stringEnumLiteralTypes2.types new file mode 100644 index 00000000000..7e4a51d9aea --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes2.types @@ -0,0 +1,383 @@ +=== tests/cases/conformance/types/literal/stringEnumLiteralTypes2.ts === +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; +>Choice : Choice +>Unknown : Choice.Unknown +>"" : "" +>Yes : Choice.Yes +>"yes" : "yes" +>No : Choice.No +>"no" : "no" + +type YesNo = Choice.Yes | Choice.No; +>YesNo : YesNo +>Choice : any +>Yes : Choice.Yes +>Choice : any +>No : Choice.No + +type NoYes = Choice.No | Choice.Yes; +>NoYes : YesNo +>Choice : any +>No : Choice.No +>Choice : any +>Yes : Choice.Yes + +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; +>UnknownYesNo : Choice +>Choice : any +>Unknown : Choice.Unknown +>Choice : any +>Yes : Choice.Yes +>Choice : any +>No : Choice.No + +function f1() { +>f1 : () => void + + var a: YesNo; +>a : YesNo +>YesNo : YesNo + + var a: NoYes; +>a : YesNo +>NoYes : YesNo + + var a: Choice.Yes | Choice.No; +>a : YesNo +>Choice : any +>Yes : Choice.Yes +>Choice : any +>No : Choice.No + + var a: Choice.No | Choice.Yes; +>a : YesNo +>Choice : any +>No : Choice.No +>Choice : any +>Yes : Choice.Yes +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { +>f2 : (a: YesNo, b: Choice, c: Choice) => void +>a : YesNo +>YesNo : YesNo +>b : Choice +>UnknownYesNo : Choice +>c : Choice +>Choice : Choice + + b = a; +>b = a : YesNo +>b : Choice +>a : YesNo + + c = a; +>c = a : YesNo +>c : Choice +>a : YesNo + + c = b; +>c = b : YesNo +>c : Choice +>b : YesNo +} + +function f3(a: Choice.Yes, b: YesNo) { +>f3 : (a: Choice.Yes, b: YesNo) => void +>a : Choice.Yes +>Choice : any +>Yes : Choice.Yes +>b : YesNo +>YesNo : YesNo + + var x = a + b; +>x : string +>a + b : string +>a : Choice.Yes +>b : YesNo + + var y = a == b; +>y : boolean +>a == b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a != b; +>y : boolean +>a != b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a === b; +>y : boolean +>a === b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a !== b; +>y : boolean +>a !== b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a > b; +>y : boolean +>a > b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a < b; +>y : boolean +>a < b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a >= b; +>y : boolean +>a >= b : boolean +>a : Choice.Yes +>b : YesNo + + var y = a <= b; +>y : boolean +>a <= b : boolean +>a : Choice.Yes +>b : YesNo + + var y = !b; +>y : boolean +>!b : false +>b : YesNo +} + +declare function g(x: Choice.Yes): string; +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>x : Choice.Yes +>Choice : any +>Yes : Choice.Yes + +declare function g(x: Choice.No): boolean; +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>x : Choice.No +>Choice : any +>No : Choice.No + +declare function g(x: Choice): number; +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>x : Choice +>Choice : Choice + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { +>f5 : (a: YesNo, b: Choice, c: Choice) => void +>a : YesNo +>YesNo : YesNo +>b : Choice +>UnknownYesNo : Choice +>c : Choice +>Choice : Choice + + var z1 = g(Choice.Yes); +>z1 : string +>g(Choice.Yes) : string +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes + + var z2 = g(Choice.No); +>z2 : boolean +>g(Choice.No) : boolean +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No + + var z3 = g(a); +>z3 : number +>g(a) : number +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>a : YesNo + + var z4 = g(b); +>z4 : number +>g(b) : number +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>b : Choice + + var z5 = g(c); +>z5 : number +>g(c) : number +>g : { (x: Choice.Yes): string; (x: Choice.No): boolean; (x: Choice): number; } +>c : Choice +} + +function assertNever(x: never): never { +>assertNever : (x: never) => never +>x : never + + throw new Error("Unexpected value"); +>new Error("Unexpected value") : Error +>Error : ErrorConstructor +>"Unexpected value" : "Unexpected value" +} + +function f10(x: YesNo) { +>f10 : (x: YesNo) => "true" | "false" +>x : YesNo +>YesNo : YesNo + + switch (x) { +>x : YesNo + + case Choice.Yes: return "true"; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>"true" : "true" + + case Choice.No: return "false"; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>"false" : "false" + } +} + +function f11(x: YesNo) { +>f11 : (x: YesNo) => "true" | "false" +>x : YesNo +>YesNo : YesNo + + switch (x) { +>x : YesNo + + case Choice.Yes: return "true"; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>"true" : "true" + + case Choice.No: return "false"; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>"false" : "false" + } + return assertNever(x); +>assertNever(x) : never +>assertNever : (x: never) => never +>x : never +} + +function f12(x: UnknownYesNo) { +>f12 : (x: Choice) => void +>x : Choice +>UnknownYesNo : Choice + + if (x) { +>x : Choice + + x; +>x : YesNo + } + else { + x; +>x : Choice.Unknown + } +} + +function f13(x: UnknownYesNo) { +>f13 : (x: Choice) => void +>x : Choice +>UnknownYesNo : Choice + + if (x === Choice.Yes) { +>x === Choice.Yes : boolean +>x : Choice +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes + + x; +>x : Choice.Yes + } + else { + x; +>x : Choice.Unknown | Choice.No + } +} + +type Item = +>Item : Item + + { kind: Choice.Yes, a: string } | +>kind : Choice.Yes +>Choice : any +>Yes : Choice.Yes +>a : string + + { kind: Choice.No, b: string }; +>kind : Choice.No +>Choice : any +>No : Choice.No +>b : string + +function f20(x: Item) { +>f20 : (x: Item) => string +>x : Item +>Item : Item + + switch (x.kind) { +>x.kind : YesNo +>x : Item +>kind : YesNo + + case Choice.Yes: return x.a; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>x.a : string +>x : { kind: Choice.Yes; a: string; } +>a : string + + case Choice.No: return x.b; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>x.b : string +>x : { kind: Choice.No; b: string; } +>b : string + } +} + +function f21(x: Item) { +>f21 : (x: Item) => string +>x : Item +>Item : Item + + switch (x.kind) { +>x.kind : YesNo +>x : Item +>kind : YesNo + + case Choice.Yes: return x.a; +>Choice.Yes : Choice.Yes +>Choice : typeof Choice +>Yes : Choice.Yes +>x.a : string +>x : { kind: Choice.Yes; a: string; } +>a : string + + case Choice.No: return x.b; +>Choice.No : Choice.No +>Choice : typeof Choice +>No : Choice.No +>x.b : string +>x : { kind: Choice.No; b: string; } +>b : string + } + return assertNever(x); +>assertNever(x) : never +>assertNever : (x: never) => never +>x : never +} diff --git a/tests/baselines/reference/stringEnumLiteralTypes3.errors.txt b/tests/baselines/reference/stringEnumLiteralTypes3.errors.txt new file mode 100644 index 00000000000..7feed87d824 --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes3.errors.txt @@ -0,0 +1,166 @@ +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(10,5): error TS2322: Type 'YesNo' is not assignable to type 'Choice.Yes'. + Type 'Choice.No' is not assignable to type 'Choice.Yes'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(11,5): error TS2322: Type 'Choice' is not assignable to type 'Choice.Yes'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(12,5): error TS2322: Type 'Choice' is not assignable to type 'Choice.Yes'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(18,5): error TS2322: Type 'Choice' is not assignable to type 'YesNo'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(19,5): error TS2322: Type 'Choice' is not assignable to type 'YesNo'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(37,5): error TS2322: Type 'Choice.Unknown' is not assignable to type 'Choice.Yes'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(39,5): error TS2322: Type 'Choice.No' is not assignable to type 'Choice.Yes'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(40,5): error TS2322: Type 'Choice.Unknown' is not assignable to type 'YesNo'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(52,5): error TS2365: Operator '===' cannot be applied to types 'Choice.Yes' and 'Choice.Unknown'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(54,5): error TS2365: Operator '===' cannot be applied to types 'Choice.Yes' and 'Choice.No'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(55,5): error TS2365: Operator '===' cannot be applied to types 'YesNo' and 'Choice.Unknown'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(87,14): error TS2678: Type 'Choice.Unknown' is not comparable to type 'Choice.Yes'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(89,14): error TS2678: Type 'Choice.No' is not comparable to type 'Choice.Yes'. +tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts(96,14): error TS2678: Type 'Choice.Unknown' is not comparable to type 'YesNo'. + + +==== tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts (14 errors) ==== + const enum Choice { Unknown = "", Yes = "yes", No = "no" }; + + type Yes = Choice.Yes; + type YesNo = Choice.Yes | Choice.No; + type NoYes = Choice.No | Choice.Yes; + type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; + + function f1(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a = a; + a = b; + ~ +!!! error TS2322: Type 'YesNo' is not assignable to type 'Choice.Yes'. +!!! error TS2322: Type 'Choice.No' is not assignable to type 'Choice.Yes'. + a = c; + ~ +!!! error TS2322: Type 'Choice' is not assignable to type 'Choice.Yes'. + a = d; + ~ +!!! error TS2322: Type 'Choice' is not assignable to type 'Choice.Yes'. + } + + function f2(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + b = a; + b = b; + b = c; + ~ +!!! error TS2322: Type 'Choice' is not assignable to type 'YesNo'. + b = d; + ~ +!!! error TS2322: Type 'Choice' is not assignable to type 'YesNo'. + } + + function f3(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + c = a; + c = b; + c = c; + c = d; + } + + function f4(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + d = a; + d = b; + d = c; + d = d; + } + + function f5(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a = Choice.Unknown; + ~ +!!! error TS2322: Type 'Choice.Unknown' is not assignable to type 'Choice.Yes'. + a = Choice.Yes; + a = Choice.No; + ~ +!!! error TS2322: Type 'Choice.No' is not assignable to type 'Choice.Yes'. + b = Choice.Unknown; + ~ +!!! error TS2322: Type 'Choice.Unknown' is not assignable to type 'YesNo'. + b = Choice.Yes; + b = Choice.No; + c = Choice.Unknown; + c = Choice.Yes; + c = Choice.No; + d = Choice.Unknown; + d = Choice.Yes; + d = Choice.No; + } + + function f6(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a === Choice.Unknown; + ~~~~~~~~~~~~~~~~~~~~ +!!! error TS2365: Operator '===' cannot be applied to types 'Choice.Yes' and 'Choice.Unknown'. + a === Choice.Yes; + a === Choice.No; + ~~~~~~~~~~~~~~~ +!!! error TS2365: Operator '===' cannot be applied to types 'Choice.Yes' and 'Choice.No'. + b === Choice.Unknown; + ~~~~~~~~~~~~~~~~~~~~ +!!! error TS2365: Operator '===' cannot be applied to types 'YesNo' and 'Choice.Unknown'. + b === Choice.Yes; + b === Choice.No; + c === Choice.Unknown; + c === Choice.Yes; + c === Choice.No; + d === Choice.Unknown; + d === Choice.Yes; + d === Choice.No; + } + + function f7(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a === a; + a === b; + a === c; + a === d; + b === a; + b === b; + b === c; + b === d; + c === a; + c === b; + c === c; + c === d; + d === a; + d === b; + d === c; + d === d; + } + + function f10(x: Yes): Yes { + switch (x) { + case Choice.Unknown: return x; + ~~~~~~~~~~~~~~ +!!! error TS2678: Type 'Choice.Unknown' is not comparable to type 'Choice.Yes'. + case Choice.Yes: return x; + case Choice.No: return x; + ~~~~~~~~~ +!!! error TS2678: Type 'Choice.No' is not comparable to type 'Choice.Yes'. + } + return x; + } + + function f11(x: YesNo): YesNo { + switch (x) { + case Choice.Unknown: return x; + ~~~~~~~~~~~~~~ +!!! error TS2678: Type 'Choice.Unknown' is not comparable to type 'YesNo'. + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; + } + + function f12(x: UnknownYesNo): UnknownYesNo { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; + } + + function f13(x: Choice): Choice { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; + } \ No newline at end of file diff --git a/tests/baselines/reference/stringEnumLiteralTypes3.js b/tests/baselines/reference/stringEnumLiteralTypes3.js new file mode 100644 index 00000000000..7e2699460b2 --- /dev/null +++ b/tests/baselines/reference/stringEnumLiteralTypes3.js @@ -0,0 +1,225 @@ +//// [stringEnumLiteralTypes3.ts] +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; + +type Yes = Choice.Yes; +type YesNo = Choice.Yes | Choice.No; +type NoYes = Choice.No | Choice.Yes; +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; + +function f1(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a = a; + a = b; + a = c; + a = d; +} + +function f2(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + b = a; + b = b; + b = c; + b = d; +} + +function f3(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + c = a; + c = b; + c = c; + c = d; +} + +function f4(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + d = a; + d = b; + d = c; + d = d; +} + +function f5(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a = Choice.Unknown; + a = Choice.Yes; + a = Choice.No; + b = Choice.Unknown; + b = Choice.Yes; + b = Choice.No; + c = Choice.Unknown; + c = Choice.Yes; + c = Choice.No; + d = Choice.Unknown; + d = Choice.Yes; + d = Choice.No; +} + +function f6(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a === Choice.Unknown; + a === Choice.Yes; + a === Choice.No; + b === Choice.Unknown; + b === Choice.Yes; + b === Choice.No; + c === Choice.Unknown; + c === Choice.Yes; + c === Choice.No; + d === Choice.Unknown; + d === Choice.Yes; + d === Choice.No; +} + +function f7(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a === a; + a === b; + a === c; + a === d; + b === a; + b === b; + b === c; + b === d; + c === a; + c === b; + c === c; + c === d; + d === a; + d === b; + d === c; + d === d; +} + +function f10(x: Yes): Yes { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} + +function f11(x: YesNo): YesNo { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} + +function f12(x: UnknownYesNo): UnknownYesNo { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} + +function f13(x: Choice): Choice { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} + +//// [stringEnumLiteralTypes3.js] +; +function f1(a, b, c, d) { + a = a; + a = b; + a = c; + a = d; +} +function f2(a, b, c, d) { + b = a; + b = b; + b = c; + b = d; +} +function f3(a, b, c, d) { + c = a; + c = b; + c = c; + c = d; +} +function f4(a, b, c, d) { + d = a; + d = b; + d = c; + d = d; +} +function f5(a, b, c, d) { + a = "" /* Unknown */; + a = "yes" /* Yes */; + a = "no" /* No */; + b = "" /* Unknown */; + b = "yes" /* Yes */; + b = "no" /* No */; + c = "" /* Unknown */; + c = "yes" /* Yes */; + c = "no" /* No */; + d = "" /* Unknown */; + d = "yes" /* Yes */; + d = "no" /* No */; +} +function f6(a, b, c, d) { + a === "" /* Unknown */; + a === "yes" /* Yes */; + a === "no" /* No */; + b === "" /* Unknown */; + b === "yes" /* Yes */; + b === "no" /* No */; + c === "" /* Unknown */; + c === "yes" /* Yes */; + c === "no" /* No */; + d === "" /* Unknown */; + d === "yes" /* Yes */; + d === "no" /* No */; +} +function f7(a, b, c, d) { + a === a; + a === b; + a === c; + a === d; + b === a; + b === b; + b === c; + b === d; + c === a; + c === b; + c === c; + c === d; + d === a; + d === b; + d === c; + d === d; +} +function f10(x) { + switch (x) { + case "" /* Unknown */: return x; + case "yes" /* Yes */: return x; + case "no" /* No */: return x; + } + return x; +} +function f11(x) { + switch (x) { + case "" /* Unknown */: return x; + case "yes" /* Yes */: return x; + case "no" /* No */: return x; + } + return x; +} +function f12(x) { + switch (x) { + case "" /* Unknown */: return x; + case "yes" /* Yes */: return x; + case "no" /* No */: return x; + } + return x; +} +function f13(x) { + switch (x) { + case "" /* Unknown */: return x; + case "yes" /* Yes */: return x; + case "no" /* No */: return x; + } + return x; +} diff --git a/tests/cases/conformance/enums/enumClassification.ts b/tests/cases/conformance/enums/enumClassification.ts new file mode 100644 index 00000000000..bbb05984088 --- /dev/null +++ b/tests/cases/conformance/enums/enumClassification.ts @@ -0,0 +1,80 @@ +// @declaration: true + +// An enum type where each member has no initializer or an initializer that specififes +// a numeric literal, a string literal, or a single identifier naming another member in +// the enum type is classified as a literal enum type. An enum type that doesn't adhere +// to this pattern is classified as a numeric enum type. + +// Examples of literal enum types + +enum E01 { + A +} + +enum E02 { + A = 123 +} + +enum E03 { + A = "hello" +} + +enum E04 { + A, + B, + C +} + +enum E05 { + A, + B = 10, + C +} + +enum E06 { + A = "one", + B = "two", + C = "three" +} + +enum E07 { + A, + B, + C = "hi", + D = 10, + E, + F = "bye" +} + +enum E08 { + A = 10, + B = "hello", + C = A, + D = B, + E = C, +} + +// Examples of numeric enum types with only constant members + +enum E10 {} + +enum E11 { + A = +0, + B, + C +} + +enum E12 { + A = 1 << 0, + B = 1 << 1, + C = 1 << 2 +} + +// Examples of numeric enum types with constant and computed members + +enum E20 { + A = "foo".length, + B = A + 1, + C = +"123", + D = Math.sin(1) +} diff --git a/tests/cases/conformance/types/literal/stringEnumLiteralTypes1.ts b/tests/cases/conformance/types/literal/stringEnumLiteralTypes1.ts new file mode 100644 index 00000000000..11be7c90603 --- /dev/null +++ b/tests/cases/conformance/types/literal/stringEnumLiteralTypes1.ts @@ -0,0 +1,99 @@ +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; + +type YesNo = Choice.Yes | Choice.No; +type NoYes = Choice.No | Choice.Yes; +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; + +function f1() { + var a: YesNo; + var a: NoYes; + var a: Choice.Yes | Choice.No; + var a: Choice.No | Choice.Yes; +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { + b = a; + c = a; + c = b; +} + +function f3(a: Choice.Yes, b: YesNo) { + var x = a + b; + var y = a == b; + var y = a != b; + var y = a === b; + var y = a !== b; + var y = a > b; + var y = a < b; + var y = a >= b; + var y = a <= b; + var y = !b; +} + +declare function g(x: Choice.Yes): string; +declare function g(x: Choice.No): boolean; +declare function g(x: Choice): number; + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { + var z1 = g(Choice.Yes); + var z2 = g(Choice.No); + var z3 = g(a); + var z4 = g(b); + var z5 = g(c); +} + +function assertNever(x: never): never { + throw new Error("Unexpected value"); +} + +function f10(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } +} + +function f11(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } + return assertNever(x); +} + +function f12(x: UnknownYesNo) { + if (x) { + x; + } + else { + x; + } +} + +function f13(x: UnknownYesNo) { + if (x === Choice.Yes) { + x; + } + else { + x; + } +} + +type Item = + { kind: Choice.Yes, a: string } | + { kind: Choice.No, b: string }; + +function f20(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } +} + +function f21(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } + return assertNever(x); +} \ No newline at end of file diff --git a/tests/cases/conformance/types/literal/stringEnumLiteralTypes2.ts b/tests/cases/conformance/types/literal/stringEnumLiteralTypes2.ts new file mode 100644 index 00000000000..f6a71fcaa74 --- /dev/null +++ b/tests/cases/conformance/types/literal/stringEnumLiteralTypes2.ts @@ -0,0 +1,101 @@ +// @strictNullChecks: true + +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; + +type YesNo = Choice.Yes | Choice.No; +type NoYes = Choice.No | Choice.Yes; +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; + +function f1() { + var a: YesNo; + var a: NoYes; + var a: Choice.Yes | Choice.No; + var a: Choice.No | Choice.Yes; +} + +function f2(a: YesNo, b: UnknownYesNo, c: Choice) { + b = a; + c = a; + c = b; +} + +function f3(a: Choice.Yes, b: YesNo) { + var x = a + b; + var y = a == b; + var y = a != b; + var y = a === b; + var y = a !== b; + var y = a > b; + var y = a < b; + var y = a >= b; + var y = a <= b; + var y = !b; +} + +declare function g(x: Choice.Yes): string; +declare function g(x: Choice.No): boolean; +declare function g(x: Choice): number; + +function f5(a: YesNo, b: UnknownYesNo, c: Choice) { + var z1 = g(Choice.Yes); + var z2 = g(Choice.No); + var z3 = g(a); + var z4 = g(b); + var z5 = g(c); +} + +function assertNever(x: never): never { + throw new Error("Unexpected value"); +} + +function f10(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } +} + +function f11(x: YesNo) { + switch (x) { + case Choice.Yes: return "true"; + case Choice.No: return "false"; + } + return assertNever(x); +} + +function f12(x: UnknownYesNo) { + if (x) { + x; + } + else { + x; + } +} + +function f13(x: UnknownYesNo) { + if (x === Choice.Yes) { + x; + } + else { + x; + } +} + +type Item = + { kind: Choice.Yes, a: string } | + { kind: Choice.No, b: string }; + +function f20(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } +} + +function f21(x: Item) { + switch (x.kind) { + case Choice.Yes: return x.a; + case Choice.No: return x.b; + } + return assertNever(x); +} \ No newline at end of file diff --git a/tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts b/tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts new file mode 100644 index 00000000000..f296fd875f6 --- /dev/null +++ b/tests/cases/conformance/types/literal/stringEnumLiteralTypes3.ts @@ -0,0 +1,119 @@ +const enum Choice { Unknown = "", Yes = "yes", No = "no" }; + +type Yes = Choice.Yes; +type YesNo = Choice.Yes | Choice.No; +type NoYes = Choice.No | Choice.Yes; +type UnknownYesNo = Choice.Unknown | Choice.Yes | Choice.No; + +function f1(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a = a; + a = b; + a = c; + a = d; +} + +function f2(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + b = a; + b = b; + b = c; + b = d; +} + +function f3(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + c = a; + c = b; + c = c; + c = d; +} + +function f4(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + d = a; + d = b; + d = c; + d = d; +} + +function f5(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a = Choice.Unknown; + a = Choice.Yes; + a = Choice.No; + b = Choice.Unknown; + b = Choice.Yes; + b = Choice.No; + c = Choice.Unknown; + c = Choice.Yes; + c = Choice.No; + d = Choice.Unknown; + d = Choice.Yes; + d = Choice.No; +} + +function f6(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a === Choice.Unknown; + a === Choice.Yes; + a === Choice.No; + b === Choice.Unknown; + b === Choice.Yes; + b === Choice.No; + c === Choice.Unknown; + c === Choice.Yes; + c === Choice.No; + d === Choice.Unknown; + d === Choice.Yes; + d === Choice.No; +} + +function f7(a: Yes, b: YesNo, c: UnknownYesNo, d: Choice) { + a === a; + a === b; + a === c; + a === d; + b === a; + b === b; + b === c; + b === d; + c === a; + c === b; + c === c; + c === d; + d === a; + d === b; + d === c; + d === d; +} + +function f10(x: Yes): Yes { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} + +function f11(x: YesNo): YesNo { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} + +function f12(x: UnknownYesNo): UnknownYesNo { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} + +function f13(x: Choice): Choice { + switch (x) { + case Choice.Unknown: return x; + case Choice.Yes: return x; + case Choice.No: return x; + } + return x; +} \ No newline at end of file