[Find My Mouse] Adding transparency support for spotlight (#41701)

<!-- Enter a brief description/summary of your PR here. What does it
fix/what does it change/how was it tested (even manually, if necessary)?
-->
## Summary of the Pull Request
### Feature
Separate the find my mouse's spotlight area with the backdrop, so that
we could support the frequent ask - We should leave the circle
transparent in find my mouse

### Engineering:
1. Modernize the framework - From UWP composition to WASDK composition
api

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [x] Closes: #15512
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

<!-- Describe how you validated the behavior. Add automated tests
wherever possible, but list manual validation steps taken as well -->
## Validation Steps Performed
- [x] Data migration: Should nota break existing experience when upgrade
- [x] Should be able to configure the background and spotlight opacity 
- [x] Should be able to work with different settings


https://github.com/user-attachments/assets/6f311c03-fa79-41d3-94bb-589d853295f4

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
This commit is contained in:
Kai Tao 2025-09-26 13:03:00 +08:00 committed by GitHub
parent 08a3ae2dee
commit aef46481d9
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
21 changed files with 513 additions and 309 deletions

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@ -918,6 +918,7 @@ LWA
lwin
LZero
MAGTRANSFORM
MAJORMINOR
MAKEINTRESOURCE
MAKEINTRESOURCEA
MAKEINTRESOURCEW
@ -996,6 +997,9 @@ mousepointercrosshairs
mouseutils
MOVESIZEEND
MOVESIZESTART
muxx
muxxc
muxxh
MRM
MRT
mru
@ -1807,6 +1811,7 @@ ULONGLONG
ums
uncompilable
UNCPRIORITY
undefining
UNDNAME
UNICODETEXT
unins

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@ -30,7 +30,6 @@
<_PropertySheetDisplayName>PowerToys.Root.Props</_PropertySheetDisplayName>
<ForceImportBeforeCppProps>$(MsbuildThisFileDirectory)\Cpp.Build.props</ForceImportBeforeCppProps>
</PropertyGroup>
<ItemGroup Condition="'$(MSBuildProjectExtension)' == '.csproj'">
<PackageReference Include="StyleCop.Analyzers">
<PrivateAssets>all</PrivateAssets>

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@ -3,4 +3,9 @@
<Import Project="$(MSBuildCachePackageRoot)\build\$(MSBuildCachePackageName).targets" Condition="'$(MSBuildCacheEnabled)' == 'true'" />
<Import Project="$(MSBuildCacheSharedCompilationPackageRoot)\build\Microsoft.MSBuildCache.SharedCompilation.targets" Condition="'$(MSBuildCacheEnabled)' == 'true'" />
<!-- Override ManifestTool to the x64 host tool under WindowsSdkDir for all projects once the SDK path is known. -->
<PropertyGroup Label="ManifestToolOverride">
<ManifestTool Condition="Exists('$(WindowsSdkDir)bin\x64\mt.exe')">$(WindowsSdkDir)bin\x64\mt.exe</ManifestTool>
</PropertyGroup>
</Project>

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@ -37,6 +37,7 @@
<PackageVersion Include="Microsoft.Data.Sqlite" Version="9.0.8" />
<!-- Including Microsoft.Bcl.AsyncInterfaces to force version, since it's used by Microsoft.SemanticKernel. -->
<PackageVersion Include="Microsoft.Bcl.AsyncInterfaces" Version="9.0.8" />
<PackageVersion Include="Microsoft.Windows.CppWinRT" Version="2.0.240111.5" />
<PackageVersion Include="Microsoft.Diagnostics.Tracing.TraceEvent" Version="3.1.16" />
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="9.0.8" />
<PackageVersion Include="Microsoft.Extensions.Logging" Version="9.0.8" />

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@ -9,4 +9,4 @@
<package pattern="*" />
</packageSource>
</packageSourceMapping>
</configuration>
</configuration>

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@ -8,21 +8,28 @@
#include "common/utils/process_path.h"
#include "common/utils/excluded_apps.h"
#include "common/utils/MsWindowsSettings.h"
#include <winrt/Windows.Graphics.h>
#include <winrt/Microsoft.UI.Composition.Interop.h>
#include <winrt/Microsoft.UI.Dispatching.h>
#include <winrt/Microsoft.UI.Xaml.h>
#include <winrt/Microsoft.UI.Xaml.Controls.h>
#include <winrt/Microsoft.UI.Xaml.Media.h>
#include <winrt/Microsoft.UI.Xaml.Hosting.h>
#include <winrt/Microsoft.UI.Interop.h>
#include <winrt/Microsoft.UI.Content.h>
#include <vector>
#ifdef COMPOSITION
namespace winrt
{
using namespace winrt::Windows::System;
using namespace winrt::Windows::UI::Composition;
}
namespace ABI
{
using namespace ABI::Windows::System;
using namespace ABI::Windows::UI::Composition::Desktop;
}
#endif
namespace muxc = winrt::Microsoft::UI::Composition;
namespace muxx = winrt::Microsoft::UI::Xaml;
namespace muxxc = winrt::Microsoft::UI::Xaml::Controls;
namespace muxxh = winrt::Microsoft::UI::Xaml::Hosting;
#pragma region Super_Sonar_Base_Code
@ -70,11 +77,11 @@ protected:
int m_sonarRadius = FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_RADIUS;
int m_sonarZoomFactor = FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_INITIAL_ZOOM;
DWORD m_fadeDuration = FIND_MY_MOUSE_DEFAULT_ANIMATION_DURATION_MS;
int m_finalAlphaNumerator = FIND_MY_MOUSE_DEFAULT_OVERLAY_OPACITY;
int m_finalAlphaNumerator = 100; // legacy (root now always animates to 1.0; kept for GDI fallback compatibility)
std::vector<std::wstring> m_excludedApps;
int m_shakeMinimumDistance = FIND_MY_MOUSE_DEFAULT_SHAKE_MINIMUM_DISTANCE;
static constexpr int FinalAlphaDenominator = 100;
winrt::DispatcherQueueController m_dispatcherQueueController{ nullptr };
winrt::Microsoft::UI::Dispatching::DispatcherQueueController m_dispatcherQueueController{ nullptr };
// Don't consider movements started past these milliseconds to detect shaking.
int m_shakeIntervalMs = FIND_MY_MOUSE_DEFAULT_SHAKE_INTERVAL_MS;
@ -82,7 +89,6 @@ protected:
int m_shakeFactor = FIND_MY_MOUSE_DEFAULT_SHAKE_FACTOR;
private:
// Save the mouse movement that occurred in any direction.
struct PointerRecentMovement
{
@ -159,7 +165,6 @@ bool SuperSonar<D>::Initialize(HINSTANCE hinst)
SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
WNDCLASS wc{};
if (!GetClassInfoW(hinst, className, &wc))
{
wc.lpfnWndProc = s_WndProc;
@ -171,14 +176,28 @@ bool SuperSonar<D>::Initialize(HINSTANCE hinst)
if (!RegisterClassW(&wc))
{
Logger::error("RegisterClassW failed. GetLastError={}", GetLastError());
return false;
}
}
// else: class already registered
m_hwndOwner = CreateWindow(L"static", nullptr, WS_POPUP, 0, 0, 0, 0, nullptr, nullptr, hinst, nullptr);
if (!m_hwndOwner)
{
Logger::error("Failed to create owner window. GetLastError={}", GetLastError());
return false;
}
DWORD exStyle = WS_EX_TRANSPARENT | WS_EX_LAYERED | WS_EX_TOOLWINDOW | Shim()->GetExtendedStyle();
return CreateWindowExW(exStyle, className, windowTitle, WS_POPUP, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, m_hwndOwner, nullptr, hinst, this) != nullptr;
DWORD exStyle = WS_EX_TOOLWINDOW | Shim()->GetExtendedStyle();
HWND created = CreateWindowExW(exStyle, className, windowTitle, WS_POPUP, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, m_hwndOwner, nullptr, hinst, this);
if (!created)
{
Logger::error("CreateWindowExW failed. GetLastError={}", GetLastError());
return false;
}
return true;
}
template<typename D>
@ -226,7 +245,8 @@ LRESULT SuperSonar<D>::BaseWndProc(UINT message, WPARAM wParam, LPARAM lParam) n
switch (message)
{
case WM_CREATE:
if(!OnSonarCreate()) return -1;
if (!OnSonarCreate())
return -1;
UpdateMouseSnooping();
return 0;
@ -314,8 +334,7 @@ void SuperSonar<D>::OnSonarKeyboardInput(RAWINPUT const& input)
return;
}
if ((m_activationMethod != FindMyMouseActivationMethod::DoubleRightControlKey && m_activationMethod != FindMyMouseActivationMethod::DoubleLeftControlKey)
|| input.data.keyboard.VKey != VK_CONTROL)
if ((m_activationMethod != FindMyMouseActivationMethod::DoubleRightControlKey && m_activationMethod != FindMyMouseActivationMethod::DoubleLeftControlKey) || input.data.keyboard.VKey != VK_CONTROL)
{
StopSonar();
return;
@ -326,8 +345,7 @@ void SuperSonar<D>::OnSonarKeyboardInput(RAWINPUT const& input)
bool leftCtrlPressed = (input.data.keyboard.Flags & RI_KEY_E0) == 0;
bool rightCtrlPressed = (input.data.keyboard.Flags & RI_KEY_E0) != 0;
if ((m_activationMethod == FindMyMouseActivationMethod::DoubleRightControlKey && !rightCtrlPressed)
|| (m_activationMethod == FindMyMouseActivationMethod::DoubleLeftControlKey && !leftCtrlPressed))
if ((m_activationMethod == FindMyMouseActivationMethod::DoubleRightControlKey && !rightCtrlPressed) || (m_activationMethod == FindMyMouseActivationMethod::DoubleLeftControlKey && !leftCtrlPressed))
{
StopSonar();
return;
@ -376,7 +394,6 @@ void SuperSonar<D>::OnSonarKeyboardInput(RAWINPUT const& input)
GetCursorPos(&m_lastKeyPos);
UpdateMouseSnooping();
}
Logger::info("Detecting double left control click with {} ms interval.", doubleClickInterval);
m_lastKeyTime = now;
m_lastKeyPos = ptCursor;
}
@ -402,14 +419,13 @@ template<typename D>
void SuperSonar<D>::DetectShake()
{
ULONGLONG shakeStartTick = GetTickCount64() - m_shakeIntervalMs;
// Prune the story of movements for those movements that started too long ago.
std::erase_if(m_movementHistory, [shakeStartTick](const PointerRecentMovement& movement) { return movement.tick < shakeStartTick; });
double distanceTravelled = 0;
LONGLONG currentX=0, minX=0, maxX=0;
LONGLONG currentY=0, minY=0, maxY=0;
LONGLONG currentX = 0, minX = 0, maxX = 0;
LONGLONG currentY = 0, minY = 0, maxY = 0;
for (const PointerRecentMovement& movement : m_movementHistory)
{
@ -421,23 +437,22 @@ void SuperSonar<D>::DetectShake()
minY = min(currentY, minY);
maxY = max(currentY, maxY);
}
if (distanceTravelled < m_shakeMinimumDistance)
{
return;
}
// Size of the rectangle that the pointer moved in.
double rectangleWidth = static_cast<double>(maxX) - minX;
double rectangleHeight = static_cast<double>(maxY) - minY;
double rectangleWidth = static_cast<double>(maxX) - minX;
double rectangleHeight = static_cast<double>(maxY) - minY;
double diagonal = sqrt(rectangleWidth * rectangleWidth + rectangleHeight * rectangleHeight);
if (diagonal > 0 && distanceTravelled / diagonal > (m_shakeFactor/100.f))
if (diagonal > 0 && distanceTravelled / diagonal > (m_shakeFactor / 100.f))
{
m_movementHistory.clear();
StartSonar();
}
}
template<typename D>
@ -453,7 +468,7 @@ void SuperSonar<D>::OnSonarMouseInput(RAWINPUT const& input)
{
LONG relativeX = 0;
LONG relativeY = 0;
if ((input.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) == MOUSE_MOVE_ABSOLUTE && (input.data.mouse.lLastX!=0 || input.data.mouse.lLastY!=0))
if ((input.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) == MOUSE_MOVE_ABSOLUTE && (input.data.mouse.lLastX != 0 || input.data.mouse.lLastY != 0))
{
// Getting absolute mouse coordinates. Likely inside a VM / RDP session.
if (m_seenAnAbsoluteMousePosition)
@ -482,7 +497,7 @@ void SuperSonar<D>::OnSonarMouseInput(RAWINPUT const& input)
}
else
{
m_movementHistory.push_back({ .diff = { .x=relativeX, .y=relativeY }, .tick = GetTickCount64() });
m_movementHistory.push_back({ .diff = { .x = relativeX, .y = relativeY }, .tick = GetTickCount64() });
// Mouse movement changed directions. Take the opportunity do detect shake.
DetectShake();
}
@ -491,7 +506,6 @@ void SuperSonar<D>::OnSonarMouseInput(RAWINPUT const& input)
{
m_movementHistory.push_back({ .diff = { .x = relativeX, .y = relativeY }, .tick = GetTickCount64() });
}
}
if (input.data.mouse.usButtonFlags)
@ -518,7 +532,6 @@ void SuperSonar<D>::StartSonar()
return;
}
Logger::info("Focusing the sonar on the mouse cursor.");
Trace::MousePointerFocused();
// Cover the entire virtual screen.
// HACK: Draw with 1 pixel off. Otherwise, Windows glitches the task bar transparency when a transparent window fill the whole screen.
@ -633,12 +646,26 @@ struct CompositionSpotlight : SuperSonar<CompositionSpotlight>
DWORD GetExtendedStyle()
{
return WS_EX_NOREDIRECTIONBITMAP;
// Remove WS_EX_NOREDIRECTIONBITMAP for Composition/XAML to allow DWM redirection.
return 0;
}
void AfterMoveSonar()
{
m_spotlight.Offset({ static_cast<float>(m_sonarPos.x), static_cast<float>(m_sonarPos.y), 0.0f });
const float scale = static_cast<float>(m_surface.XamlRoot().RasterizationScale());
// Move gradient center
if (m_spotlightMaskGradient)
{
m_spotlightMaskGradient.EllipseCenter({ static_cast<float>(m_sonarPos.x) / scale,
static_cast<float>(m_sonarPos.y) / scale });
}
// Move spotlight visual (color fill) below masked backdrop
if (m_spotlight)
{
m_spotlight.Offset({ static_cast<float>(m_sonarPos.x) / scale,
static_cast<float>(m_sonarPos.y) / scale,
0.0f });
}
}
LRESULT WndProc(UINT message, WPARAM wParam, LPARAM lParam) noexcept
@ -646,24 +673,29 @@ struct CompositionSpotlight : SuperSonar<CompositionSpotlight>
switch (message)
{
case WM_CREATE:
return OnCompositionCreate() && BaseWndProc(message, wParam, lParam);
if (!OnCompositionCreate())
return -1;
return BaseWndProc(message, wParam, lParam);
case WM_OPACITY_ANIMATION_COMPLETED:
OnOpacityAnimationCompleted();
break;
case WM_SIZE:
UpdateIslandSize();
break;
}
return BaseWndProc(message, wParam, lParam);
}
void SetSonarVisibility(bool visible)
{
m_batch = m_compositor.GetCommitBatch(winrt::CompositionBatchTypes::Animation);
m_batch = m_compositor.GetCommitBatch(muxc::CompositionBatchTypes::Animation);
BOOL isEnabledAnimations = GetAnimationsEnabled();
m_animation.Duration(std::chrono::milliseconds{ isEnabledAnimations ? m_fadeDuration : 1 });
m_batch.Completed([hwnd = m_hwnd](auto&&, auto&&) {
PostMessage(hwnd, WM_OPACITY_ANIMATION_COMPLETED, 0, 0);
});
m_root.Opacity(visible ? static_cast<float>(m_finalAlphaNumerator) / FinalAlphaDenominator : 0.0f);
m_root.Opacity(visible ? 1.0f : 0.0f);
if (visible)
{
ShowWindow(m_hwnd, SW_SHOWNOACTIVATE);
@ -679,54 +711,138 @@ private:
bool OnCompositionCreate()
try
{
// We need a dispatcher queue.
DispatcherQueueOptions options = {
sizeof(options),
DQTYPE_THREAD_CURRENT,
DQTAT_COM_ASTA,
};
ABI::IDispatcherQueueController* controller;
winrt::check_hresult(CreateDispatcherQueueController(options, &controller));
*winrt::put_abi(m_dispatcherQueueController) = controller;
// Creating composition resources
// Ensure a DispatcherQueue bound to this thread (required by WinAppSDK composition/XAML)
if (!m_dispatcherQueueController)
{
// Ensure COM is initialized
try
{
winrt::init_apartment(winrt::apartment_type::single_threaded);
// COM STA initialized
}
catch (const winrt::hresult_error& e)
{
Logger::error("Failed to initialize COM apartment: {}", winrt::to_string(e.message()));
return false;
}
// Create the compositor for our window.
m_compositor = winrt::Compositor();
ABI::IDesktopWindowTarget* target;
winrt::check_hresult(m_compositor.as<ABI::ICompositorDesktopInterop>()->CreateDesktopWindowTarget(m_hwnd, false, &target));
*winrt::put_abi(m_target) = target;
try
{
m_dispatcherQueueController =
winrt::Microsoft::UI::Dispatching::DispatcherQueueController::CreateOnCurrentThread();
// DispatcherQueueController created
}
catch (const winrt::hresult_error& e)
{
Logger::error("Failed to create DispatcherQueueController: {}", winrt::to_string(e.message()));
return false;
}
}
// Our composition tree:
// 1) Create a XAML island and attach it to this HWND
try
{
m_island = winrt::Microsoft::UI::Xaml::Hosting::DesktopWindowXamlSource{};
auto windowId = winrt::Microsoft::UI::GetWindowIdFromWindow(m_hwnd);
m_island.Initialize(windowId);
// Xaml source initialized
}
catch (const winrt::hresult_error& e)
{
Logger::error("Failed to create XAML island: {}", winrt::to_string(e.message()));
return false;
}
UpdateIslandSize();
// Island size set
// 2) Create a XAML container to host the Composition child visual
m_surface = winrt::Microsoft::UI::Xaml::Controls::Grid{};
// A transparent background keeps hit-testing consistent vs. null brush
m_surface.Background(winrt::Microsoft::UI::Xaml::Media::SolidColorBrush{
winrt::Microsoft::UI::Colors::Transparent() });
m_surface.HorizontalAlignment(muxx::HorizontalAlignment::Stretch);
m_surface.VerticalAlignment(muxx::VerticalAlignment::Stretch);
m_island.Content(m_surface);
// 3) Get the compositor from the XAML visual tree (pure MUXC path)
try
{
auto elementVisual =
winrt::Microsoft::UI::Xaml::Hosting::ElementCompositionPreview::GetElementVisual(m_surface);
m_compositor = elementVisual.Compositor();
// Compositor acquired
}
catch (const winrt::hresult_error& e)
{
Logger::error("Failed to get compositor: {}", winrt::to_string(e.message()));
return false;
}
// 4) Build the composition tree
//
// [root] ContainerVisual
// \ LayerVisual
// \[gray backdrop]
// [spotlight]
// [root] ContainerVisual (fills host)
// \ LayerVisual
// \ [backdrop dim * radial gradient mask (hole)]
m_root = m_compositor.CreateContainerVisual();
m_root.RelativeSizeAdjustment({ 1.0f, 1.0f }); // fill the parent
m_root.RelativeSizeAdjustment({ 1.0f, 1.0f });
m_root.Opacity(0.0f);
m_target.Root(m_root);
// Insert our root as a hand-in Visual under the XAML element
winrt::Microsoft::UI::Xaml::Hosting::ElementCompositionPreview::SetElementChildVisual(m_surface, m_root);
auto layer = m_compositor.CreateLayerVisual();
layer.RelativeSizeAdjustment({ 1.0f, 1.0f }); // fill the parent
layer.RelativeSizeAdjustment({ 1.0f, 1.0f });
m_root.Children().InsertAtTop(layer);
m_backdrop = m_compositor.CreateSpriteVisual();
m_backdrop.RelativeSizeAdjustment({ 1.0f, 1.0f }); // fill the parent
m_backdrop.Brush(m_compositor.CreateColorBrush(m_backgroundColor));
layer.Children().InsertAtTop(m_backdrop);
const float scale = static_cast<float>(m_surface.XamlRoot().RasterizationScale());
const float rDip = m_sonarRadiusFloat / scale;
const float zoom = static_cast<float>(m_sonarZoomFactor);
m_circleGeometry = m_compositor.CreateEllipseGeometry(); // radius set via expression animation
// Spotlight shape (below backdrop, visible through hole)
m_circleGeometry = m_compositor.CreateEllipseGeometry();
m_circleShape = m_compositor.CreateSpriteShape(m_circleGeometry);
m_circleShape.FillBrush(m_compositor.CreateColorBrush(m_spotlightColor));
m_circleShape.Offset({ m_sonarRadiusFloat * m_sonarZoomFactor, m_sonarRadiusFloat * m_sonarZoomFactor });
m_circleShape.Offset({ rDip * zoom, rDip * zoom });
m_spotlight = m_compositor.CreateShapeVisual();
m_spotlight.Size({ m_sonarRadiusFloat * 2 * m_sonarZoomFactor, m_sonarRadiusFloat * 2 * m_sonarZoomFactor });
m_spotlight.Size({ rDip * 2 * zoom, rDip * 2 * zoom });
m_spotlight.AnchorPoint({ 0.5f, 0.5f });
m_spotlight.Shapes().Append(m_circleShape);
layer.Children().InsertAtTop(m_spotlight);
// Implicitly animate the alpha.
// Dim color (source)
m_dimColorBrush = m_compositor.CreateColorBrush(m_backgroundColor);
// Radial gradient mask (center transparent, outer opaque)
m_spotlightMaskGradient = m_compositor.CreateRadialGradientBrush();
m_spotlightMaskGradient.MappingMode(muxc::CompositionMappingMode::Absolute);
m_maskStopCenter = m_compositor.CreateColorGradientStop();
m_maskStopCenter.Offset(0.0f);
m_maskStopCenter.Color(winrt::Windows::UI::ColorHelper::FromArgb(0, 0, 0, 0));
m_maskStopInner = m_compositor.CreateColorGradientStop();
m_maskStopInner.Offset(0.995f);
m_maskStopInner.Color(winrt::Windows::UI::ColorHelper::FromArgb(0, 0, 0, 0));
m_maskStopOuter = m_compositor.CreateColorGradientStop();
m_maskStopOuter.Offset(1.0f);
m_maskStopOuter.Color(winrt::Windows::UI::ColorHelper::FromArgb(255, 255, 255, 255));
m_spotlightMaskGradient.ColorStops().Append(m_maskStopCenter);
m_spotlightMaskGradient.ColorStops().Append(m_maskStopInner);
m_spotlightMaskGradient.ColorStops().Append(m_maskStopOuter);
m_spotlightMaskGradient.EllipseCenter({ rDip * zoom, rDip * zoom });
m_spotlightMaskGradient.EllipseRadius({ rDip * zoom, rDip * zoom });
m_maskBrush = m_compositor.CreateMaskBrush();
m_maskBrush.Source(m_dimColorBrush);
m_maskBrush.Mask(m_spotlightMaskGradient);
m_backdrop = m_compositor.CreateSpriteVisual();
m_backdrop.RelativeSizeAdjustment({ 1.0f, 1.0f });
m_backdrop.Brush(m_maskBrush);
layer.Children().InsertAtTop(m_backdrop);
// 5) Implicit opacity animation on the root
m_animation = m_compositor.CreateScalarKeyFrameAnimation();
m_animation.Target(L"Opacity");
m_animation.InsertExpressionKeyFrame(1.0f, L"this.FinalValue");
@ -735,20 +851,31 @@ private:
collection.Insert(L"Opacity", m_animation);
m_root.ImplicitAnimations(collection);
// Radius of spotlight shrinks as opacity increases.
// At opacity zero, it is m_sonarRadius * SonarZoomFactor.
// At maximum opacity, it is m_sonarRadius.
// 6) Spotlight radius shrinks as opacity increases (expression animation)
auto radiusExpression = m_compositor.CreateExpressionAnimation();
radiusExpression.SetReferenceParameter(L"Root", m_root);
wchar_t expressionText[256];
winrt::check_hresult(StringCchPrintfW(expressionText, ARRAYSIZE(expressionText), L"Lerp(Vector2(%d, %d), Vector2(%d, %d), Root.Opacity * %d / %d)", m_sonarRadius * m_sonarZoomFactor, m_sonarRadius * m_sonarZoomFactor, m_sonarRadius, m_sonarRadius, FinalAlphaDenominator, m_finalAlphaNumerator));
radiusExpression.Expression(expressionText);
m_circleGeometry.StartAnimation(L"Radius", radiusExpression);
wchar_t expressionText[256];
winrt::check_hresult(StringCchPrintfW(
expressionText, ARRAYSIZE(expressionText), L"Lerp(Vector2(%d, %d), Vector2(%d, %d), Root.Opacity)", m_sonarRadius * m_sonarZoomFactor, m_sonarRadius * m_sonarZoomFactor, m_sonarRadius, m_sonarRadius));
radiusExpression.Expression(expressionText);
m_spotlightMaskGradient.StartAnimation(L"EllipseRadius", radiusExpression);
// Also animate spotlight geometry radius for visual consistency
if (m_circleGeometry)
{
auto radiusExpression2 = m_compositor.CreateExpressionAnimation();
radiusExpression2.SetReferenceParameter(L"Root", m_root);
radiusExpression2.Expression(expressionText);
m_circleGeometry.StartAnimation(L"Radius", radiusExpression2);
}
// Composition created successfully
return true;
}
catch (...)
catch (const winrt::hresult_error& e)
{
Logger::error("Failed to create FindMyMouse visual: {}", winrt::to_string(e.message()));
return false;
}
@ -760,11 +887,27 @@ private:
}
}
void UpdateIslandSize()
{
if (!m_island)
return;
RECT rc{};
if (!GetClientRect(m_hwnd, &rc))
return;
const int width = rc.right - rc.left;
const int height = rc.bottom - rc.top;
auto bridge = m_island.SiteBridge();
bridge.MoveAndResize(winrt::Windows::Graphics::RectInt32{ 0, 0, width, height });
}
public:
void ApplySettings(const FindMyMouseSettings& settings, bool applyToRuntimeObjects) {
void ApplySettings(const FindMyMouseSettings& settings, bool applyToRuntimeObjects)
{
if (!applyToRuntimeObjects)
{
// Runtime objects not created yet. Just update fields.
m_sonarRadius = settings.spotlightRadius;
m_sonarRadiusFloat = static_cast<float>(m_sonarRadius);
m_backgroundColor = settings.backgroundColor;
@ -773,7 +916,6 @@ public:
m_includeWinKey = settings.includeWinKey;
m_doNotActivateOnGameMode = settings.doNotActivateOnGameMode;
m_fadeDuration = settings.animationDurationMs > 0 ? settings.animationDurationMs : 1;
m_finalAlphaNumerator = settings.overlayOpacity;
m_sonarZoomFactor = settings.spotlightInitialZoom;
m_excludedApps = settings.excludedApps;
m_shakeMinimumDistance = settings.shakeMinimumDistance;
@ -782,11 +924,9 @@ public:
}
else
{
// Runtime objects already created. Should update in the owner thread.
if (m_dispatcherQueueController == nullptr)
{
Logger::warn("Tried accessing the dispatch queue controller before it was initialized.");
// No dispatcher Queue Controller? Means initialization still hasn't run, so settings will be applied then.
return;
}
auto dispatcherQueue = m_dispatcherQueueController.DispatcherQueue();
@ -794,7 +934,6 @@ public:
bool enqueueSucceeded = dispatcherQueue.TryEnqueue([=]() {
if (!m_destroyed)
{
// Runtime objects not created yet. Just update fields.
m_sonarRadius = localSettings.spotlightRadius;
m_sonarRadiusFloat = static_cast<float>(m_sonarRadius);
m_backgroundColor = localSettings.backgroundColor;
@ -803,7 +942,6 @@ public:
m_includeWinKey = localSettings.includeWinKey;
m_doNotActivateOnGameMode = localSettings.doNotActivateOnGameMode;
m_fadeDuration = localSettings.animationDurationMs > 0 ? localSettings.animationDurationMs : 1;
m_finalAlphaNumerator = localSettings.overlayOpacity;
m_sonarZoomFactor = localSettings.spotlightInitialZoom;
m_excludedApps = localSettings.excludedApps;
m_shakeMinimumDistance = localSettings.shakeMinimumDistance;
@ -812,20 +950,41 @@ public:
UpdateMouseSnooping(); // For the shake mouse activation method
// Apply new settings to runtime composition objects.
m_backdrop.Brush().as<winrt::CompositionColorBrush>().Color(m_backgroundColor);
m_circleShape.FillBrush().as<winrt::CompositionColorBrush>().Color(m_spotlightColor);
m_circleShape.Offset({ m_sonarRadiusFloat * m_sonarZoomFactor, m_sonarRadiusFloat * m_sonarZoomFactor });
m_spotlight.Size({ m_sonarRadiusFloat * 2 * m_sonarZoomFactor, m_sonarRadiusFloat * 2 * m_sonarZoomFactor });
m_animation.Duration(std::chrono::milliseconds{ m_fadeDuration });
m_circleGeometry.StopAnimation(L"Radius");
// Update animation
if (m_dimColorBrush)
{
m_dimColorBrush.Color(m_backgroundColor);
}
if (m_circleShape)
{
if (auto brush = m_circleShape.FillBrush().try_as<muxc::CompositionColorBrush>())
{
brush.Color(m_spotlightColor);
}
}
const float scale = static_cast<float>(m_surface.XamlRoot().RasterizationScale());
const float rDip = m_sonarRadiusFloat / scale;
const float zoom = static_cast<float>(m_sonarZoomFactor);
m_spotlightMaskGradient.StopAnimation(L"EllipseRadius");
m_spotlightMaskGradient.EllipseCenter({ rDip * zoom, rDip * zoom });
if (m_spotlight)
{
m_spotlight.Size({ rDip * 2 * zoom, rDip * 2 * zoom });
m_circleShape.Offset({ rDip * zoom, rDip * zoom });
}
auto radiusExpression = m_compositor.CreateExpressionAnimation();
radiusExpression.SetReferenceParameter(L"Root", m_root);
wchar_t expressionText[256];
winrt::check_hresult(StringCchPrintfW(expressionText, ARRAYSIZE(expressionText), L"Lerp(Vector2(%d, %d), Vector2(%d, %d), Root.Opacity * %d / %d)", m_sonarRadius * m_sonarZoomFactor, m_sonarRadius * m_sonarZoomFactor, m_sonarRadius, m_sonarRadius, FinalAlphaDenominator, m_finalAlphaNumerator));
winrt::check_hresult(StringCchPrintfW(expressionText, ARRAYSIZE(expressionText), L"Lerp(Vector2(%d, %d), Vector2(%d, %d), Root.Opacity)", m_sonarRadius * m_sonarZoomFactor, m_sonarRadius * m_sonarZoomFactor, m_sonarRadius, m_sonarRadius));
radiusExpression.Expression(expressionText);
m_circleGeometry.StartAnimation(L"Radius", radiusExpression);
m_spotlightMaskGradient.StartAnimation(L"EllipseRadius", radiusExpression);
if (m_circleGeometry)
{
m_circleGeometry.StopAnimation(L"Radius");
auto radiusExpression2 = m_compositor.CreateExpressionAnimation();
radiusExpression2.SetReferenceParameter(L"Root", m_root);
radiusExpression2.Expression(expressionText);
m_circleGeometry.StartAnimation(L"Radius", radiusExpression2);
}
}
});
if (!enqueueSucceeded)
@ -836,17 +995,27 @@ public:
}
private:
winrt::Compositor m_compositor{ nullptr };
winrt::Desktop::DesktopWindowTarget m_target{ nullptr };
winrt::ContainerVisual m_root{ nullptr };
winrt::CompositionEllipseGeometry m_circleGeometry{ nullptr };
winrt::ShapeVisual m_spotlight{ nullptr };
winrt::CompositionCommitBatch m_batch{ nullptr };
winrt::SpriteVisual m_backdrop{ nullptr };
winrt::CompositionSpriteShape m_circleShape{ nullptr };
muxc::Compositor m_compositor{ nullptr };
muxxh::DesktopWindowXamlSource m_island{ nullptr };
muxxc::Grid m_surface{ nullptr };
muxc::ContainerVisual m_root{ nullptr };
muxc::CompositionCommitBatch m_batch{ nullptr };
muxc::SpriteVisual m_backdrop{ nullptr };
// Spotlight shape visuals
muxc::CompositionEllipseGeometry m_circleGeometry{ nullptr };
muxc::ShapeVisual m_spotlight{ nullptr };
muxc::CompositionSpriteShape m_circleShape{ nullptr };
// Radial gradient mask components
muxc::CompositionMaskBrush m_maskBrush{ nullptr };
muxc::CompositionColorBrush m_dimColorBrush{ nullptr };
muxc::CompositionRadialGradientBrush m_spotlightMaskGradient{ nullptr };
muxc::CompositionColorGradientStop m_maskStopCenter{ nullptr };
muxc::CompositionColorGradientStop m_maskStopInner{ nullptr };
muxc::CompositionColorGradientStop m_maskStopOuter{ nullptr };
winrt::Windows::UI::Color m_backgroundColor = FIND_MY_MOUSE_DEFAULT_BACKGROUND_COLOR;
winrt::Windows::UI::Color m_spotlightColor = FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_COLOR;
winrt::ScalarKeyFrameAnimation m_animation{ nullptr };
muxc::ScalarKeyFrameAnimation m_animation{ nullptr };
};
template<typename D>
@ -1047,7 +1216,6 @@ struct GdiCrosshairs : GdiSonar<GdiCrosshairs>
#pragma endregion Super_Sonar_Base_Code
#pragma region Super_Sonar_API
CompositionSpotlight* m_sonar = nullptr;
@ -1055,7 +1223,6 @@ void FindMyMouseApplySettings(const FindMyMouseSettings& settings)
{
if (m_sonar != nullptr)
{
Logger::info("Applying settings.");
m_sonar->ApplySettings(settings, true);
}
}
@ -1064,7 +1231,6 @@ void FindMyMouseDisable()
{
if (m_sonar != nullptr)
{
Logger::info("Terminating a sonar instance.");
m_sonar->Terminate();
}
}
@ -1077,7 +1243,6 @@ bool FindMyMouseIsEnabled()
// Based on SuperSonar's original wWinMain.
int FindMyMouseMain(HINSTANCE hinst, const FindMyMouseSettings& settings)
{
Logger::info("Starting a sonar instance.");
if (m_sonar != nullptr)
{
Logger::error("A sonar instance was still working when trying to start a new one.");
@ -1092,7 +1257,6 @@ int FindMyMouseMain(HINSTANCE hinst, const FindMyMouseSettings& settings)
return 0;
}
m_sonar = &sonar;
Logger::info("Initialized the sonar instance.");
InitializeWinhookEventIds();
@ -1105,7 +1269,6 @@ int FindMyMouseMain(HINSTANCE hinst, const FindMyMouseSettings& settings)
DispatchMessage(&msg);
}
Logger::info("Sonar message loop ended.");
m_sonar = nullptr;
return (int)msg.wParam;

View File

@ -11,9 +11,9 @@ enum struct FindMyMouseActivationMethod : int
};
constexpr bool FIND_MY_MOUSE_DEFAULT_DO_NOT_ACTIVATE_ON_GAME_MODE = true;
// Default colors now include full alpha. Opacity is encoded directly in color alpha (legacy overlay_opacity migrated into A channel)
const winrt::Windows::UI::Color FIND_MY_MOUSE_DEFAULT_BACKGROUND_COLOR = winrt::Windows::UI::ColorHelper::FromArgb(255, 0, 0, 0);
const winrt::Windows::UI::Color FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_COLOR = winrt::Windows::UI::ColorHelper::FromArgb(255, 255, 255, 255);
constexpr int FIND_MY_MOUSE_DEFAULT_OVERLAY_OPACITY = 50;
constexpr int FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_RADIUS = 100;
constexpr int FIND_MY_MOUSE_DEFAULT_ANIMATION_DURATION_MS = 500;
constexpr int FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_INITIAL_ZOOM = 9;
@ -30,7 +30,6 @@ struct FindMyMouseSettings
bool doNotActivateOnGameMode = FIND_MY_MOUSE_DEFAULT_DO_NOT_ACTIVATE_ON_GAME_MODE;
winrt::Windows::UI::Color backgroundColor = FIND_MY_MOUSE_DEFAULT_BACKGROUND_COLOR;
winrt::Windows::UI::Color spotlightColor = FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_COLOR;
int overlayOpacity = FIND_MY_MOUSE_DEFAULT_OVERLAY_OPACITY;
int spotlightRadius = FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_RADIUS;
int animationDurationMs = FIND_MY_MOUSE_DEFAULT_ANIMATION_DURATION_MS;
int spotlightInitialZoom = FIND_MY_MOUSE_DEFAULT_SPOTLIGHT_INITIAL_ZOOM;

View File

@ -1,5 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
@ -7,6 +14,14 @@
<Keyword>Win32Proj</Keyword>
<RootNamespace>FindMyMouse</RootNamespace>
<ProjectName>FindMyMouse</ProjectName>
<CppWinRTOptimized>true</CppWinRTOptimized>
<CppWinRTEnableComponentProjection>false</CppWinRTEnableComponentProjection>
<CppWinRTGenerateWindowsMetadata>false</CppWinRTGenerateWindowsMetadata>
<WindowsAppSdkBootstrapInitialize>false</WindowsAppSdkBootstrapInitialize>
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
<WindowsAppSDKVerifyTransitiveDependencies>false</WindowsAppSDKVerifyTransitiveDependencies>
<!-- Force NuGet to treat this project strictly as packages.config style -->
<RestoreProjectStyle>packages.config</RestoreProjectStyle>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
@ -30,6 +45,7 @@
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir>..\..\..\..\$(Platform)\$(Configuration)\</OutDir>
@ -79,7 +95,8 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)src\;$(SolutionDir)src\modules;$(SolutionDir)src\common\Telemetry;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<!-- Add Generated Files folder so #include <winrt/...> finds projected headers -->
<AdditionalIncludeDirectories>$(GeneratedFilesDir);$(SolutionDir)src\;$(SolutionDir)src\modules;$(SolutionDir)src\common\Telemetry;$(MSBuildThisFileDirectory)..\..\..\..\src\;$(MSBuildThisFileDirectory)..\..\..\..\src\modules;$(MSBuildThisFileDirectory)..\..\..\..\src\common\Telemetry;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
@ -98,6 +115,7 @@
<ClCompile Include="trace.cpp" />
<ClCompile Include="WinHookEventIDs.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\logger\logger.vcxproj">
<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
@ -112,16 +130,56 @@
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<!-- Deduplicate WindowsAppRuntimeAutoInitializer.cpp (added twice via transitive imports causing LNK4042). Remove all then add exactly once. -->
<ItemGroup Condition="'$(PkgMicrosoft_WindowsAppSDK)'!=''">
<!-- Remove any transitive inclusion first -->
<ClCompile Remove="$(PkgMicrosoft_WindowsAppSDK)\include\WindowsAppRuntimeAutoInitializer.cpp" />
<!-- Re-add once, but disable PCH because the SDK file doesn't include our pch.h -->
<ClCompile Include="$(PkgMicrosoft_WindowsAppSDK)\include\WindowsAppRuntimeAutoInitializer.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Target Name="RemoveManagedWebView2CoreFromNativeOutDir" AfterTargets="Build">
<ItemGroup>
<_ToDelete Include="$(OutDir)Microsoft.Web.WebView2.Core.dll" />
</ItemGroup>
<Delete Files="@(_ToDelete)" Condition="Exists('%(Identity)')" />
</Target>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\..\..\deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Import Project="..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Web.WebView2.1.0.2903.40\build\native\Microsoft.Web.WebView2.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Web.WebView2.1.0.2903.40\build\native\Microsoft.Web.WebView2.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.4188\build\Microsoft.Windows.SDK.BuildTools.targets" Condition="Exists('..\..\..\..\packages\Microsoft.Windows.SDK.BuildTools.10.0.26100.4188\build\Microsoft.Windows.SDK.BuildTools.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets')" />
<Import Project="..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets" Condition="Exists('..\..\..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.240111.5\\build\\native\\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.240111.5\\build\\native\\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.240111.5\\build\\native\\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.Windows.CppWinRT.2.0.240111.5\\build\\native\\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.Web.WebView2.1.0.2903.40\\build\\native\\Microsoft.Web.WebView2.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.Web.WebView2.1.0.2903.40\\build\\native\\Microsoft.Web.WebView2.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Base.1.8.250831001\\build\\native\\Microsoft.WindowsAppSDK.Base.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\\build\\native\\Microsoft.WindowsAppSDK.Foundation.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\\build\\native\\Microsoft.WindowsAppSDK.WinUI.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\\build\\native\\Microsoft.WindowsAppSDK.Runtime.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\\build\\Microsoft.WindowsAppSDK.DWrite.targets'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.props'))" />
<Error Condition="!Exists('..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\\..\\..\\..\\packages\\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\\build\\native\\Microsoft.WindowsAppSDK.InteractiveExperiences.targets'))" />
</Target>
</Project>

View File

@ -18,7 +18,7 @@ namespace
const wchar_t JSON_KEY_DO_NOT_ACTIVATE_ON_GAME_MODE[] = L"do_not_activate_on_game_mode";
const wchar_t JSON_KEY_BACKGROUND_COLOR[] = L"background_color";
const wchar_t JSON_KEY_SPOTLIGHT_COLOR[] = L"spotlight_color";
const wchar_t JSON_KEY_OVERLAY_OPACITY[] = L"overlay_opacity";
const wchar_t JSON_KEY_OVERLAY_OPACITY[] = L"overlay_opacity"; // legacy only (migrated into color alpha)
const wchar_t JSON_KEY_SPOTLIGHT_RADIUS[] = L"spotlight_radius";
const wchar_t JSON_KEY_ANIMATION_DURATION_MS[] = L"animation_duration_ms";
const wchar_t JSON_KEY_SPOTLIGHT_INITIAL_ZOOM[] = L"spotlight_initial_zoom";
@ -204,6 +204,22 @@ void FindMyMouse::init_settings()
}
}
inline static uint8_t LegacyOpacityToAlpha(int overlayOpacityPercent)
{
if (overlayOpacityPercent < 0)
{
return 255; // fallback: fully opaque
}
if (overlayOpacityPercent > 100)
{
overlayOpacityPercent = 100;
}
// Round to nearest integer (0255)
return static_cast<uint8_t>((overlayOpacityPercent * 255 + 50) / 100);
}
void FindMyMouse::parse_settings(PowerToysSettings::PowerToyValues& settings)
{
auto settingsObject = settings.get_raw_json();
@ -224,14 +240,13 @@ void FindMyMouse::parse_settings(PowerToysSettings::PowerToyValues& settings)
}
else
{
findMyMouseSettings.activationMethod = static_cast<FindMyMouseActivationMethod>(value);
}
findMyMouseSettings.activationMethod = static_cast<FindMyMouseActivationMethod>(value);
}
}
else
{
throw std::runtime_error("Invalid Activation Method value");
}
}
catch (...)
{
@ -255,19 +270,49 @@ void FindMyMouse::parse_settings(PowerToysSettings::PowerToyValues& settings)
{
Logger::warn("Failed to get 'do not activate on game mode' setting");
}
// Colors + legacy overlay opacity migration
// Desired behavior:
// - Old schema: colors stored as RGB (no alpha) + separate overlay_opacity (0-100). We should migrate by applying that opacity as alpha.
// - New schema: colors stored as ARGB (alpha embedded). Ignore overlay_opacity even if still present.
int legacyOverlayOpacity = -1;
bool backgroundColorHadExplicitAlpha = false;
bool spotlightColorHadExplicitAlpha = false;
try
{
// Parse background color
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_BACKGROUND_COLOR);
auto backgroundColor = (std::wstring)jsonPropertiesObject.GetNamedString(JSON_KEY_VALUE);
uint8_t r, g, b;
if (!checkValidRGB(backgroundColor, &r, &g, &b))
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_OVERLAY_OPACITY);
int value = static_cast<int>(jsonPropertiesObject.GetNamedNumber(JSON_KEY_VALUE));
if (value >= 0 && value <= 100)
{
Logger::error("Background color RGB value is invalid. Will use default value");
legacyOverlayOpacity = value;
}
}
catch (...)
{
// overlay_opacity may not exist anymore
}
try
{
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_BACKGROUND_COLOR);
auto backgroundColorStr = (std::wstring)jsonPropertiesObject.GetNamedString(JSON_KEY_VALUE);
uint8_t a = 255, r, g, b;
bool parsed = false;
if (checkValidARGB(backgroundColorStr, &a, &r, &g, &b))
{
parsed = true;
backgroundColorHadExplicitAlpha = true; // New schema with alpha present
}
else if (checkValidRGB(backgroundColorStr, &r, &g, &b))
{
a = LegacyOpacityToAlpha(legacyOverlayOpacity);
parsed = true; // Old schema (no alpha component)
}
if (parsed)
{
findMyMouseSettings.backgroundColor = winrt::Windows::UI::ColorHelper::FromArgb(a, r, g, b);
}
else
{
findMyMouseSettings.backgroundColor = winrt::Windows::UI::ColorHelper::FromArgb(255, r, g, b);
Logger::error("Background color value is invalid. Will use default");
}
}
catch (...)
@ -276,17 +321,27 @@ void FindMyMouse::parse_settings(PowerToysSettings::PowerToyValues& settings)
}
try
{
// Parse spotlight color
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_SPOTLIGHT_COLOR);
auto spotlightColor = (std::wstring)jsonPropertiesObject.GetNamedString(JSON_KEY_VALUE);
uint8_t r, g, b;
if (!checkValidRGB(spotlightColor, &r, &g, &b))
auto spotlightColorStr = (std::wstring)jsonPropertiesObject.GetNamedString(JSON_KEY_VALUE);
uint8_t a = 255, r, g, b;
bool parsed = false;
if (checkValidARGB(spotlightColorStr, &a, &r, &g, &b))
{
Logger::error("Spotlight color RGB value is invalid. Will use default value");
parsed = true;
spotlightColorHadExplicitAlpha = true;
}
else if (checkValidRGB(spotlightColorStr, &r, &g, &b))
{
a = LegacyOpacityToAlpha(legacyOverlayOpacity);
parsed = true;
}
if (parsed)
{
findMyMouseSettings.spotlightColor = winrt::Windows::UI::ColorHelper::FromArgb(a, r, g, b);
}
else
{
findMyMouseSettings.spotlightColor = winrt::Windows::UI::ColorHelper::FromArgb(255, r, g, b);
Logger::error("Spotlight color value is invalid. Will use default");
}
}
catch (...)
@ -294,24 +349,6 @@ void FindMyMouse::parse_settings(PowerToysSettings::PowerToyValues& settings)
Logger::warn("Failed to initialize spotlight color from settings. Will use default value");
}
try
{
// Parse Overlay Opacity
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_OVERLAY_OPACITY);
int value = static_cast<int>(jsonPropertiesObject.GetNamedNumber(JSON_KEY_VALUE));
if (value >= 0)
{
findMyMouseSettings.overlayOpacity = value;
}
else
{
throw std::runtime_error("Invalid Overlay Opacity value");
}
}
catch (...)
{
Logger::warn("Failed to initialize Overlay Opacity from settings. Will use default value");
}
try
{
// Parse Spotlight Radius
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_SPOTLIGHT_RADIUS);
@ -492,7 +529,6 @@ void FindMyMouse::parse_settings(PowerToysSettings::PowerToyValues& settings)
m_findMyMouseSettings = findMyMouseSettings;
}
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new FindMyMouse();

View File

@ -1,4 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
</packages>
<package id="Microsoft.WindowsAppSDK" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Base" version="1.8.250831001" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Foundation" version="1.8.250906002" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.WinUI" version="1.8.250906003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Runtime" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.DWrite" version="1.8.25090401" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.InteractiveExperiences" version="1.8.250906004" targetFramework="native" />
<package id="Microsoft.Web.WebView2" version="1.0.2903.40" targetFramework="native" />
</packages>

View File

@ -5,15 +5,22 @@
#include <windows.h>
#include <strsafe.h>
#include <hIdUsage.h>
// Required for IUnknown and DECLARE_INTERFACE_* used by interop headers
#include <Unknwn.h>
#ifdef COMPOSITION
#include <windows.ui.composition.interop.h>
#include <DispatcherQueue.h>
#include <winrt/Windows.System.h>
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.UI.Composition.Desktop.h>
#include <winrt/Microsoft.UI.Composition.h>
#include <winrt/Microsoft.UI.h>
#include <winrt/Windows.UI.h>
#endif
#include <winrt/Windows.Foundation.Collections.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <common/logger/logger.h>
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif

View File

@ -335,6 +335,7 @@ int WINAPI WinMain(HINSTANCE /*hInstance*/, HINSTANCE /*hPrevInstance*/, LPSTR l
GdiplusStartup(&gpToken, &gpStartupInput, NULL);
winrt::init_apartment();
const wchar_t* securityDescriptor =
L"O:BA" // Owner: Builtin (local) administrator
L"G:BA" // Group: Builtin (local) administrator
@ -526,5 +527,6 @@ int WINAPI WinMain(HINSTANCE /*hInstance*/, HINSTANCE /*hPrevInstance*/, LPSTR l
}
}
stop_tray_icon();
return result;
}

View File

@ -2,4 +2,15 @@
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.240111.5" targetFramework="native" />
<package id="Microsoft.Windows.ImplementationLibrary" version="1.0.231216.1" targetFramework="native" />
<!-- Windows App SDK and all transitive dependencies -->
<package id="Microsoft.WindowsAppSDK" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Base" version="1.8.250831001" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Foundation" version="1.8.250906002" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.WinUI" version="1.8.250906003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Runtime" version="1.8.250907003" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.DWrite" version="1.8.25090401" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.InteractiveExperiences" version="1.8.250906004" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.Widgets" version="1.8.250904007" targetFramework="native" />
<package id="Microsoft.WindowsAppSDK.AI" version="1.8.37" targetFramework="native" />
<package id="Microsoft.Web.WebView2" version="1.0.2903.40" targetFramework="native" />
</packages>

View File

@ -1,8 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<Target Name="GenerateResourceFiles" BeforeTargets="PrepareForBuild">
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h runner.base.rc runner.rc" />
<Exec Command="powershell -NonInteractive -executionpolicy Unrestricted $(SolutionDir)\tools\build\convert-resx-to-rc.ps1 $(MSBuildThisFileDirectory) resource.base.h resource.h runner.base.rc runner.rc" />
</Target>
<PropertyGroup>
<NoWarn>81010002</NoWarn>
@ -15,10 +14,20 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="..\..\deps\expected.props" />
<Import Project="..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props')" />
<Import Project="..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props" Condition="Exists('..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props')" />
<Import Project="..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props" Condition="Exists('..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props')" />
<Import Project="..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props" Condition="Exists('..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props')" />
<Import Project="..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props" Condition="Exists('..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props')" />
<Import Project="..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props" Condition="Exists('..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props')" />
<Import Project="..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props" Condition="Exists('..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" />
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" />
<ImportGroup Label="Shared" />
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
<WindowsPackageType>None</WindowsPackageType>
<WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -131,15 +140,38 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<Import Project="..\..\deps\spdlog.props" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.Web.WebView2.1.0.2903.40\build\native\Microsoft.Web.WebView2.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.Web.WebView2.1.0.2903.40\build\native\Microsoft.Web.WebView2.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="$(SolutionDir)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets" Condition="Exists('$(SolutionDir)packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.1.8.250907003\build\native\Microsoft.WindowsAppSDK.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.Base.1.8.250831001\build\native\Microsoft.WindowsAppSDK.Base.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.Foundation.1.8.250906002\build\native\Microsoft.WindowsAppSDK.Foundation.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.WinUI.1.8.250906003\build\native\Microsoft.WindowsAppSDK.WinUI.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.Runtime.1.8.250907003\build\native\Microsoft.WindowsAppSDK.Runtime.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.DWrite.1.8.25090401\build\Microsoft.WindowsAppSDK.DWrite.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.WindowsAppSDK.InteractiveExperiences.1.8.250906004\build\native\Microsoft.WindowsAppSDK.InteractiveExperiences.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.CppWinRT.2.0.240111.5\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Windows.ImplementationLibrary.1.0.231216.1\build\native\Microsoft.Windows.ImplementationLibrary.targets'))" />
<Error Condition="!Exists('..\..\packages\Microsoft.Web.WebView2.1.0.2903.40\build\native\Microsoft.Web.WebView2.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\packages\Microsoft.Web.WebView2.1.0.2903.40\build\native\Microsoft.Web.WebView2.targets'))" />
</Target>
</Project>

View File

@ -31,9 +31,6 @@ namespace Microsoft.PowerToys.Settings.UI.Library
[JsonPropertyName("spotlight_color")]
public StringProperty SpotlightColor { get; set; }
[JsonPropertyName("overlay_opacity")]
public IntProperty OverlayOpacity { get; set; }
[JsonPropertyName("spotlight_radius")]
public IntProperty SpotlightRadius { get; set; }
@ -61,9 +58,8 @@ namespace Microsoft.PowerToys.Settings.UI.Library
IncludeWinKey = new BoolProperty(false);
ActivationShortcut = DefaultActivationShortcut;
DoNotActivateOnGameMode = new BoolProperty(true);
BackgroundColor = new StringProperty("#000000");
SpotlightColor = new StringProperty("#FFFFFF");
OverlayOpacity = new IntProperty(50);
BackgroundColor = new StringProperty("#FF000000"); // ARGB (#AARRGGBB)
SpotlightColor = new StringProperty("#FFFFFFFF");
SpotlightRadius = new IntProperty(100);
AnimationDurationMs = new IntProperty(500);
SpotlightInitialZoom = new IntProperty(9);

View File

@ -1,41 +0,0 @@
<UserControl
x:Class="Microsoft.PowerToys.Settings.UI.Controls.AlphaColorPickerButton"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
d:DesignHeight="300"
d:DesignWidth="400"
mc:Ignorable="d">
<Grid>
<!--TODO(stefan): ToDisplayName is no longer available in ColorHelper
<DropDownButton Padding="4,4,8,4" AutomationProperties.FullDescription="{x:Bind clr:ColorHelper.ToDisplayName(SelectedColor), Mode=OneWay }">
-->
<DropDownButton Padding="4,4,8,4">
<Border
x:Name="ColorPreviewBorder"
Width="48"
Height="24"
BorderBrush="{ThemeResource CardStrokeColorDefaultBrush}"
BorderThickness="1"
CornerRadius="{ThemeResource ControlCornerRadius}">
<Border.Background>
<SolidColorBrush Color="{x:Bind SelectedColor, Mode=OneWay}" />
</Border.Background>
</Border>
<DropDownButton.Flyout>
<Flyout ShouldConstrainToRootBounds="False">
<ColorPicker
IsAlphaEnabled="True"
IsAlphaSliderVisible="True"
IsAlphaTextInputVisible="True"
IsColorChannelTextInputVisible="True"
IsColorSliderVisible="True"
IsHexInputVisible="True"
Color="{x:Bind SelectedColor, Mode=TwoWay}" />
</Flyout>
</DropDownButton.Flyout>
</DropDownButton>
</Grid>
</UserControl>

View File

@ -1,59 +0,0 @@
// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Windows.UI;
namespace Microsoft.PowerToys.Settings.UI.Controls
{
public sealed partial class AlphaColorPickerButton : UserControl
{
private Color _selectedColor;
public Color SelectedColor
{
get
{
return _selectedColor;
}
set
{
if (_selectedColor != value)
{
_selectedColor = value;
SetValue(SelectedColorProperty, value);
}
}
}
public static readonly DependencyProperty SelectedColorProperty = DependencyProperty.Register("SelectedColor", typeof(Color), typeof(AlphaColorPickerButton), new PropertyMetadata(null));
public AlphaColorPickerButton()
{
this.InitializeComponent();
IsEnabledChanged -= AlphaColorPickerButton_IsEnabledChanged;
SetEnabledState();
IsEnabledChanged += AlphaColorPickerButton_IsEnabledChanged;
}
private void AlphaColorPickerButton_IsEnabledChanged(object sender, DependencyPropertyChangedEventArgs e)
{
SetEnabledState();
}
private void SetEnabledState()
{
if (this.IsEnabled)
{
ColorPreviewBorder.Opacity = 1;
}
else
{
ColorPreviewBorder.Opacity = 0.2;
}
}
}
}

View File

@ -27,9 +27,9 @@
<DropDownButton.Flyout>
<Flyout ShouldConstrainToRootBounds="False">
<ColorPicker
IsAlphaEnabled="False"
IsAlphaSliderVisible="False"
IsAlphaTextInputVisible="False"
IsAlphaEnabled="{x:Bind IsAlphaEnabled, Mode=OneWay}"
IsAlphaSliderVisible="{x:Bind IsAlphaEnabled, Mode=OneWay}"
IsAlphaTextInputVisible="{x:Bind IsAlphaEnabled, Mode=OneWay}"
IsColorChannelTextInputVisible="True"
IsColorSliderVisible="True"
IsHexInputVisible="True"

View File

@ -2,6 +2,7 @@
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.UI;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Windows.UI;
@ -29,7 +30,15 @@ namespace Microsoft.PowerToys.Settings.UI.Controls
}
}
public static readonly DependencyProperty SelectedColorProperty = DependencyProperty.Register("SelectedColor", typeof(Color), typeof(ColorPickerButton), new PropertyMetadata(null));
public static readonly DependencyProperty SelectedColorProperty = DependencyProperty.Register(nameof(SelectedColor), typeof(Color), typeof(ColorPickerButton), new PropertyMetadata(null));
public static readonly DependencyProperty IsAlphaEnabledProperty = DependencyProperty.Register(nameof(IsAlphaEnabled), typeof(bool), typeof(ColorPickerButton), new PropertyMetadata(defaultValue: false));
public bool IsAlphaEnabled
{
get => (bool)GetValue(IsAlphaEnabledProperty);
set => SetValue(IsAlphaEnabledProperty, value);
}
public ColorPickerButton()
{

View File

@ -117,19 +117,12 @@
IsEnabled="{x:Bind ViewModel.IsFindMyMouseEnabled, Mode=OneWay}"
IsExpanded="False">
<tkcontrols:SettingsExpander.Items>
<tkcontrols:SettingsCard Name="MouseUtilsFindMyMouseOverlayOpacity" x:Uid="MouseUtils_FindMyMouse_OverlayOpacity">
<Slider
MinWidth="{StaticResource SettingActionControlMinWidth}"
AutomationProperties.AutomationId="MouseUtils_FindMyMouseOverlayOpacityId"
Maximum="100"
Minimum="1"
Value="{x:Bind ViewModel.FindMyMouseOverlayOpacity, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<!-- Overlay opacity removed; alpha now encoded in colors -->
<tkcontrols:SettingsCard Name="MouseUtilsFindMyMouseBackgroundColor" x:Uid="MouseUtils_FindMyMouse_BackgroundColor">
<controls:ColorPickerButton AutomationProperties.AutomationId="MouseUtils_FindMyMouseBackgroundColorId" SelectedColor="{x:Bind Path=ViewModel.FindMyMouseBackgroundColor, Mode=TwoWay}" />
<controls:ColorPickerButton IsAlphaEnabled="True" SelectedColor="{x:Bind Path=ViewModel.FindMyMouseBackgroundColor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard Name="MouseUtilsFindMyMouseSpotlightColor" x:Uid="MouseUtils_FindMyMouse_SpotlightColor">
<controls:ColorPickerButton AutomationProperties.AutomationId="MouseUtils_FindMyMouseSpotlightColorId" SelectedColor="{x:Bind Path=ViewModel.FindMyMouseSpotlightColor, Mode=TwoWay}" />
<controls:ColorPickerButton IsAlphaEnabled="True" SelectedColor="{x:Bind Path=ViewModel.FindMyMouseSpotlightColor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard Name="MouseUtilsFindMyMouseSpotlightRadius" x:Uid="MouseUtils_FindMyMouse_SpotlightRadius">
<NumberBox
@ -230,13 +223,13 @@
IsEnabled="{x:Bind ViewModel.IsMouseHighlighterEnabled, Mode=OneWay}">
<tkcontrols:SettingsExpander.Items>
<tkcontrols:SettingsCard x:Uid="MouseUtils_MouseHighlighter_PrimaryButtonClickColor" IsEnabled="{x:Bind ViewModel.IsSpotlightModeEnabled, Mode=OneWay, Converter={StaticResource BoolNegationConverter}}">
<controls:AlphaColorPickerButton SelectedColor="{x:Bind Path=ViewModel.MouseHighlighterLeftButtonClickColor, Mode=TwoWay}" />
<controls:ColorPickerButton IsAlphaEnabled="True" SelectedColor="{x:Bind Path=ViewModel.MouseHighlighterLeftButtonClickColor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard x:Uid="MouseUtils_MouseHighlighter_SecondaryButtonClickColor" IsEnabled="{x:Bind ViewModel.IsSpotlightModeEnabled, Mode=OneWay, Converter={StaticResource BoolNegationConverter}}">
<controls:AlphaColorPickerButton SelectedColor="{x:Bind Path=ViewModel.MouseHighlighterRightButtonClickColor, Mode=TwoWay}" />
<controls:ColorPickerButton IsAlphaEnabled="True" SelectedColor="{x:Bind Path=ViewModel.MouseHighlighterRightButtonClickColor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard Name="MouseUtilsMouseHighlighterAlwaysColor" x:Uid="MouseUtils_MouseHighlighter_AlwaysColor">
<controls:AlphaColorPickerButton SelectedColor="{x:Bind Path=ViewModel.MouseHighlighterAlwaysColor, Mode=TwoWay}" />
<controls:ColorPickerButton IsAlphaEnabled="True" SelectedColor="{x:Bind Path=ViewModel.MouseHighlighterAlwaysColor, Mode=TwoWay}" />
</tkcontrols:SettingsCard>
<tkcontrols:SettingsCard x:Uid="HighlightMode">
<ComboBox

View File

@ -55,7 +55,6 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
string spotlightColor = FindMyMouseSettingsConfig.Properties.SpotlightColor.Value;
_findMyMouseSpotlightColor = !string.IsNullOrEmpty(spotlightColor) ? spotlightColor : "#FFFFFF";
_findMyMouseOverlayOpacity = FindMyMouseSettingsConfig.Properties.OverlayOpacity.Value;
_findMyMouseSpotlightRadius = FindMyMouseSettingsConfig.Properties.SpotlightRadius.Value;
_findMyMouseAnimationDurationMs = FindMyMouseSettingsConfig.Properties.AnimationDurationMs.Value;
_findMyMouseSpotlightInitialZoom = FindMyMouseSettingsConfig.Properties.SpotlightInitialZoom.Value;
@ -279,7 +278,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#000000";
value = (value != null) ? SettingsUtilities.ToARGBHex(value) : "#FF000000";
if (!value.Equals(_findMyMouseBackgroundColor, StringComparison.OrdinalIgnoreCase))
{
_findMyMouseBackgroundColor = value;
@ -298,7 +297,7 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
set
{
value = (value != null) ? SettingsUtilities.ToRGBHex(value) : "#FFFFFF";
value = (value != null) ? SettingsUtilities.ToARGBHex(value) : "#FFFFFFFF";
if (!value.Equals(_findMyMouseSpotlightColor, StringComparison.OrdinalIgnoreCase))
{
_findMyMouseSpotlightColor = value;
@ -308,24 +307,6 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
}
}
public int FindMyMouseOverlayOpacity
{
get
{
return _findMyMouseOverlayOpacity;
}
set
{
if (value != _findMyMouseOverlayOpacity)
{
_findMyMouseOverlayOpacity = value;
FindMyMouseSettingsConfig.Properties.OverlayOpacity.Value = value;
NotifyFindMyMousePropertyChanged();
}
}
}
public int FindMyMouseSpotlightRadius
{
get
@ -978,7 +959,6 @@ namespace Microsoft.PowerToys.Settings.UI.ViewModels
private bool _findMyMouseDoNotActivateOnGameMode;
private string _findMyMouseBackgroundColor;
private string _findMyMouseSpotlightColor;
private int _findMyMouseOverlayOpacity;
private int _findMyMouseSpotlightRadius;
private int _findMyMouseAnimationDurationMs;
private int _findMyMouseSpotlightInitialZoom;