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89 lines
2.2 KiB
Swift
89 lines
2.2 KiB
Swift
import SwiftUI
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public struct CloseButton: View {
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public enum Size {
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case small
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case medium
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case large
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var size: CGFloat {
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if Current.isCatalyst {
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switch self {
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case .small:
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return 24
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case .medium:
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return 28
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case .large:
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return 32
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}
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} else {
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switch self {
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case .small:
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return 20
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case .medium:
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return 24
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case .large:
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return 28
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}
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}
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}
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}
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@Environment(\.dismiss) private var dismiss
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private let alternativeAction: (() -> Void)?
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private let tint: Color
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private let size: Size
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/// When alternative action is set, the button will execute this action instead of dismissing the view.
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public init(
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tint: Color = Color.secondary,
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size: Size = .small,
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alternativeAction: (() -> Void)? = nil
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) {
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self.alternativeAction = alternativeAction
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self.tint = tint
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self.size = size
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}
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public var body: some View {
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if #available(iOS 26.0, *) {
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Button(role: .close) {
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tapAction()
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}
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} else {
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Button(action: {
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tapAction()
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}, label: {
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Image(systemSymbol: .xmarkCircleFill)
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.resizable()
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.frame(width: size.size, height: size.size)
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.foregroundStyle(tint)
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})
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.buttonStyle(.plain)
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}
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}
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private func tapAction() {
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if let alternativeAction {
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alternativeAction()
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} else {
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dismiss()
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}
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}
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}
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#Preview {
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VStack {
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CloseButton {}
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.frame(maxWidth: .infinity, alignment: .trailing)
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.padding()
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CloseButton(size: .medium) {}
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.frame(maxWidth: .infinity, alignment: .trailing)
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.padding()
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CloseButton(size: .large) {}
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.frame(maxWidth: .infinity, alignment: .trailing)
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.padding()
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Spacer()
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}
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}
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