import Foundation import SwiftUI public enum DesignSystem { // TODO: Use HA design system font sizes when ready public enum Font { /// Large Title (34pt) public static let largeTitle: SwiftUICore.Font = .largeTitle /// Title (28pt) public static let title: SwiftUICore.Font = .title /// Title2 (22pt) public static let title2: SwiftUICore.Font = .title2 /// Title3 (20pt) public static let title3: SwiftUICore.Font = .title3 /// Headline (17pt, semibold) public static let headline: SwiftUICore.Font = .headline /// Body (17pt) public static let body: SwiftUICore.Font = .body /// Callout (16pt) public static let callout: SwiftUICore.Font = .callout /// Subheadline (15pt) public static let subheadline: SwiftUICore.Font = .subheadline /// Footnote (13pt) public static let footnote: SwiftUICore.Font = .footnote /// Caption (12pt) public static let caption: SwiftUICore.Font = .caption /// Caption2 (11pt) public static let caption2: SwiftUICore.Font = .caption2 /// Caption3 (10pt) public static let caption3: SwiftUICore.Font = .system(size: 10) } public enum Spaces { public static let half: CGFloat = 4 public static let one: CGFloat = 8 public static let oneAndHalf: CGFloat = 12 public static let two: CGFloat = 16 public static let three: CGFloat = 24 public static let four: CGFloat = 32 public static let five: CGFloat = 40 public static let six: CGFloat = 48 } public enum CornerRadius { public static var half: CGFloat = 4 public static var one: CGFloat = 8 public static var two: CGFloat = 16 public static var three: CGFloat = 24 public static var four: CGFloat = 32 public static var five: CGFloat = 40 public static var six: CGFloat = 48 // Out of system points /// 2pt public static var micro: CGFloat = 2 /// 10pt public static var oneAndMicro: CGFloat = 10 /// 12pt public static var oneAndHalf: CGFloat = 12 /// 18pt public static var twoAndMicro: CGFloat = 18 /// 20pt public static var twoAndHalf: CGFloat = 20 } public enum Border { public enum Width { public static var `default`: CGFloat = 1 } } public enum Button { public static let minHeight: CGFloat = 48 public static let maxWidth: CGFloat = 380 } public enum List { public static let rowMaxWidth: CGFloat = 380 } public enum Animation { public static let `default`: SwiftUICore.Animation = .easeInOut(duration: 0.3) public static let easeInOutFaster: SwiftUICore.Animation = .easeInOut(duration: 0.1) public static let easeInOutSlower: SwiftUICore.Animation = .easeInOut(duration: 0.8) } }