## Summary
When a server is deleted, we now update the identifiers of any locally-defined actions or complications to point to the first server. We want to avoid ever having a server identifier pointing to a deleted server so we can trust the identifiers more.
## Any other notes
Deleting in this case would be bad as it's an unexpected data loss. I can imagine someone deletes and re-adds the server (potentially the last one, too), or other maintenance tasks.
## Summary
Stores a zone from s1 in Realm like `s1/zone.name` rather than `zone.name` so it's distinct from `s2/zone.name`. This is most apparent for `zone.home` which universally conflicts.
## Any other notes
This does not yet extend to the other synced models as we use their identifier in persisted locations that aren't programmatically changeable (e.g. action IDs are stored in intents). Zones don't pose such a problem, and are the most likely suspect to even have duplicates right now; scenes, actions, and deprecated notification categories can be done after an external beta.
Depends on home-assistant/mobile-apps-fcm-push#47 which allows the actions to be included in the notification data, and also on-the-fly silently sets the category to `DYNAMIC` which this requires.
## Summary
Allows for specifying the actions for a notification on-the-fly without defining a category. This should allow us to make all of the category config and setup unnecessary, so I'll probably consider marking it as deprecated in this release.
## Screenshots
For a notification that looks like…
```yaml
service: notify.mobile_app_iphone
data:
title: title here
message: body here
data:
actions:
- action: "id1"
title: "id1 title"
# this mirrors the action definition in yaml now, it just _also_ supports what android
- identifier: "id2"
title: "id2 title"
```


## Link to pull request in Documentation repository
- Documentation: home-assistant/companion.home-assistant#496
## Any other notes
- Dynamic actions are visual - we provide custom UI on both iOS and watchOS for the additional actions, which does require we run the app on the given platform; for example, this doesn't yet work on macOS [I need to figure out how to make Catalyst notification content work, if it is] and if you uninstall the watch app these actions will not show up.
- Allows `map` and `camera`-esque notification content on any category. In other words, if you send a notification with `map` it'll still prefer the camera `entity_id` if present. This is largely to continue in the direction of making category deprecated; as long as the content extension launches, it'll figure out what to display.
All of the normal action configuration is allowed in these actions:
- action or identifier
- title
- authenticationRequired (default: false)
- behavior (default: default, aka not textinput)
- activationMode (default: background)
- destructive (default: false)
- textInputButtonTitle (default: nil)
- textInputPlaceholder (default: nil)
Some additional things occur to match existing Android functionality:
- `uri` (or `url`) being provided in the action makes it a 'foreground' action
- action/identifier of `REPLY` changes the behavior to textinput
- `mobile_app_notification_action` is now fired with data that looks like theirs:
```
Sending action: mobile_app_notification_action
payload: ["action": "REPLY", "reply_text": "Reply text"]
```
and
```
Sending action: mobile_app_notification_action
payload: ["action": "id1"]
```
## Summary
- Moves a few uses of `states` in the REST API into the WebSocket API.
- Zones and Scenes now update instantly as we're updated via the WebSocket subscription.
## Any other notes
- Moves the account row in Settings to be fully self-contained on user and avatar lookup, both through the same WebSocket API call for finding out what to show.
- Moves zone fetching's `get_zones` WebHook call into the WebSocket API cache for `get_states`.
- Moves scene's fetching `get_states` into the same WebSocket API cache.
- Moves Camera ID intents lookup.
Adds new fastlane lanes:
- `fastlane lint` which checks the linters
- `fastlane autocorrect` which applies the linters which can autocorrect (Rubocop, SwiftFormat)
Adds a build step to the Codegen abstract target which runs SwiftFormat in lint mode, pointing out what it's going to change when run.
Applies SwiftFormat to nearly all code -- exempts a few externally-sourced files and generated code.
This is somewhat in prep of being able to make the project file generated, but also just organizes things into more concrete directory structures.
This pulls out _all_ of the build settings from the root level, and most from the target level, into xcconfigs.
The new directory structure looks like:
- Sources
- App
- (everything from HomeAssistant/)
- WatchApp
- Shared
- MacBridge
- Extensions
- Intents
- NotificationContent
- NotificationService
- Share
- Today
- Watch
- Widgets
- Tests
- App
- UI
- Shared
Somewhat intentionally, the file structure under these is not yet standardized/organized.
The project targets are now:
- App
- WatchApp
- Shared-iOS
- Shared-watchOS
- MacBridge
- Tests-App
- Tests-UI
- Tests-Shared
- Extension-Intents
- Extension-NotificationContent
- Extension-NotificationService
- Extension-Share
- Extension-Today
- Extension-Widget
- WatchExtension-Watch
This does not yet clean up resources vs. sources, nor does it handle some of the "it's in Sources/App but it's part of Shared" crossover directory issues.