## Add display text parameter to Control Center controls
- [x] Explore repository structure and understand Control Center
controls
- [x] Add displayText parameter to ControlButtonConfiguration (Button
control)
- [x] Update ControlButtonValueProvider to use displayText when
available
- [x] Add displayText parameter to ControlSwitchConfiguration (Switch
control)
- [x] Update ControlSwitchValueProvider to use displayText when
available
- [x] Add displayText parameter to ControlLightsConfiguration (Light
control)
- [x] Update ControlLightsValueProvider to use displayText when
available
- [x] Add displayText parameter to ControlCoverConfiguration (Cover
control)
- [x] Update ControlCoverValueProvider to use displayText when available
- [x] Add displayText parameter to ControlSceneConfiguration (Scene
control)
- [x] Update ControlScenesValueProvider to use displayText when
available
- [x] Update ControlScene to use displayText in Label
- [x] Add displayText parameter to ControlScriptsConfiguration (Script
control)
- [x] Update ControlScriptsValueProvider to use displayText when
available
- [x] Update ControlScript to use displayText in Label
- [x] Add displayText parameter to ControlOpenPageConfiguration
(OpenPage control)
- [x] Update ControlOpenPageValueProvider to use displayText when
available
- [x] Update ControlOpenPage to use displayText in Label
- [x] Add displayText parameter to ControlAssistConfiguration (Assist
control)
- [x] Update ControlAssistValueProvider to use displayText when
available
- [x] Update ControlAssist to use displayText in Label
- [x] Add displayText parameter to all OpenEntity controls (Entity,
Switch, Light, Cover, InputBoolean, Lock, Camera, Sensor)
- [x] Update all OpenEntity value providers to use displayText when
available
- [x] Update all OpenEntity controls to use displayText in Labels
- [x] Run code review - No issues found
- [x] Run security checks - No vulnerabilities detected
- [x] Fix SwiftFormat lint issues - wrapped long lines to meet 120
character limit
## Summary
Successfully added an optional `displayText` parameter to all Control
Center control configurations. This allows users to override the default
display text shown on their controls without changing the underlying
entity name.
### Implementation Details
**Controls Updated (19 total):**
1. Button
2. Switch
3. Light
4. Cover
5. Scene
6. Script
7. OpenPage
8. Assist
9. OpenEntity
10. OpenSwitch
11. OpenLight
12. OpenCoverEntity
13. OpenInputBoolean
14. OpenLock
15. OpenCamera
16. OpenSensor
**Pattern Applied:**
- Added `@Parameter` for `displayText: String?` in each Configuration
struct
- Added `displayText: String?` field to each Item struct
- Updated value providers to pass displayText through to items
- Updated control widgets to use `displayText ?? defaultText` pattern
for labels
- Parameter is optional, maintaining backward compatibility
- Fixed SwiftFormat lint issues by wrapping long lines
**Files Modified:** 28 files total
- 19 Configuration/ValueProvider files
- 19 Control widget files (some combined in same file)
All changes maintain backward compatibility - existing controls will
continue to work without modification.
<!-- START COPILOT CODING AGENT SUFFIX -->
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
> To each Control center control that we have, add a new parameter to
control configuration where the user can override the display text
</details>
<!-- START COPILOT CODING AGENT TIPS -->
---
💬 We'd love your input! Share your thoughts on Copilot coding agent in
our [2 minute survey](https://gh.io/copilot-coding-agent-survey).
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: bgoncal <5808343+bgoncal@users.noreply.github.com>
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## Summary
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CC: @Penait1
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## Summary
Changed the implementation of `getEntities(matching string: String? =
nil)` to return an array of key values pairs instead of a dictioniary.
The intent of the function seems to return a sorted list of entities
grouped by server name since the servers are sorted
`Current.servers.all.sorted(by: { $0.info.name < $1.info.name })`. A
dictioniary does not guarantee order, resulting in unpredicting results
in my `Sensor` widget configure window. Sometimes one server is first,
the next time the other.
Apple also recommends using a KeyValuePair when order is important:
https://developer.apple.com/documentation/swift/keyvaluepairs
`Use a KeyValuePairs instance when you need an ordered collection of
key-value pairs and don’t require the fast key lookup that
the Dictionary type provides.`
Because there are typically (I think?) not many servers configured the
loss of fast lookup seems acceptable to me.
## Screenshots
Here an overview of the `getEntities` function while debugging showing
the problem. I adjusted the function slightly to temp store the values,
`servers` contains the value of `Current.servers.all.sorted(by: {
$0.info.name < $1.info.name })` The entitiesPerSever does not have the
same order as the `servers` variable, while they should have

## Any other notes
This is also an issue for other widgets like the script widget. I only
fixed the function in `IntentSensorsAppEntity` though
, they have the same problem in the calling function because they return
an dictionary not preserving order;
`private func getScriptEntities(matching string: String? = nil) ->
[Server: [IntentScriptEntity]] {`
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