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## Summary
<!-- Provide a brief summary of the changes you have made and most
importantly what they aim to achieve -->
Introduce makeHAEntityIntentItemCollection to centralize building
IntentItemCollection<HAAppEntityAppIntentEntity> with a default icon and
areaName mapping. Replace duplicated mapping logic in multiple
ControlOpen* entity option providers (Camera, Cover, InputBoolean,
Light, Lock, Sensor, Switch) to call the new helper, reducing
duplication and adding consistent areaName support. The helper is added
to HAAppEntityAppIntentEntity.swift and used by the various
ControlOpen*ValueProvider files.
## Screenshots
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screenshots in light and dark mode. -->
## Link to pull request in Documentation repository
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corresponding pull request in the Companion App Documentation repository
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the number of this pull request after the "#" -->
Documentation: home-assistant/companion.home-assistant#
## Any other notes
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Request is part of a bigger change, please include it here. -->
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## Summary
<!-- Provide a brief summary of the changes you have made and most
importantly what they aim to achieve -->
## Screenshots
<!-- If this is a user-facing change not in the frontend, please include
screenshots in light and dark mode. -->
## Link to pull request in Documentation repository
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corresponding pull request in the Companion App Documentation repository
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Documentation: home-assistant/companion.home-assistant#
## Any other notes
<!-- If there is any other information of note, like if this Pull
Request is part of a bigger change, please include it here. -->
Added calls to syncNetworkInformation() at the start of various
perform() methods for AppIntents and widget controls to ensure
up-to-date connectivity data before executing actions. Also refactored
ConnectivityWrapper to support async network info synchronization.
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## Summary
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importantly what they aim to achieve -->
## Screenshots
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screenshots in light and dark mode. -->
## Link to pull request in Documentation repository
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Documentation: home-assistant/companion.home-assistant#
## Any other notes
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Request is part of a bigger change, please include it here. -->
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## Summary
Implements a camera list view accessible from iOS 18+ control widgets
and deeplinks, displaying all cameras from the database with server
filtering, area information, and search capabilities. Tapping a camera
opens the WebRTC video player in full screen on top of the list.
**New Components:**
- `CameraListView` - SwiftUI list with conditional server selector,
search, area display, and empty states
- `CameraListViewModel` - Fetches cameras via `ControlEntityProvider`,
handles filtering, and maps camera areas
- `OpenCameraListAppIntent` - iOS 18+ app intent for opening camera list
- `ControlOpenCamerasList` - iOS 18+ control widget for Control Center
(no configuration needed)
**Key Features:**
- **Server Picker**: Hidden when initialized with specific serverId,
always visible otherwise
- **Area Display**: Shows area name (if available) or entity ID for each
camera
- **Full Screen Behavior**: Camera opens on top of list modal without
dismissing it
- **Search**: Real-time filtering by camera name or entity ID
- **Localization**: All user-facing strings use the localization system
(`L10n.CameraList.*`)
- **Control Widgets**: Two iOS 18+ widgets for Control Center access
**iOS 18+ Control Widgets:**
1. **ControlOpenCamerasList** - Opens the full camera list with one tap
(static, no configuration)
2. **ControlOpenCamera** - Opens a specific camera directly (user
selects camera during setup)
**URL Routing:**
- `homeassistant://camera/` → Opens camera list
- `homeassistant://camera/?serverId={id}` → Opens filtered list (hides
server picker)
- `homeassistant://camera/?entityId={id}&serverId={id}` → Opens specific
camera (existing)
Updated `IncomingURLHandler.swift` to branch on `entityId` presence:
missing opens list, present opens player.
**Localization Keys:**
- `camera_list.title` - Navigation title
- `camera_list.search_placeholder` - Search bar placeholder
- `camera_list.empty.title` & `camera_list.empty.message` - Empty state
- `camera_list.no_results.title` & `camera_list.no_results.message` - No
search results
- `widgets.controls.open_cameras_list.description` - Control widget
description
**Tests:**
- Updated `WidgetsKindTests` to include assertion for
`controlOpenCamerasList` enum case
- Total enum case count updated from 26 to 27
## Screenshots
_Screenshots required for testing on macOS/iOS device_
## Link to pull request in Documentation repository
Documentation: home-assistant/companion.home-assistant#
## Any other notes
Files added to both App and Extensions-Widgets targets for proper iOS
18+ control support. Backward compatible with existing camera deeplinks.
ViewModel fetches area information from the database and maps it to
cameras for display. All strings are properly localized and ready for
translation.
The `ControlOpenCamerasList` widget uses `StaticControlConfiguration`,
requiring no user setup, making it quick to add to Control Center for
instant access to all cameras.
Tests have been updated to reflect the new `controlOpenCamerasList`
widget kind after merging with main branch changes.
<!-- START COPILOT CODING AGENT SUFFIX -->
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
> In the App we have the options to open WebRTCVideoPlayerView from iOS
18+ controls, implement a screen that presents a list of cameras base on
all cameras in the database.
> This screen should have a server selector as well and it should allow
initializing with a specific serverId, so the list is displayed based on
1 server only.
> When tapping list row, it opens WebRTCVideoPlayerView for that
selected camera in full screen
</details>
<!-- START COPILOT CODING AGENT TIPS -->
---
✨ Let Copilot coding agent [set things up for
you](https://github.com/home-assistant/iOS/issues/new?title=✨+Set+up+Copilot+instructions&body=Configure%20instructions%20for%20this%20repository%20as%20documented%20in%20%5BBest%20practices%20for%20Copilot%20coding%20agent%20in%20your%20repository%5D%28https://gh.io/copilot-coding-agent-tips%29%2E%0A%0A%3COnboard%20this%20repo%3E&assignees=copilot)
— coding agent works faster and does higher quality work when set up for
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---------
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Co-authored-by: bgoncal <5808343+bgoncal@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## Summary
Adds support for Home Assistant automations in the iOS app. Automations
can now be triggered from iOS Control Center widgets (iOS 18+), similar
to existing script and scene controls.
**Domain & Model**
- Added `automation` domain with robot icon and `trigger` service
- Included automation in `AppEntitiesModel` tracked domains for database
caching
- Added to CarPlay supported domains
**Control Widget** (iOS 18+)
- `ControlAutomation` - Main control widget
- `AutomationAppIntent` - Triggers `automation.trigger` service
- `IntentAutomationEntity` - Entity queries and selection
- `ControlAutomationsValueProvider` - Configuration with custom
icons/text
**Pattern**
Follows existing `ControlScript` and `ControlScene` implementation
patterns for consistency.
**Tests**
- Updated `testWidgetsKindCasesValues` to include assertion for
`controlAutomation` case
- Updated widget kind count validation from 25 to 26
## Screenshots
N/A - Control widgets are system UI and cannot be screenshotted during
development. Widget appears in Control Center configuration with
automation icon and allows selection from available automations.
## Link to pull request in Documentation repository
Documentation: home-assistant/companion.home-assistant#
## Any other notes
Localization strings added for English only. Additional languages will
need translation via the standard localization workflow.
<!-- START COPILOT CODING AGENT SUFFIX -->
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
> 1 - Add "automation" in AppEntitiesModel domains
> 2 - Create an iOS control for running automation like it exist for
ControlScript
</details>
<!-- START COPILOT CODING AGENT TIPS -->
---
✨ Let Copilot coding agent [set things up for
you](https://github.com/home-assistant/iOS/issues/new?title=✨+Set+up+Copilot+instructions&body=Configure%20instructions%20for%20this%20repository%20as%20documented%20in%20%5BBest%20practices%20for%20Copilot%20coding%20agent%20in%20your%20repository%5D%28https://gh.io/copilot-coding-agent-tips%29%2E%0A%0A%3COnboard%20this%20repo%3E&assignees=copilot)
— coding agent works faster and does higher quality work when set up for
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---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: bgoncal <5808343+bgoncal@users.noreply.github.com>
## Summary
Adds fan domain support to iOS 18 Control Center controls. Users can now
toggle fan entities directly from Control Center alongside existing
light, switch, and cover controls.
## Screenshots
N/A - Control Center widget requires device testing with configured fan
entities
## Link to pull request in Documentation repository
Documentation: home-assistant/companion.home-assistant#
## Any other notes
**Implementation:**
- Added `fan` domain to `Domain` enum with on/off states and CarPlay
support
- Created `ControlFan` widget with 4 files following existing control
patterns:
- Main widget configuration with blue tint
- Intent handler for toggle/turn_on/turn_off services
- Entity query with async pattern (matching Switch/Cover for
future-proofing)
- Value provider for state management with SF Symbol icons
(`fan`/`fan.fill`) and optional displayText parameter
- Integrated fan domain into system components:
- `HAAPI.swift` - Added to toggle domain case
- `HAEntity+CarPlay.swift` - Added fan icon mapping
- `MagicItem.swift` - Added to toggle domain case
- Registered as `controlFan` in `WidgetsKind` and `WidgetsBundle18`
- Added localization strings following established patterns ("Choose
fan" for consistency)
- Added optional `displayText` parameter to `ControlFanConfiguration`
for custom display names (matching PR #4104 pattern)
**Pattern consistency:**
Mirrors Switch/Cover implementations with async entity queries. Uses
standard on/off toggle model with state-based icons. Includes
displayText override feature for user customization.
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
>
> ----
>
> *This section details on the original issue you should resolve*
>
> <issue_title>Add "fan" entity type to control center
controls</issue_title>
> <issue_description>
> ### Discussed in
https://github.com/home-assistant/iOS/discussions/3679
>
> <div type='discussions-op-text'>
>
> <sup>Originally posted by **haydonryan** June 29, 2025</sup>
> Currently on IOS we have most of the major types except for fans.
Could we add that too please?
>
>
</div></issue_description>
>
> ## Comments on the Issue (you are @copilot in this section)
>
> <comments>
> </comments>
>
</details>
<!-- START COPILOT CODING AGENT SUFFIX -->
- Fixeshome-assistant/iOS#3681
<!-- START COPILOT CODING AGENT TIPS -->
---
💬 We'd love your input! Share your thoughts on Copilot coding agent in
our [2 minute survey](https://gh.io/copilot-coding-agent-survey).
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: bgoncal <5808343+bgoncal@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
## Add display text parameter to Control Center controls
- [x] Explore repository structure and understand Control Center
controls
- [x] Add displayText parameter to ControlButtonConfiguration (Button
control)
- [x] Update ControlButtonValueProvider to use displayText when
available
- [x] Add displayText parameter to ControlSwitchConfiguration (Switch
control)
- [x] Update ControlSwitchValueProvider to use displayText when
available
- [x] Add displayText parameter to ControlLightsConfiguration (Light
control)
- [x] Update ControlLightsValueProvider to use displayText when
available
- [x] Add displayText parameter to ControlCoverConfiguration (Cover
control)
- [x] Update ControlCoverValueProvider to use displayText when available
- [x] Add displayText parameter to ControlSceneConfiguration (Scene
control)
- [x] Update ControlScenesValueProvider to use displayText when
available
- [x] Update ControlScene to use displayText in Label
- [x] Add displayText parameter to ControlScriptsConfiguration (Script
control)
- [x] Update ControlScriptsValueProvider to use displayText when
available
- [x] Update ControlScript to use displayText in Label
- [x] Add displayText parameter to ControlOpenPageConfiguration
(OpenPage control)
- [x] Update ControlOpenPageValueProvider to use displayText when
available
- [x] Update ControlOpenPage to use displayText in Label
- [x] Add displayText parameter to ControlAssistConfiguration (Assist
control)
- [x] Update ControlAssistValueProvider to use displayText when
available
- [x] Update ControlAssist to use displayText in Label
- [x] Add displayText parameter to all OpenEntity controls (Entity,
Switch, Light, Cover, InputBoolean, Lock, Camera, Sensor)
- [x] Update all OpenEntity value providers to use displayText when
available
- [x] Update all OpenEntity controls to use displayText in Labels
- [x] Run code review - No issues found
- [x] Run security checks - No vulnerabilities detected
- [x] Fix SwiftFormat lint issues - wrapped long lines to meet 120
character limit
## Summary
Successfully added an optional `displayText` parameter to all Control
Center control configurations. This allows users to override the default
display text shown on their controls without changing the underlying
entity name.
### Implementation Details
**Controls Updated (19 total):**
1. Button
2. Switch
3. Light
4. Cover
5. Scene
6. Script
7. OpenPage
8. Assist
9. OpenEntity
10. OpenSwitch
11. OpenLight
12. OpenCoverEntity
13. OpenInputBoolean
14. OpenLock
15. OpenCamera
16. OpenSensor
**Pattern Applied:**
- Added `@Parameter` for `displayText: String?` in each Configuration
struct
- Added `displayText: String?` field to each Item struct
- Updated value providers to pass displayText through to items
- Updated control widgets to use `displayText ?? defaultText` pattern
for labels
- Parameter is optional, maintaining backward compatibility
- Fixed SwiftFormat lint issues by wrapping long lines
**Files Modified:** 28 files total
- 19 Configuration/ValueProvider files
- 19 Control widget files (some combined in same file)
All changes maintain backward compatibility - existing controls will
continue to work without modification.
<!-- START COPILOT CODING AGENT SUFFIX -->
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
> To each Control center control that we have, add a new parameter to
control configuration where the user can override the display text
</details>
<!-- START COPILOT CODING AGENT TIPS -->
---
💬 We'd love your input! Share your thoughts on Copilot coding agent in
our [2 minute survey](https://gh.io/copilot-coding-agent-survey).
---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: bgoncal <5808343+bgoncal@users.noreply.github.com>
## Implementation Plan for Domain-Specific Open Entity Controls
**Phase 1 - Initial 3 controls (COMPLETED):**
- [x] Add WidgetsKind cases for camera, lock, cover
- [x] Create ControlOpenCamera, ControlOpenLock, ControlOpenCoverEntity
- [x] Add localization strings and tests
**Phase 2 - Complete all domains (COMPLETED):**
- [x] Add WidgetsKind cases for remaining domains
- [x] Create all 11 remaining controls
- [x] Add localization strings for all new controls
- [x] Register all controls in WidgetsBundle18
- [x] Update tests for all new cases
- [x] Add files to Xcode project
- [x] Fix localization keys for snake_case domains
**Phase 3 - Code optimization (COMPLETED):**
- [x] Refactor all controls to use shared OpenEntityAppIntent
- [x] Remove 14 duplicate AppIntent files
- [x] Update Xcode project references
- [x] Clean up backup files
**Phase 4 - Refinement (COMPLETED):**
- [x] Combine sensor and binary_sensor into single control
- [x] Remove script, scene, zone, and person controls
- [x] Update all references and localization
**Phase 5 - Convert button to action control (COMPLETED):**
- [x] Convert ControlOpenButton to ControlButton (stateless press
action)
- [x] Create ButtonIntent that executes button.press service
- [x] Combine button and input_button domains
- [x] Remove ControlOpenInputButton
- [x] Update all references and localization
- [x] Fix code review issues
**Phase 6 - Add beta label (COMPLETED):**
- [x] Add beta label to ControlOpenCamera using
promptsForUserConfiguration()
**Phase 7 - Fix linting (COMPLETED):**
- [x] Fix line length warning in ControlOpenInputBooleanValueProvider
## Summary
Successfully implemented 8 focused controls for iOS Control Center with
all linting issues resolved:
**Final 8 Controls:**
- **Button** - Stateless action control that presses button/input_button
entities
- **Camera** - Opens camera entities (with beta label)
- **Cover** - Opens cover entities
- **Input Boolean** - Opens input_boolean entities
- **Light** - Opens light entities
- **Lock** - Opens lock entities
- **Sensor** - Opens sensor/binary_sensor entities
- **Switch** - Opens switch entities
All code passes linting checks with proper line width constraints.
<!-- START COPILOT CODING AGENT SUFFIX -->
<!-- START COPILOT ORIGINAL PROMPT -->
<details>
<summary>Original prompt</summary>
> We have the Open entity control in the app which allows users to add a
control in ios control center that opens entities. Please implement one
control like this per entity domain, like "Open camera", "Open lock",
"Open cover", make sure that the description mentions that the app will
open the entity inside the app and not perform any action directly
</details>
<!-- START COPILOT CODING AGENT TIPS -->
---
✨ Let Copilot coding agent [set things up for
you](https://github.com/home-assistant/iOS/issues/new?title=✨+Set+up+Copilot+instructions&body=Configure%20instructions%20for%20this%20repository%20as%20documented%20in%20%5BBest%20practices%20for%20Copilot%20coding%20agent%20in%20your%20repository%5D%28https://gh.io/copilot-coding-agent-tips%29%2E%0A%0A%3COnboard%20this%20repo%3E&assignees=copilot)
— coding agent works faster and does higher quality work when set up for
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---------
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Co-authored-by: bgoncal <5808343+bgoncal@users.noreply.github.com>
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## Summary
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## Screenshots
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## Any other notes
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Request is part of a bigger change, please include it here. -->
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## Any other notes
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## Any other notes
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importantly what they aim to achieve -->
## Screenshots
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## Any other notes
<!-- If there is any other information of note, like if this Pull
Request is part of a bigger change, please include it here. -->
CC: @matthiasdebaat
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## Summary
<!-- Provide a brief summary of the changes you have made and most
importantly what they aim to achieve -->
First iteration of the widget builder, user is able to choose what
entities to display, choose a display text for them, color customization
and "on tap" action.
## Screenshots
<!-- If this is a user-facing change not in the frontend, please include
screenshots in light and dark mode. -->
https://github.com/user-attachments/assets/5949322a-a8df-4b3d-aaab-d4ba3853cc84
## Link to pull request in Documentation repository
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## Any other notes
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