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... just like the Perl version ;-) Note that this requires the `get_add_i_color()` function being defined globally, which is the entire reason why we gave it such a descriptive name in the first place. Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
34 lines
728 B
C
34 lines
728 B
C
#ifndef ADD_INTERACTIVE_H
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#define ADD_INTERACTIVE_H
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#include "color.h"
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struct add_i_state {
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struct repository *r;
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int use_color;
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char header_color[COLOR_MAXLEN];
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char help_color[COLOR_MAXLEN];
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char prompt_color[COLOR_MAXLEN];
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char error_color[COLOR_MAXLEN];
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char reset_color[COLOR_MAXLEN];
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char fraginfo_color[COLOR_MAXLEN];
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};
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void init_add_i_state(struct add_i_state *s, struct repository *r);
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enum color_add_i {
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COLOR_HEADER = 0,
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COLOR_HELP,
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COLOR_PROMPT,
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COLOR_ERROR,
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COLOR_RESET,
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};
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const char *get_add_i_color(enum color_add_i ix);
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struct repository;
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struct pathspec;
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int run_add_i(struct repository *r, const struct pathspec *ps);
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int run_add_p(struct repository *r, const struct pathspec *ps);
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#endif
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