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https://github.com/git-for-windows/git.git
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The Git project is not exactly the easiest project to get started in: it's written in C and POSIX shell, with bits of Perl, Rust and other languages sprinkled into it. On top of that, the project has grown somewhat organically over time, making the codebase hard to navigate. These are problems that we're aware of, and there have been and still are efforts to clean up some of the technical debt that is natural to exist an a project that is more than 20 years old. Furthermore, we provide resources to newcomers that help them out like our coding guidelines, code of conduct or "MyFirstContribution.adoc". But there is a rather practical problem: finding your way around in our project's tree is not easy. Doing a directory listing in the top-level directory will present you with more than 550 files, which makes it extremely hard for a newcomer to figure out what files they are even supposed to look at. This makes the onboarding experience somewhat harder than it really needs to be. This isn't only a problem for newcomers though, as I myself struggle to find the files I am looking for because of the sheer number of files. Besides the problem of discoverability it also creates a problem of structure. It is not obvious at all which files are part of "libgit.a" and which files are only linked into our final executables. So while we have this split in our build systems, that split is not evident at all in our tree. Introduce a new "lib/" directory and move all of our sources for "libgit.a" into it to fix these issues. It makes the split we have evident and reduces the number of files in our top-level tree from 550 files to ~80 files. This is still a lot of files, but it's significantly easier to navigate already. Furthermore, we can further iterate after this step and think about introducing a better structure for remaining files, as well. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
208 lines
5.6 KiB
C
208 lines
5.6 KiB
C
/*
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* Copyright (C) 2002 Free Software Foundation, Inc.
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* (originally part of the GNU C Library and Userspace RCU)
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* Contributed by Ulrich Drepper <drepper@redhat.com>, 2002.
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*
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* Copyright (C) 2009 Pierre-Marc Fournier
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* Conversion to RCU list.
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* Copyright (C) 2010 Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see
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* <https://www.gnu.org/licenses/>.
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*/
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#ifndef LIST_H
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#define LIST_H 1
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/*
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* The definitions of this file are adopted from those which can be
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* found in the Linux kernel headers to enable people familiar with the
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* latter find their way in these sources as well.
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*/
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/* Basic type for the double-link list. */
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struct list_head {
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struct list_head *next, *prev;
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};
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/* avoid conflicts with BSD-only sys/queue.h */
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#undef LIST_HEAD
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/* Define a variable with the head and tail of the list. */
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#define LIST_HEAD(name) \
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struct list_head name = { &(name), &(name) }
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/* Initialize a new list head. */
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#define INIT_LIST_HEAD(ptr) \
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(ptr)->next = (ptr)->prev = (ptr)
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#define LIST_HEAD_INIT(name) { \
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.next = &(name), \
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.prev = &(name), \
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}
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/* Add new element at the head of the list. */
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static inline void list_add(struct list_head *newp, struct list_head *head)
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{
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head->next->prev = newp;
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newp->next = head->next;
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newp->prev = head;
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head->next = newp;
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}
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/* Add new element at the tail of the list. */
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static inline void list_add_tail(struct list_head *newp, struct list_head *head)
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{
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head->prev->next = newp;
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newp->next = head;
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newp->prev = head->prev;
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head->prev = newp;
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}
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/* Remove element from list. */
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static inline void __list_del(struct list_head *prev, struct list_head *next)
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{
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next->prev = prev;
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prev->next = next;
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}
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/* Remove element from list. */
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static inline void list_del(struct list_head *elem)
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{
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__list_del(elem->prev, elem->next);
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}
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/* Remove element from list, initializing the element's list pointers. */
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static inline void list_del_init(struct list_head *elem)
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{
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list_del(elem);
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INIT_LIST_HEAD(elem);
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}
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/* Delete from list, add to another list as head. */
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static inline void list_move(struct list_head *elem, struct list_head *head)
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{
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__list_del(elem->prev, elem->next);
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list_add(elem, head);
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}
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/* Replace an old entry. */
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static inline void list_replace(struct list_head *old, struct list_head *newp)
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{
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newp->next = old->next;
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newp->prev = old->prev;
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newp->prev->next = newp;
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newp->next->prev = newp;
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}
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/* Join two lists. */
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static inline void list_splice(struct list_head *add, struct list_head *head)
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{
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/* Do nothing if the list which gets added is empty. */
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if (add != add->next) {
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add->next->prev = head;
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add->prev->next = head->next;
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head->next->prev = add->prev;
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head->next = add->next;
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}
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}
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/* Get typed element from list at a given position. */
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#define list_entry(ptr, type, member) \
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((type *) ((char *) (ptr) - offsetof(type, member)))
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/* Get first entry from a list. */
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#define list_first_entry(ptr, type, member) \
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list_entry((ptr)->next, type, member)
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/* Iterate forward over the elements of the list. */
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#define list_for_each(pos, head) \
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for (pos = (head)->next; pos != (head); pos = pos->next)
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/*
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* Iterate forward over the elements list. The list elements can be
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* removed from the list while doing this.
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*/
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#define list_for_each_safe(pos, p, head) \
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for (pos = (head)->next, p = pos->next; \
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pos != (head); \
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pos = p, p = pos->next)
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/* Iterate backward over the elements of the list. */
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#define list_for_each_prev(pos, head) \
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for (pos = (head)->prev; pos != (head); pos = pos->prev)
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/*
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* Iterate backwards over the elements list. The list elements can be
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* removed from the list while doing this.
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*/
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#define list_for_each_prev_safe(pos, p, head) \
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for (pos = (head)->prev, p = pos->prev; \
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pos != (head); \
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pos = p, p = pos->prev)
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static inline int list_empty(struct list_head *head)
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{
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return head == head->next;
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}
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static inline void list_replace_init(struct list_head *old,
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struct list_head *newp)
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{
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struct list_head *head = old->next;
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list_del(old);
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list_add_tail(newp, head);
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INIT_LIST_HEAD(old);
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}
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/*
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* This is exactly the same as a normal list_head, except that it can be
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* declared volatile (e.g., if you have a list that may be accessed from signal
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* handlers).
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*/
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struct volatile_list_head {
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volatile struct volatile_list_head *next, *prev;
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};
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#define VOLATILE_LIST_HEAD(name) \
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volatile struct volatile_list_head name = { &(name), &(name) }
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static inline void __volatile_list_del(volatile struct volatile_list_head *prev,
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volatile struct volatile_list_head *next)
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{
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next->prev = prev;
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prev->next = next;
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}
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static inline void volatile_list_del(volatile struct volatile_list_head *elem)
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{
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__volatile_list_del(elem->prev, elem->next);
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}
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static inline int volatile_list_empty(volatile struct volatile_list_head *head)
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{
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return head == head->next;
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}
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static inline void volatile_list_add(volatile struct volatile_list_head *newp,
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volatile struct volatile_list_head *head)
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{
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head->next->prev = newp;
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newp->next = head->next;
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newp->prev = head;
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head->next = newp;
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}
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#endif /* LIST_H */
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