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The Git project is not exactly the easiest project to get started in: it's written in C and POSIX shell, with bits of Perl, Rust and other languages sprinkled into it. On top of that, the project has grown somewhat organically over time, making the codebase hard to navigate. These are problems that we're aware of, and there have been and still are efforts to clean up some of the technical debt that is natural to exist an a project that is more than 20 years old. Furthermore, we provide resources to newcomers that help them out like our coding guidelines, code of conduct or "MyFirstContribution.adoc". But there is a rather practical problem: finding your way around in our project's tree is not easy. Doing a directory listing in the top-level directory will present you with more than 550 files, which makes it extremely hard for a newcomer to figure out what files they are even supposed to look at. This makes the onboarding experience somewhat harder than it really needs to be. This isn't only a problem for newcomers though, as I myself struggle to find the files I am looking for because of the sheer number of files. Besides the problem of discoverability it also creates a problem of structure. It is not obvious at all which files are part of "libgit.a" and which files are only linked into our final executables. So while we have this split in our build systems, that split is not evident at all in our tree. Introduce a new "lib/" directory and move all of our sources for "libgit.a" into it to fix these issues. It makes the split we have evident and reduces the number of files in our top-level tree from 550 files to ~80 files. This is still a lot of files, but it's significantly easier to navigate already. Furthermore, we can further iterate after this step and think about introducing a better structure for remaining files, as well. Signed-off-by: Patrick Steinhardt <ps@pks.im> Signed-off-by: Junio C Hamano <gitster@pobox.com>
104 lines
2.7 KiB
C
104 lines
2.7 KiB
C
/*
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* Header used to adapt pthread-based POSIX code to Windows API threads.
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*
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* Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
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*/
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#ifndef PTHREAD_H
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#define PTHREAD_H
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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/*
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* Defines that adapt Windows API threads to pthreads API
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*/
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#define pthread_mutex_t CRITICAL_SECTION
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static inline int return_0(int i UNUSED) {
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return 0;
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}
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#define pthread_mutex_init(a,b) return_0((InitializeCriticalSection((a)), 0))
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#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
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#define pthread_mutex_lock EnterCriticalSection
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#define pthread_mutex_unlock LeaveCriticalSection
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typedef int pthread_mutexattr_t;
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#define pthread_mutexattr_init(a) (*(a) = 0)
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#define pthread_mutexattr_destroy(a) do {} while (0)
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#define pthread_mutexattr_settype(a, t) 0
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#define PTHREAD_MUTEX_RECURSIVE 0
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#define pthread_cond_t CONDITION_VARIABLE
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#define pthread_cond_init(a,b) return_0((InitializeConditionVariable((a)), 0))
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#define pthread_cond_destroy(a) do {} while (0)
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#define pthread_cond_signal WakeConditionVariable
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#define pthread_cond_broadcast WakeAllConditionVariable
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/*
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* Simple thread creation implementation using pthread API
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*/
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typedef struct {
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HANDLE handle;
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void *(*start_routine)(void*);
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void *arg;
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DWORD tid;
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} pthread_t;
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int pthread_create(pthread_t *thread, const void *unused,
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void *(*start_routine)(void*), void *arg);
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/*
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* To avoid the need of copying a struct, we use small macro wrapper to pass
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* pointer to win32_pthread_join instead.
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*/
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#define pthread_join(a, b) win32_pthread_join(&(a), (b))
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int win32_pthread_join(pthread_t *thread, void **value_ptr);
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#define pthread_equal(t1, t2) ((t1).tid == (t2).tid)
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pthread_t pthread_self(void);
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int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex);
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int pthread_cond_timedwait(pthread_cond_t *cond, pthread_mutex_t *mutex,
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const struct timespec *abstime);
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static inline void NORETURN pthread_exit(void *ret)
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{
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_endthreadex((unsigned)(uintptr_t)ret);
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}
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typedef DWORD pthread_key_t;
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static inline int pthread_key_create(pthread_key_t *keyp, void (*destructor)(void *value) UNUSED)
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{
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return (*keyp = TlsAlloc()) == TLS_OUT_OF_INDEXES ? EAGAIN : 0;
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}
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static inline int pthread_key_delete(pthread_key_t key)
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{
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return TlsFree(key) ? 0 : EINVAL;
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}
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static inline int pthread_setspecific(pthread_key_t key, const void *value)
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{
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return TlsSetValue(key, (void *)value) ? 0 : EINVAL;
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}
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static inline void *pthread_getspecific(pthread_key_t key)
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{
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return TlsGetValue(key);
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}
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#ifndef __MINGW64_VERSION_MAJOR
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static inline int pthread_sigmask(int how, const sigset_t *set, sigset_t *oset)
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{
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return 0;
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}
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#endif
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#endif /* PTHREAD_H */
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