From 7f0c9a5bcf7d34d2fe3f4e0974502eafdc3eba8e Mon Sep 17 00:00:00 2001 From: Neeraj Singh Date: Mon, 4 Oct 2021 16:57:45 +0000 Subject: [PATCH] unpack-objects: use the bulk-checkin infrastructure The unpack-objects functionality is used by fetch, push, and fast-import to turn the transfered data into object database entries when there are fewer objects than the 'unpacklimit' setting. By enabling bulk-checkin when unpacking objects, we can take advantage of batched fsyncs. Signed-off-by: Neeraj Singh Signed-off-by: Junio C Hamano --- builtin/unpack-objects.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/builtin/unpack-objects.c b/builtin/unpack-objects.c index 4a9466295b..51eb4f7b53 100644 --- a/builtin/unpack-objects.c +++ b/builtin/unpack-objects.c @@ -1,5 +1,6 @@ #include "builtin.h" #include "cache.h" +#include "bulk-checkin.h" #include "config.h" #include "object-store.h" #include "object.h" @@ -503,10 +504,12 @@ static void unpack_all(void) if (!quiet) progress = start_progress(_("Unpacking objects"), nr_objects); CALLOC_ARRAY(obj_list, nr_objects); + plug_bulk_checkin(); for (i = 0; i < nr_objects; i++) { unpack_one(i); display_progress(progress, i + 1); } + unplug_bulk_checkin(); stop_progress(&progress); if (delta_list)