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It seems better to organize the tests in different files and just provide a common fixture-like class to reuse functionality. Also use this as an opportunity to rewrite the tests to use Catch directly instead of using CppUnit-compatible macros. Finally, actually build these tests as part of the test suite.
96 lines
2.8 KiB
C++
96 lines
2.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: tests/persistence/persistence.cpp
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// Purpose: wxTLW persistence support unit test
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// Author: wxWidgets Team
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// Created: 2017-08-23
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// Copyright: (c) 2017 wxWidgets Team
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///////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "testprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "testpersistence.h"
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#ifndef WX_PRECOMP
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#include "wx/frame.h"
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#endif // WX_PRECOMP
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#include "wx/persist/toplevel.h"
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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#define FRAME_OPTIONS_PREFIX PO_PREFIX "/Window/frame"
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// ----------------------------------------------------------------------------
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// tests themselves
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// ----------------------------------------------------------------------------
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TEST_CASE_METHOD(PersistenceTests, "wxPersistTLW", "[persist][tlw]")
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{
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// Create the objects to persist or restore.
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wxFrame* const frame = new wxFrame(wxTheApp->GetTopWindow(), wxID_ANY, "wxTest");
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frame->SetName("frame");
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const wxPoint pos(100, 150);
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const wxSize size(450, 350);
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SECTION("Save")
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{
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// Set the geometry before saving.
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frame->SetPosition(pos);
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frame->SetSize(size);
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wxPersistenceManager::Get().Register(frame);
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// Destroy the frame immediately.
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delete frame;
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// Test that the relevant keys have been stored correctly.
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int val;
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const wxConfigBase* const conf = wxConfig::Get();
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CHECK(conf->Read(FRAME_OPTIONS_PREFIX "/x", &val));
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CHECK(pos.x == val);
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CHECK(conf->Read(FRAME_OPTIONS_PREFIX "/y", &val));
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CHECK(pos.y == val);
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CHECK(conf->Read(FRAME_OPTIONS_PREFIX "/w", &val));
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CHECK(size.x == val);
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CHECK(conf->Read(FRAME_OPTIONS_PREFIX "/h", &val));
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CHECK(size.y == val);
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CHECK(conf->Read(FRAME_OPTIONS_PREFIX "/Iconized", &val));
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CHECK(0 == val);
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CHECK(conf->Read(FRAME_OPTIONS_PREFIX "/Maximized", &val));
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CHECK(0 == val);
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}
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SECTION("Restore")
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{
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EnableCleanup();
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// Test that the object was registered and restored.
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CHECK(wxPersistenceManager::Get().RegisterAndRestore(frame));
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CHECK(pos.x == frame->GetPosition().x);
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CHECK(pos.y == frame->GetPosition().y);
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CHECK(size.x == frame->GetSize().GetWidth());
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CHECK(size.y == frame->GetSize().GetHeight());
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CHECK(!frame->IsMaximized());
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CHECK(!frame->IsIconized());
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}
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}
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