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README.md
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This repository provides tools and scripts to build and integrate OpenVINO™ AI plugins with Audacity on macOS.
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These plugins enable AI-powered audio effects, generators, and analyzers that run entirely on your local machine—no internet connection required.
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### Features
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- **Local AI Processing:** Run AI models locally using OpenVINO™, leveraging your system's CPU, GPU, or NPU.
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- **AI-Powered Audio Tools:** Access advanced audio effects, generators, and analyzers within Audacity.
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- **macOS Compatibility:** Tailored scripts and patches to build and integrate plugins on macOS systems.
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### Prerequisites
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- **Operating System:** macOS 12 or later.
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- **Development Tools:** Xcode with Command Line Tools installed.
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- **Audacity:** Latest version installed on your system.
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### Installation
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1. **Clone the Repository:**
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```bash
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git clone https://github.com/audacity/mod-openvino-macos.git
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cd mod-openvino-macos
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```
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2. **Install Dependencies:**
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Ensure all necessary dependencies are installed. This includes:
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- CMake
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- XCode 16
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- XCode Command Line Tools
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- Brew
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3. **Build the Plugins:**
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Execute the build scripts provided in the `scripts` directory:
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```sh
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./scripts/prepare-build.sh
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./build.sh x86_64 # For Intel based Macs
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or
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./build.sh arm64 # For Apple silicon based Macs
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```
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4. **Install the plugin:**
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After building run the installer staging/Audacity-OpenVINO.pkg
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## Troubleshooting
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- **Plugin Not Loading:** Ensure that that your version of Audacity compatible with the plugin.
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- **Build Errors:** Consult the build logs for specific error messages and ensure that all required development tools are properly configured.
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## Contributing
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Contributions to enhance macOS support for OpenVINO AI plugins in Audacity are welcome.
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Please fork the repository, make your changes, and submit a pull request for review.
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## License
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This project is licensed under the GNU General Public License v3.0. See the [LICENSE.txt](LICENSE.txt) file for details.
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